source: 2013/30/RikoV/FysiikkaPeli2/FysiikkaPeli2/FysiikkaPeli2/FysiikkaPeli2.csproj @ 10335

Revision 4528, 8.2 KB checked in by rikvalko, 6 years ago (diff)

Talletus.

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{C6A6E798-0156-4329-BA5A-467F21D1F3DA}</ProjectGuid>
5    <ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>WinExe</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <RootNamespace>FysiikkaPeli2</RootNamespace>
11    <AssemblyName>FysiikkaPeli2</AssemblyName>
12    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
13    <TargetFrameworkProfile>Client</TargetFrameworkProfile>
14    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
15    <XnaPlatform>Windows</XnaPlatform>
16    <XnaProfile>Reach</XnaProfile>
17    <XnaCrossPlatformGroupID>488324c6-a25f-4830-8351-a21a13cdb16e</XnaCrossPlatformGroupID>
18    <XnaOutputType>Game</XnaOutputType>
19    <ApplicationIcon>Game.ico</ApplicationIcon>
20    <Thumbnail>GameThumbnail.png</Thumbnail>
21    <IsWebBootstrapper>true</IsWebBootstrapper>
22    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\x86</ReferencePath>
23    <PublishUrl>ftp://oo/</PublishUrl>
24    <Install>true</Install>
25    <InstallFrom>Web</InstallFrom>
26    <UpdateEnabled>true</UpdateEnabled>
27    <UpdateMode>Foreground</UpdateMode>
28    <UpdateInterval>7</UpdateInterval>
29    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
30    <UpdatePeriodically>false</UpdatePeriodically>
31    <UpdateRequired>false</UpdateRequired>
32    <MapFileExtensions>true</MapFileExtensions>
33    <InstallUrl>http://localhost/FysiikkaPeli2/</InstallUrl>
34    <CreateWebPageOnPublish>true</CreateWebPageOnPublish>
35    <WebPage>publish.htm</WebPage>
36    <ApplicationRevision>0</ApplicationRevision>
37    <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
38    <UseApplicationTrust>false</UseApplicationTrust>
39    <PublishWizardCompleted>true</PublishWizardCompleted>
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42  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
43    <DebugSymbols>true</DebugSymbols>
44    <DebugType>full</DebugType>
45    <Optimize>false</Optimize>
46    <OutputPath>bin\x86\Debug</OutputPath>
47    <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
48    <ErrorReport>prompt</ErrorReport>
49    <WarningLevel>4</WarningLevel>
50    <NoStdLib>true</NoStdLib>
51    <UseVSHostingProcess>false</UseVSHostingProcess>
52    <PlatformTarget>x86</PlatformTarget>
53    <XnaCompressContent>false</XnaCompressContent>
54  </PropertyGroup>
55  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
56    <DebugType>pdbonly</DebugType>
57    <Optimize>true</Optimize>
58    <OutputPath>bin\x86\Release</OutputPath>
59    <DefineConstants>TRACE;WINDOWS</DefineConstants>
60    <ErrorReport>prompt</ErrorReport>
61    <WarningLevel>4</WarningLevel>
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64    <PlatformTarget>x86</PlatformTarget>
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67  <PropertyGroup>
68    <ManifestCertificateThumbprint>08625F5F37E57464A2E668A3820905EE9C36EBFD</ManifestCertificateThumbprint>
69  </PropertyGroup>
70  <PropertyGroup>
71    <ManifestKeyFile>FysiikkaPeli2_TemporaryKey.pfx</ManifestKeyFile>
72  </PropertyGroup>
73  <PropertyGroup>
74    <GenerateManifests>true</GenerateManifests>
75  </PropertyGroup>
76  <PropertyGroup>
77    <SignManifests>true</SignManifests>
78  </PropertyGroup>
79  <ItemGroup>
80    <Reference Include="Jypeli">
81    </Reference>
82    <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
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85    <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
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88    <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
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90    </Reference>
91    <Reference Include="Microsoft.Xna.Framework.GamerServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
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94    <Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
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96    </Reference>
97    <Reference Include="Microsoft.Xna.Framework.Video, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
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100    <Reference Include="Microsoft.Xna.Framework.Avatar, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
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106    <Reference Include="Microsoft.Xna.Framework.Storage, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
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109    <Reference Include="mscorlib">
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112    <Reference Include="System">
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114    </Reference>
115    <Reference Include="System.Xml">
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117    </Reference>
118    <Reference Include="System.Core">
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121    <Reference Include="System.Xml.Linq">
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123    </Reference>
124    <Reference Include="System.Net">
125      <Private>False</Private>
126    </Reference>
127  </ItemGroup>
128  <ItemGroup>
129    <Compile Include="Ohjelma.cs" />
130    <Compile Include="FysiikkaPeli2.cs" />
131    <Compile Include="Properties\AssemblyInfo.cs" />
132  </ItemGroup>
133  <ItemGroup>
134    <Content Include="Game.ico" />
135    <Content Include="GameThumbnail.png" />
136    <Content Include="heh.mp3" />
137  </ItemGroup>
138  <ItemGroup>
139    <ProjectReference Include="..\FysiikkaPeli2Content\FysiikkaPeli2Content.contentproj">
140      <Name>FysiikkaPeli2Content</Name>
141      <XnaReferenceType>Content</XnaReferenceType>
142    </ProjectReference>
143  </ItemGroup>
144  <ItemGroup>
145    <BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
146      <Visible>False</Visible>
147      <ProductName>Microsoft .NET Framework 4 Client Profile %28x86 and x64%29</ProductName>
148      <Install>true</Install>
149    </BootstrapperPackage>
150    <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
151      <Visible>False</Visible>
152      <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
153      <Install>false</Install>
154    </BootstrapperPackage>
155    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
156      <Visible>False</Visible>
157      <ProductName>.NET Framework 3.5 SP1</ProductName>
158      <Install>false</Install>
159    </BootstrapperPackage>
160    <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
161      <Visible>False</Visible>
162      <ProductName>Windows Installer 3.1</ProductName>
163      <Install>true</Install>
164    </BootstrapperPackage>
165    <BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
166      <Visible>False</Visible>
167      <ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
168      <Install>true</Install>
169    </BootstrapperPackage>
170  </ItemGroup>
171  <ItemGroup>
172    <None Include="FysiikkaPeli2_TemporaryKey.pfx" />
173  </ItemGroup>
174  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
175  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
176  <!--
177      To modify your build process, add your task inside one of the targets below and uncomment it.
178      Other similar extension points exist, see Microsoft.Common.targets.
179      <Target Name="BeforeBuild">
180      </Target>
181      <Target Name="AfterBuild">
182      </Target>
183    -->
184</Project>
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