source: 2014/27/AleksanteriV/Protokolla236TrueSurvivor/Protokolla236TrueSurvivor/Protokolla236TrueSurvivorContent/Protokolla236TrueSurvivorContent.contentproj @ 5448

Revision 5448, 13.2 KB checked in by mijoilmo, 5 years ago (diff)
Line 
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243    <Compile Include="music\nitrome - N.M.D.mp3">
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246      <Processor>SongProcessor</Processor>
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248    <Compile Include="music\nitrome - temple glider.mp3">
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251      <Processor>SongProcessor</Processor>
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253    <Compile Include="music\nitrome - thin ice.mp3">
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255      <Importer>Mp3Importer</Importer>
256      <Processor>SongProcessor</Processor>
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258    <Compile Include="music\nitrome - worm food.mp3">
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260      <Importer>Mp3Importer</Importer>
261      <Processor>SongProcessor</Processor>
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265    <Compile Include="graphics\Planets\MapPlanet1.png">
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275    <Compile Include="graphics\Planets\MapPlanet3.png">
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277      <Importer>TextureImporter</Importer>
278      <Processor>TextureProcessor</Processor>
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280    <Compile Include="graphics\Planets\MapPlanet4.png">
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285    <Compile Include="graphics\Planets\MapPlanet5.png">
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287      <Importer>TextureImporter</Importer>
288      <Processor>TextureProcessor</Processor>
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290    <Compile Include="graphics\Planets\MapPlanet6.png">
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292      <Importer>TextureImporter</Importer>
293      <Processor>TextureProcessor</Processor>
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295  </ItemGroup>
296  <ItemGroup>
297    <Compile Include="music\SmoothSpaceJazz.mp3">
298      <Name>SmoothSpaceJazz</Name>
299      <Importer>Mp3Importer</Importer>
300      <Processor>SongProcessor</Processor>
301    </Compile>
302  </ItemGroup>
303  <ItemGroup>
304    <Compile Include="graphics\HUD\RadarPlaneetta1.0.png">
305      <Name>RadarPlaneetta1.0</Name>
306      <Importer>TextureImporter</Importer>
307      <Processor>TextureProcessor</Processor>
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309    <Compile Include="graphics\HUD\RadarPlaneetta1.1.png">
310      <Name>RadarPlaneetta1.1</Name>
311      <Importer>TextureImporter</Importer>
312      <Processor>TextureProcessor</Processor>
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314    <Compile Include="graphics\HUD\RadarPlaneetta1.2.png">
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317      <Processor>TextureProcessor</Processor>
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320  <ItemGroup>
321    <Compile Include="soundFx\lasershot.mp3">
322      <Name>lasershot</Name>
323      <Importer>Mp3Importer</Importer>
324      <Processor>SoundEffectProcessor</Processor>
325    </Compile>
326    <Compile Include="soundFx\raketti.mp3">
327      <Name>raketti</Name>
328      <Importer>Mp3Importer</Importer>
329      <Processor>SoundEffectProcessor</Processor>
330    </Compile>
331  </ItemGroup>
332  <ItemGroup>
333    <Compile Include="graphics\ships\player1.0.png">
334      <Name>player1.0</Name>
335      <Importer>TextureImporter</Importer>
336      <Processor>TextureProcessor</Processor>
337    </Compile>
338  </ItemGroup>
339  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
340  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
341       Other similar extension points exist, see Microsoft.Common.targets.
342  <Target Name="BeforeBuild">
343  </Target>
344  <Target Name="AfterBuild">
345  </Target>
346  -->
347</Project>
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