source: 2014/24/EelisK/War_in_the_sky/War_in_the_sky/War_in_the_sky/obj/x86/Release/ContentPipeline-{513E9BF6-92B1-4B3B-AD5A-0D180EA61427}.xml @ 5032

Revision 5032, 19.8 KB checked in by eetakoiv, 5 years ago (diff)
Line 
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342      <ContentProjectGUID>{513E9BF6-92B1-4B3B-AD5A-0D180EA61427}</ContentProjectGUID>
343      <TargetPlatform>Windows</TargetPlatform>
344      <TargetProfile>Reach</TargetProfile>
345      <BuildConfiguration>Release</BuildConfiguration>
346      <CompressContent>true</CompressContent>
347      <RootDirectory>C:\MyTemp\EelisK\War_in_the_sky\War_in_the_sky\War_in_the_skyContent\</RootDirectory>
348      <LoggerRootDirectory>C:\MyTemp\EelisK\War_in_the_sky\War_in_the_sky\War_in_the_sky\</LoggerRootDirectory>
349      <IntermediateDirectory>C:\MyTemp\EelisK\War_in_the_sky\War_in_the_sky\War_in_the_sky\obj\x86\Release\</IntermediateDirectory>
350      <OutputDirectory>C:\MyTemp\EelisK\War_in_the_sky\War_in_the_sky\War_in_the_sky\bin\x86\Release\Content\</OutputDirectory>
351    </Settings>
352    <Assemblies>
353      <Assembly>
354        <Key>C:\Program Files (x86)\Jypeli\lib\ContentExtensions\TextFileContentExtension.dll</Key>
355        <Value>2013-09-06T09:39:14+03:00</Value>
356      </Assembly>
357      <Assembly>
358        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.XImporter.dll</Key>
359        <Value>2011-09-01T17:22:30+03:00</Value>
360      </Assembly>
361      <Assembly>
362        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.VideoImporters.dll</Key>
363        <Value>2011-09-01T17:22:30+03:00</Value>
364      </Assembly>
365      <Assembly>
366        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.dll</Key>
367        <Value>2011-09-01T17:22:30+03:00</Value>
368      </Assembly>
369      <Assembly>
370        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.FBXImporter.dll</Key>
371        <Value>2011-09-01T17:22:30+03:00</Value>
372      </Assembly>
373      <Assembly>
374        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.EffectImporter.dll</Key>
375        <Value>2011-09-01T17:22:30+03:00</Value>
376      </Assembly>
377      <Assembly>
378        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.AudioImporters.dll</Key>
379        <Value>2011-09-01T17:22:30+03:00</Value>
380      </Assembly>
381      <Assembly>
382        <Key>C:\Program Files (x86)\Jypeli\lib\ContentExtensions\AnimationExtension.dll</Key>
383        <Value>2013-09-06T09:39:16+03:00</Value>
384      </Assembly>
385      <Assembly>
386        <Key>C:\Windows\Microsoft.Net\assembly\GAC_32\Microsoft.Xna.Framework.Content.Pipeline\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Content.Pipeline.dll</Key>
387        <Value>2012-03-16T14:34:20.6136434+02:00</Value>
388      </Assembly>
389    </Assemblies>
390  </Asset>
391</XnaContent>
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