source: 2013/30/TomiH/pong1/pong1/pong1Content/pong1Content.contentproj @ 4732

Revision 4732, 4.6 KB checked in by totakahe, 6 years ago (diff)

Talletus.

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{D5C11877-9456-4AA9-98FD-B0AA2EEF5B7D}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45    <Reference Include="AnimationExtension" />
46  </ItemGroup>
47  <ItemGroup>
48    <Compile Include="tarja.png">
49      <Name>tarja</Name>
50      <Importer>TextureImporter</Importer>
51      <Processor>TextureProcessor</Processor>
52    </Compile>
53  </ItemGroup>
54  <ItemGroup>
55    <Compile Include="Blingbling\blingbling1.0.png">
56      <Name>blingbling1.0</Name>
57      <Importer>TextureImporter</Importer>
58      <Processor>TextureProcessor</Processor>
59    </Compile>
60    <Compile Include="Blingbling\blingbling2.0.png">
61      <Name>blingbling2.0</Name>
62      <Importer>TextureImporter</Importer>
63      <Processor>TextureProcessor</Processor>
64    </Compile>
65    <Compile Include="Blingbling\blingbling3.0.png">
66      <Name>blingbling3.0</Name>
67      <Importer>TextureImporter</Importer>
68      <Processor>TextureProcessor</Processor>
69    </Compile>
70    <Compile Include="Blingbling\blingbling4.0.png">
71      <Name>blingbling4.0</Name>
72      <Importer>TextureImporter</Importer>
73      <Processor>TextureProcessor</Processor>
74    </Compile>
75  </ItemGroup>
76  <ItemGroup>
77    <Compile Include="blingbling.anim">
78      <Name>blingbling</Name>
79      <Importer>AnimationImporter</Importer>
80      <Processor>AnimationContentProcessor</Processor>
81    </Compile>
82  </ItemGroup>
83  <ItemGroup>
84    <Compile Include="blingbling1.0.png">
85      <Name>blingbling1.0</Name>
86      <Importer>TextureImporter</Importer>
87      <Processor>TextureProcessor</Processor>
88    </Compile>
89  </ItemGroup>
90  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
91  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
92       Other similar extension points exist, see Microsoft.Common.targets.
93  <Target Name="BeforeBuild">
94  </Target>
95  <Target Name="AfterBuild">
96  </Target>
97  -->
98</Project>
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