source: 2014/30/MikkoI/WindowsGame1/WindowsGame1.sln @ 5693

Revision 5693, 1.2 KB checked in by mijoilmo, 9 years ago (diff)
Line 
1
2Microsoft Visual Studio Solution File, Format Version 11.00
3# Visual Studio 2010
4Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "shadowSimulator2014", "WindowsGame1\WindowsGame1\shadowSimulator2014.csproj", "{ADEF2337-A726-4041-B783-51541FEF022B}"
5EndProject
6Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WindowsGame1Content", "WindowsGame1\WindowsGame1Content\WindowsGame1Content.contentproj", "{97A5BC4F-C40A-4D52-BF03-8923DFD60CA0}"
7EndProject
8Global
9        GlobalSection(SolutionConfigurationPlatforms) = preSolution
10                Debug|x86 = Debug|x86
11                Release|x86 = Release|x86
12        EndGlobalSection
13        GlobalSection(ProjectConfigurationPlatforms) = postSolution
14                {ADEF2337-A726-4041-B783-51541FEF022B}.Debug|x86.ActiveCfg = Debug|x86
15                {ADEF2337-A726-4041-B783-51541FEF022B}.Debug|x86.Build.0 = Debug|x86
16                {ADEF2337-A726-4041-B783-51541FEF022B}.Release|x86.ActiveCfg = Release|x86
17                {ADEF2337-A726-4041-B783-51541FEF022B}.Release|x86.Build.0 = Release|x86
18                {97A5BC4F-C40A-4D52-BF03-8923DFD60CA0}.Debug|x86.ActiveCfg = Debug|x86
19                {97A5BC4F-C40A-4D52-BF03-8923DFD60CA0}.Release|x86.ActiveCfg = Release|x86
20        EndGlobalSection
21        GlobalSection(SolutionProperties) = preSolution
22                HideSolutionNode = FALSE
23        EndGlobalSection
24EndGlobal
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