source: 2014/27/ArttuH/gamefusion/gamefusion/gamefusionContent/gamefusionContent.contentproj @ 5372

Revision 5372, 6.4 KB checked in by arjuhoyl, 5 years ago (diff)

toiseksi viimeisen päivänviimeinen committi

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{8D32B198-99B4-4D01-876D-8DF5708FA618}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45    <Reference Include="AnimationExtension" />
46  </ItemGroup>
47  <ItemGroup>
48    <Compile Include="maali.wav">
49      <Name>maali</Name>
50      <Importer>WavImporter</Importer>
51      <Processor>SoundEffectProcessor</Processor>
52    </Compile>
53    <Compile Include="kentta1.txt">
54      <Name>kentta1</Name>
55      <Importer>TextFileImporter</Importer>
56      <Processor>TextFileContentProcessor</Processor>
57    </Compile>
58  </ItemGroup>
59  <ItemGroup>
60    <Compile Include="coin.png">
61      <Name>coin</Name>
62      <Importer>TextureImporter</Importer>
63      <Processor>TextureProcessor</Processor>
64    </Compile>
65  </ItemGroup>
66  <ItemGroup>
67    <Compile Include="Take a Chance.mp3">
68      <Name>Take a Chance</Name>
69      <Importer>Mp3Importer</Importer>
70      <Processor>SongProcessor</Processor>
71    </Compile>
72  </ItemGroup>
73  <ItemGroup>
74    <Compile Include="Hitman.mp3">
75      <Name>Hitman</Name>
76      <Importer>Mp3Importer</Importer>
77      <Processor>SongProcessor</Processor>
78    </Compile>
79  </ItemGroup>
80  <ItemGroup>
81    <Compile Include="bullet.png">
82      <Name>bullet</Name>
83      <Importer>TextureImporter</Importer>
84      <Processor>TextureProcessor</Processor>
85    </Compile>
86  </ItemGroup>
87  <ItemGroup>
88    <Compile Include="meat_boy.png">
89      <Name>meat_boy</Name>
90      <Importer>TextureImporter</Importer>
91      <Processor>TextureProcessor</Processor>
92    </Compile>
93  </ItemGroup>
94  <ItemGroup>
95    <Compile Include="Zombie Attack.wav">
96      <Name>Zombie Attack</Name>
97      <Importer>WavImporter</Importer>
98      <Processor>SoundEffectProcessor</Processor>
99    </Compile>
100  </ItemGroup>
101  <ItemGroup>
102    <Compile Include="8552054267_0b6750030d_b.png">
103      <Name>8552054267_0b6750030d_b</Name>
104      <Importer>TextureImporter</Importer>
105      <Processor>TextureProcessor</Processor>
106    </Compile>
107  </ItemGroup>
108  <ItemGroup>
109    <Compile Include="zombie.png">
110      <Name>zombie</Name>
111      <Importer>TextureImporter</Importer>
112      <Processor>TextureProcessor</Processor>
113    </Compile>
114  </ItemGroup>
115  <ItemGroup>
116    <Compile Include="Laser_Shoot.wav">
117      <Name>Laser_Shoot</Name>
118      <Importer>WavImporter</Importer>
119      <Processor>SoundEffectProcessor</Processor>
120    </Compile>
121  </ItemGroup>
122  <ItemGroup>
123    <Compile Include="Copy of kentta1.txt">
124      <Name>Copy of kentta1</Name>
125      <Importer>TextFileImporter</Importer>
126      <Processor>TextFileContentProcessor</Processor>
127    </Compile>
128  </ItemGroup>
129  <ItemGroup>
130    <Compile Include="200_s.png">
131      <Name>200_s</Name>
132      <Importer>TextureImporter</Importer>
133      <Processor>TextureProcessor</Processor>
134    </Compile>
135  </ItemGroup>
136  <ItemGroup>
137    <Compile Include="Battle.mp3">
138      <Name>Battle</Name>
139      <Importer>Mp3Importer</Importer>
140      <Processor>SongProcessor</Processor>
141    </Compile>
142  </ItemGroup>
143  <ItemGroup>
144    <Compile Include="full-health-kit.png">
145      <Name>full-health-kit</Name>
146      <Importer>TextureImporter</Importer>
147      <Processor>TextureProcessor</Processor>
148    </Compile>
149  </ItemGroup>
150  <ItemGroup>
151    <Compile Include="heal.wav">
152      <Name>heal</Name>
153      <Importer>WavImporter</Importer>
154      <Processor>SoundEffectProcessor</Processor>
155    </Compile>
156  </ItemGroup>
157  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
158  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
159       Other similar extension points exist, see Microsoft.Common.targets.
160  <Target Name="BeforeBuild">
161  </Target>
162  <Target Name="AfterBuild">
163  </Target>
164  -->
165</Project>
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