source: 2014/23/VilppuP/RogueMike/RogueMike/RogueMikeContent/RogueMikeContent.contentproj @ 4888

Revision 4888, 7.1 KB checked in by sieerinn, 8 years ago (diff)
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{F9240028-4562-4CC8-B936-0A1E7384E6E5}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45    <Reference Include="AnimationExtension" />
46  </ItemGroup>
47  <ItemGroup>
48    <Compile Include="pc2.png">
49      <Name>pc2</Name>
50      <Importer>TextureImporter</Importer>
51      <Processor>TextureProcessor</Processor>
52    </Compile>
53  </ItemGroup>
54  <ItemGroup>
55    <Compile Include="pc1.png">
56      <Name>pc1</Name>
57      <Importer>TextureImporter</Importer>
58      <Processor>TextureProcessor</Processor>
59    </Compile>
60  </ItemGroup>
61  <ItemGroup>
62    <Compile Include="cursor.png">
63      <Name>cursor</Name>
64      <Importer>TextureImporter</Importer>
65      <Processor>TextureProcessor</Processor>
66    </Compile>
67  </ItemGroup>
68  <ItemGroup>
69    <Compile Include="level3.png">
70      <Name>level3</Name>
71      <Importer>TextureImporter</Importer>
72      <Processor>TextureProcessor</Processor>
73    </Compile>
74  </ItemGroup>
75  <ItemGroup>
76    <Compile Include="tiles.jpg">
77      <Name>tiles</Name>
78      <Importer>TextureImporter</Importer>
79      <Processor>TextureProcessor</Processor>
80    </Compile>
81  </ItemGroup>
82  <ItemGroup>
83    <Compile Include="floor.jpg">
84      <Name>floor</Name>
85      <Importer>TextureImporter</Importer>
86      <Processor>TextureProcessor</Processor>
87    </Compile>
88  </ItemGroup>
89  <ItemGroup>
90    <Compile Include="floor1.jpg">
91      <Name>floor1</Name>
92      <Importer>TextureImporter</Importer>
93      <Processor>TextureProcessor</Processor>
94    </Compile>
95  </ItemGroup>
96  <ItemGroup>
97    <Compile Include="gunpickup.wav">
98      <Name>gunpickup</Name>
99      <Importer>WavImporter</Importer>
100      <Processor>SoundEffectProcessor</Processor>
101    </Compile>
102  </ItemGroup>
103  <ItemGroup>
104    <Compile Include="gun1.png">
105      <Name>gun1</Name>
106      <Importer>TextureImporter</Importer>
107      <Processor>TextureProcessor</Processor>
108    </Compile>
109  </ItemGroup>
110  <ItemGroup>
111    <Compile Include="spiderenemy.png">
112      <Name>spiderenemy</Name>
113      <Importer>TextureImporter</Importer>
114      <Processor>TextureProcessor</Processor>
115    </Compile>
116  </ItemGroup>
117  <ItemGroup>
118    <Compile Include="music.mp3">
119      <Name>music</Name>
120      <Importer>Mp3Importer</Importer>
121      <Processor>SongProcessor</Processor>
122    </Compile>
123  </ItemGroup>
124  <ItemGroup>
125    <Compile Include="logo.png">
126      <Name>logo</Name>
127      <Importer>TextureImporter</Importer>
128      <Processor>TextureProcessor</Processor>
129    </Compile>
130  </ItemGroup>
131  <ItemGroup>
132    <Compile Include="click.wav">
133      <Name>click</Name>
134      <Importer>WavImporter</Importer>
135      <Processor>SoundEffectProcessor</Processor>
136    </Compile>
137  </ItemGroup>
138  <ItemGroup>
139    <Compile Include="level1.png">
140      <Name>level1</Name>
141      <Importer>TextureImporter</Importer>
142      <Processor>TextureProcessor</Processor>
143    </Compile>
144    <Compile Include="obstacle.png">
145      <Name>obstacle</Name>
146      <Importer>TextureImporter</Importer>
147      <Processor>TextureProcessor</Processor>
148    </Compile>
149  </ItemGroup>
150  <ItemGroup>
151    <Compile Include="door.png">
152      <Name>door</Name>
153      <Importer>TextureImporter</Importer>
154      <Processor>TextureProcessor</Processor>
155    </Compile>
156  </ItemGroup>
157  <ItemGroup>
158    <Compile Include="music1.mp3">
159      <Name>music1</Name>
160      <Importer>Mp3Importer</Importer>
161      <Processor>SongProcessor</Processor>
162    </Compile>
163  </ItemGroup>
164  <ItemGroup>
165    <Compile Include="floor2.jpg">
166      <Name>floor2</Name>
167      <Importer>TextureImporter</Importer>
168      <Processor>TextureProcessor</Processor>
169    </Compile>
170  </ItemGroup>
171  <ItemGroup>
172    <Compile Include="gunsound.wav">
173      <Name>gunsound</Name>
174      <Importer>WavImporter</Importer>
175      <Processor>SoundEffectProcessor</Processor>
176    </Compile>
177  </ItemGroup>
178  <ItemGroup>
179    <Compile Include="level2.png">
180      <Name>level2</Name>
181      <Importer>TextureImporter</Importer>
182      <Processor>TextureProcessor</Processor>
183    </Compile>
184  </ItemGroup>
185  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
186  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
187       Other similar extension points exist, see Microsoft.Common.targets.
188  <Target Name="BeforeBuild">
189  </Target>
190  <Target Name="AfterBuild">
191  </Target>
192  -->
193</Project>
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