source: 2014/27/AleksanteriV/Protokolla236TrueSurvivor/Protokolla236TrueSurvivor/Protokolla236TrueSurvivorContent/Protokolla236TrueSurvivorContent.contentproj @ 5404

Revision 5404, 8.9 KB checked in by mijoilmo, 7 years ago (diff)
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{5156C658-EF8C-4216-BA6D-9928D133FE72}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45    <Reference Include="AnimationExtension" />
46  </ItemGroup>
47  <ItemGroup>
48    <Compile Include="graphics\ships\player.png">
49      <Name>player</Name>
50      <Importer>TextureImporter</Importer>
51      <Processor>TextureProcessor</Processor>
52    </Compile>
53  </ItemGroup>
54  <ItemGroup>
55    <Folder Include="graphics\stations\" />
56    <Folder Include="music\" />
57  </ItemGroup>
58  <ItemGroup>
59    <Compile Include="graphics\effects\thrusters\thruster0.1.png">
60      <Name>thruster0.1</Name>
61      <Importer>TextureImporter</Importer>
62      <Processor>TextureProcessor</Processor>
63    </Compile>
64    <Compile Include="graphics\effects\thrusters\thruster0.2.png">
65      <Name>thruster0.2</Name>
66      <Importer>TextureImporter</Importer>
67      <Processor>TextureProcessor</Processor>
68    </Compile>
69  </ItemGroup>
70  <ItemGroup>
71    <Compile Include="graphics\tiles\tile0.png">
72      <Name>tile0</Name>
73      <Importer>TextureImporter</Importer>
74      <Processor>TextureProcessor</Processor>
75    </Compile>
76  </ItemGroup>
77  <ItemGroup>
78    <Compile Include="graphics\Enemy\Enemy1.0.png">
79      <Name>Enemy1.0</Name>
80      <Importer>TextureImporter</Importer>
81      <Processor>TextureProcessor</Processor>
82    </Compile>
83    <Compile Include="graphics\Enemy\Enemy1.1.png">
84      <Name>Enemy1.1</Name>
85      <Importer>TextureImporter</Importer>
86      <Processor>TextureProcessor</Processor>
87    </Compile>
88    <Compile Include="graphics\Enemy\Enemy1.2.png">
89      <Name>Enemy1.2</Name>
90      <Importer>TextureImporter</Importer>
91      <Processor>TextureProcessor</Processor>
92    </Compile>
93    <Compile Include="graphics\Enemy\Enemy2.0.png">
94      <Name>Enemy2.0</Name>
95      <Importer>TextureImporter</Importer>
96      <Processor>TextureProcessor</Processor>
97    </Compile>
98  </ItemGroup>
99  <ItemGroup>
100    <Compile Include="graphics\backgrounds\Mars.png">
101      <Name>Mars</Name>
102      <Importer>TextureImporter</Importer>
103      <Processor>TextureProcessor</Processor>
104    </Compile>
105  </ItemGroup>
106  <ItemGroup>
107    <Compile Include="graphics\backgrounds\planet1.png">
108      <Name>planet1</Name>
109      <Importer>TextureImporter</Importer>
110      <Processor>TextureProcessor</Processor>
111    </Compile>
112  </ItemGroup>
113  <ItemGroup>
114    <Compile Include="graphics\levels\standardi.png">
115      <Name>standardi</Name>
116      <Importer>TextureImporter</Importer>
117      <Processor>TextureProcessor</Processor>
118    </Compile>
119  </ItemGroup>
120  <ItemGroup>
121    <Compile Include="graphics\HUD\HUD_radar1.0.png">
122      <Name>HUD_radar1.0</Name>
123      <Importer>TextureImporter</Importer>
124      <Processor>TextureProcessor</Processor>
125    </Compile>
126    <Compile Include="graphics\HUD\HUD_radar1.1.png">
127      <Name>HUD_radar1.1</Name>
128      <Importer>TextureImporter</Importer>
129      <Processor>TextureProcessor</Processor>
130    </Compile>
131    <Compile Include="graphics\HUD\HUD_radar1.2.png">
132      <Name>HUD_radar1.2</Name>
133      <Importer>TextureImporter</Importer>
134      <Processor>TextureProcessor</Processor>
135    </Compile>
136  </ItemGroup>
137  <ItemGroup>
138    <Compile Include="graphics\HUD\cross1.0.png">
139      <Name>cross1.0</Name>
140      <Importer>TextureImporter</Importer>
141      <Processor>TextureProcessor</Processor>
142    </Compile>
143    <Compile Include="graphics\HUD\cross1.1.png">
144      <Name>cross1.1</Name>
145      <Importer>TextureImporter</Importer>
146      <Processor>TextureProcessor</Processor>
147    </Compile>
148  </ItemGroup>
149  <ItemGroup>
150    <Compile Include="graphics\levels\planet1.png">
151      <Name>planet1</Name>
152      <Importer>TextureImporter</Importer>
153      <Processor>TextureProcessor</Processor>
154    </Compile>
155  </ItemGroup>
156  <ItemGroup>
157    <Compile Include="graphics\levels\planet2.png">
158      <Name>planet2</Name>
159      <Importer>TextureImporter</Importer>
160      <Processor>TextureProcessor</Processor>
161    </Compile>
162  </ItemGroup>
163  <ItemGroup>
164    <Compile Include="graphics\backgrounds\planet2.png">
165      <Name>planet2</Name>
166      <Importer>TextureImporter</Importer>
167      <Processor>TextureProcessor</Processor>
168    </Compile>
169  </ItemGroup>
170  <ItemGroup>
171    <Compile Include="graphics\levels\!space.png">
172      <Name>!space</Name>
173      <Importer>TextureImporter</Importer>
174      <Processor>TextureProcessor</Processor>
175    </Compile>
176  </ItemGroup>
177  <ItemGroup>
178    <Compile Include="graphics\backgrounds\Space_esim.jpg">
179      <Name>Space_esim</Name>
180      <Importer>TextureImporter</Importer>
181      <Processor>TextureProcessor</Processor>
182    </Compile>
183  </ItemGroup>
184  <ItemGroup>
185    <Compile Include="graphics\HUD\galaxy_map.png">
186      <Name>galaxy_map</Name>
187      <Importer>TextureImporter</Importer>
188      <Processor>TextureProcessor</Processor>
189    </Compile>
190  </ItemGroup>
191  <ItemGroup>
192    <Compile Include="graphics\tiles\tilegraniitti.png">
193      <Name>tilegraniitti</Name>
194      <Importer>TextureImporter</Importer>
195      <Processor>TextureProcessor</Processor>
196    </Compile>
197    <Compile Include="graphics\tiles\tilemulta.png">
198      <Name>tilemulta</Name>
199      <Importer>TextureImporter</Importer>
200      <Processor>TextureProcessor</Processor>
201    </Compile>
202    <Compile Include="graphics\tiles\tilenurmi.png">
203      <Name>tilenurmi</Name>
204      <Importer>TextureImporter</Importer>
205      <Processor>TextureProcessor</Processor>
206    </Compile>
207    <Compile Include="graphics\tiles\tilepuu.png">
208      <Name>tilepuu</Name>
209      <Importer>TextureImporter</Importer>
210      <Processor>TextureProcessor</Processor>
211    </Compile>
212  </ItemGroup>
213  <ItemGroup>
214    <Compile Include="graphics\backgrounds\planet2_valetta.png">
215      <Name>planet2_valetta</Name>
216      <Importer>TextureImporter</Importer>
217      <Processor>TextureProcessor</Processor>
218    </Compile>
219  </ItemGroup>
220  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
221  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
222       Other similar extension points exist, see Microsoft.Common.targets.
223  <Target Name="BeforeBuild">
224  </Target>
225  <Target Name="AfterBuild">
226  </Target>
227  -->
228</Project>
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