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1 | using System; |
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2 | using System.Collections.Generic; |
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3 | using Jypeli; |
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4 | using Jypeli.Assets; |
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5 | using Jypeli.Controls; |
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6 | using Jypeli.Effects; |
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7 | using Jypeli.Widgets; |
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8 | |
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9 | public class Music |
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10 | { |
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11 | private Dictionary<string,string> planetMusic = new Dictionary<string,string>(); |
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12 | public Dictionary<string, string> PlanetMusic { get { return planetMusic; } set { planetMusic = value; } } |
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13 | private List<string> spaceMusic = new List<string>(); |
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14 | public List<string> SpaceMusic { get { return spaceMusic; } set { spaceMusic = value; } } |
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15 | public Music() { |
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16 | planetMusic.Add("planet2", "music/nitrome - Canopy"); |
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17 | planetMusic.Add("planet1", "music/nitrome - temple glider"); |
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18 | spaceMusic.Add("music/SmoothSpaceJazz"); |
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19 | } |
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20 | } |
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