source: 2014/27/AleksanteriV/Protokolla236TrueSurvivor/Protokolla236TrueSurvivor/Protokolla236TrueSurvivor/Music.cs @ 5412

Revision 5412, 750 bytes checked in by mijoilmo, 7 years ago (diff)
Line 
1using System;
2using System.Collections.Generic;
3using Jypeli;
4using Jypeli.Assets;
5using Jypeli.Controls;
6using Jypeli.Effects;
7using Jypeli.Widgets;
8
9public class Music
10{
11    private Dictionary<string,string> planetMusic = new Dictionary<string,string>();
12    public Dictionary<string, string> PlanetMusic { get { return planetMusic; } set { planetMusic = value; } }
13    private List<string> spaceMusic = new List<string>();
14    public List<string> SpaceMusic { get { return spaceMusic; } set { spaceMusic = value; } }
15    public Music() {
16        planetMusic.Add("planet2", "music/nitrome - Canopy");
17        planetMusic.Add("planet1", "music/nitrome - temple glider");
18        spaceMusic.Add("music/SmoothSpaceJazz");
19    }
20}
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