source: 2014/24/EemeliK/Zombieland/Files/ZombieLandV.0.01/ZombieLand/ZombieLandContent/ZombieLandContent.contentproj @ 5907

Revision 5907, 6.5 KB checked in by taeekotr, 4 years ago (diff)
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{1C0F2F57-60E8-43C1-8914-5614714EA0A1}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18    <UseVSHostingProcess>true</UseVSHostingProcess>
19  </PropertyGroup>
20  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
21    <PlatformTarget>x86</PlatformTarget>
22  </PropertyGroup>
23  <PropertyGroup>
24    <RootNamespace>FysiikkaPeliContent</RootNamespace>
25  </PropertyGroup>
26  <ItemGroup>
27    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
28      <Private>False</Private>
29    </Reference>
30    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
31      <Private>False</Private>
32    </Reference>
33    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
34      <Private>False</Private>
35    </Reference>
36    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
37      <Private>False</Private>
38    </Reference>
39    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
40      <Private>False</Private>
41    </Reference>
42    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
43      <Private>False</Private>
44    </Reference>
45    <Reference Include="TextFileContentExtension" />
46    <Reference Include="AnimationExtension" />
47  </ItemGroup>
48  <ItemGroup>
49    <Compile Include="mappi.txt">
50      <Name>mappi</Name>
51      <Importer>TextFileImporter</Importer>
52      <Processor>TextFileContentProcessor</Processor>
53    </Compile>
54  </ItemGroup>
55  <ItemGroup>
56    <Compile Include="officertorso.png">
57      <Name>officertorso</Name>
58      <Importer>TextureImporter</Importer>
59      <Processor>TextureProcessor</Processor>
60    </Compile>
61  </ItemGroup>
62  <ItemGroup>
63    <Compile Include="floor.png">
64      <Name>floor</Name>
65      <Importer>TextureImporter</Importer>
66      <Processor>TextureProcessor</Processor>
67    </Compile>
68  </ItemGroup>
69  <ItemGroup>
70    <Compile Include="grass.png">
71      <Name>grass</Name>
72      <Importer>TextureImporter</Importer>
73      <Processor>TextureProcessor</Processor>
74    </Compile>
75  </ItemGroup>
76  <ItemGroup>
77    <Compile Include="autotietie.png">
78      <Name>autotietie</Name>
79      <Importer>TextureImporter</Importer>
80      <Processor>TextureProcessor</Processor>
81    </Compile>
82  </ItemGroup>
83  <ItemGroup>
84    <Compile Include="autotietieflipped.png">
85      <Name>autotietieflipped</Name>
86      <Importer>TextureImporter</Importer>
87      <Processor>TextureProcessor</Processor>
88    </Compile>
89  </ItemGroup>
90  <ItemGroup>
91    <Compile Include="autotie.png">
92      <Name>autotie</Name>
93      <Importer>TextureImporter</Importer>
94      <Processor>TextureProcessor</Processor>
95    </Compile>
96  </ItemGroup>
97  <ItemGroup>
98    <Compile Include="penkki.png">
99      <Name>penkki</Name>
100      <Importer>TextureImporter</Importer>
101      <Processor>TextureProcessor</Processor>
102    </Compile>
103  </ItemGroup>
104  <ItemGroup>
105    <Compile Include="puulattia.png">
106      <Name>puulattia</Name>
107      <Importer>TextureImporter</Importer>
108      <Processor>TextureProcessor</Processor>
109    </Compile>
110  </ItemGroup>
111  <ItemGroup>
112    <Compile Include="creepylattia.png">
113      <Name>creepylattia</Name>
114      <Importer>TextureImporter</Importer>
115      <Processor>TextureProcessor</Processor>
116    </Compile>
117  </ItemGroup>
118  <ItemGroup>
119    <Compile Include="officer_legs_0002.png">
120      <Name>officer_legs_0002</Name>
121      <Importer>TextureImporter</Importer>
122      <Processor>TextureProcessor</Processor>
123    </Compile>
124  </ItemGroup>
125  <ItemGroup>
126    <Compile Include="officer_legs_0001.png">
127      <Name>officer_legs_0001</Name>
128      <Importer>TextureImporter</Importer>
129      <Processor>TextureProcessor</Processor>
130    </Compile>
131    <Compile Include="officer_legs_0004.png">
132      <Name>officer_legs_0004</Name>
133      <Importer>TextureImporter</Importer>
134      <Processor>TextureProcessor</Processor>
135    </Compile>
136    <Compile Include="officer_legs_0003.png">
137      <Name>officer_legs_0003</Name>
138      <Importer>TextureImporter</Importer>
139      <Processor>TextureProcessor</Processor>
140    </Compile>
141  </ItemGroup>
142  <ItemGroup>
143    <Compile Include="pelaajakonsulla.png">
144      <Name>pelaajakonsulla</Name>
145      <Importer>TextureImporter</Importer>
146      <Processor>TextureProcessor</Processor>
147    </Compile>
148  </ItemGroup>
149  <ItemGroup>
150    <Compile Include="kroppa1.png">
151      <Name>kroppa1</Name>
152      <Importer>TextureImporter</Importer>
153      <Processor>TextureProcessor</Processor>
154    </Compile>
155  </ItemGroup>
156  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
157  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
158       Other similar extension points exist, see Microsoft.Common.targets.
159  <Target Name="BeforeBuild">
160  </Target>
161  <Target Name="AfterBuild">
162  </Target>
163  -->
164</Project>
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