1 | #region MIT License |
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2 | /* |
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3 | * Copyright (c) 2009 University of Jyväskylä, Department of Mathematical |
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4 | * Information Technology. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a copy |
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7 | * of this software and associated documentation files (the "Software"), to deal |
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8 | * in the Software without restriction, including without limitation the rights |
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9 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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10 | * copies of the Software, and to permit persons to whom the Software is |
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11 | * furnished to do so, subject to the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice shall be included in |
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14 | * all copies or substantial portions of the Software. |
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15 | * |
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16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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19 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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21 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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22 | * THE SOFTWARE. |
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23 | */ |
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24 | #endregion |
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25 | |
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26 | /* |
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27 | * Authors: Tero Jäntti, Tomi Karppinen, Janne Nikkanen. |
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28 | */ |
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29 | |
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30 | using System; |
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31 | using System.Collections.Generic; |
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32 | using System.ComponentModel; |
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33 | using Jypeli.Controls; |
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34 | using Jypeli.GameObjects; |
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35 | |
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36 | |
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37 | namespace Jypeli |
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38 | { |
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39 | /// <summary> |
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40 | /// Pelialueella liikkuva olio. |
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41 | /// Käytä fysiikkapeleissä <c>PhysicsObject</c>-olioita. |
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42 | /// </summary> |
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43 | #if !XBOX && !WINDOWS_PHONE |
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44 | [Serializable] |
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45 | #endif |
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46 | [Save] |
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47 | public partial class GameObject : GameObjects.GameObjectBase, IGameObjectInternal |
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48 | { |
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49 | public List<Listener> AssociatedListeners { get; private set; } |
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50 | |
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51 | #region Destroyable |
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52 | |
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53 | /// <summary> |
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54 | /// Tuhoaa olion. Tuhottu olio poistuu pelistä. |
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55 | /// </summary> |
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56 | public override void Destroy() |
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57 | { |
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58 | this.MaximumLifetime = TimeSpan.Zero; |
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59 | |
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60 | DestroyChildren(); |
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61 | |
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62 | if ( AssociatedListeners != null ) |
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63 | { |
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64 | foreach ( Listener listener in AssociatedListeners ) |
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65 | { |
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66 | listener.Destroy(); |
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67 | } |
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68 | } |
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69 | |
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70 | base.Destroy(); |
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71 | } |
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72 | |
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73 | #endregion |
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74 | |
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75 | /// <summary> |
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76 | /// Alustaa uuden peliolion. |
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77 | /// </summary> |
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78 | /// <param name="width">Leveys.</param> |
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79 | /// <param name="height">Korkeus.</param> |
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80 | public GameObject( double width, double height ) |
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81 | : this( width, height, Shape.Rectangle ) |
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82 | { |
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83 | } |
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84 | |
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85 | /// <summary> |
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86 | /// Alustaa uuden peliolion. |
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87 | /// </summary> |
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88 | /// <param name="width">Leveys.</param> |
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89 | /// <param name="height">Korkeus.</param> |
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90 | /// <param name="shape">Muoto.</param> |
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91 | public GameObject( double width, double height, Shape shape ) |
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92 | : base() |
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93 | { |
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94 | InitDimensions( width, height, shape ); |
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95 | InitAppearance(); |
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96 | InitListeners(); |
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97 | InitLayout( width, height ); |
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98 | } |
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99 | |
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100 | /// <summary> |
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101 | /// Alustaa uuden peliolion. |
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102 | /// Kappaleen koko ja ulkonäkö ladataan parametrina annetusta kuvasta. |
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103 | /// </summary> |
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104 | /// <param name="animation">Kuva</param> |
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105 | public GameObject( Animation animation ) |
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106 | : base() |
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107 | { |
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108 | InitDimensions( animation.Width, animation.Height, Shape.Rectangle ); |
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109 | InitAppearance( animation ); |
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110 | InitListeners(); |
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111 | InitLayout( animation.Width, animation.Height ); |
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112 | } |
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113 | |
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114 | /// <summary> |
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115 | /// Alustaa widgetin. |
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116 | /// </summary> |
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117 | public GameObject( ILayout layout ) |
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118 | : base() |
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119 | { |
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120 | Vector defaultSize = new Vector( 100, 100 ); |
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121 | InitDimensions( defaultSize.X, defaultSize.Y, Shape.Rectangle ); |
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122 | InitAppearance(); |
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123 | InitListeners(); |
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124 | InitLayout( defaultSize.X, defaultSize.Y, layout ); |
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125 | } |
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126 | |
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127 | private void InitListeners() |
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128 | { |
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129 | this.AssociatedListeners = new List<Listener>(); |
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130 | } |
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131 | |
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132 | /// <summary> |
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133 | /// Peliolion päivitys. Tätä kutsutaan, kun <c>IsUpdated</c>-ominaisuuden |
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134 | /// arvoksi on asetettu <c>true</c> ja olio on lisätty peliin. |
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135 | /// <see cref="IsUpdated"/> |
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136 | /// </summary> |
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137 | /// <param name="time">Peliaika.</param> |
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138 | [EditorBrowsable( EditorBrowsableState.Never )] |
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139 | public override void Update( Time time ) |
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140 | { |
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141 | base.Update( time ); |
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142 | UpdateChildren( time ); |
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143 | if ( _layoutNeedsRefreshing ) |
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144 | { |
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145 | RefreshLayout(); |
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146 | _layoutNeedsRefreshing = false; |
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147 | } |
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148 | if ( oscillators != null ) |
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149 | oscillators.Update( time ); |
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150 | } |
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151 | } |
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152 | } |
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