source: 2013/30/MiskaK/MW2(My Warfare 2)/Krypton/Krypton.csproj @ 4507

Revision 4507, 4.3 KB checked in by anlakane, 8 years ago (diff)

Talletus.

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{B1BFCB2A-C001-4DAC-BA7D-B68BF28757F3}</ProjectGuid>
5    <ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <RootNamespace>Krypton</RootNamespace>
11    <AssemblyName>Krypton</AssemblyName>
12    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
13    <TargetFrameworkProfile>Client</TargetFrameworkProfile>
14    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
15    <XnaPlatform>Windows</XnaPlatform>
16    <XnaProfile>HiDef</XnaProfile>
17    <XnaCrossPlatformGroupID>f22a3b67-7b26-4bcf-9fa4-831713f618f0</XnaCrossPlatformGroupID>
18    <XnaOutputType>Library</XnaOutputType>
19    <SccProjectName>
20    </SccProjectName>
21    <SccLocalPath>
22    </SccLocalPath>
23    <SccAuxPath>
24    </SccAuxPath>
25    <SccProvider>
26    </SccProvider>
27  </PropertyGroup>
28  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
29    <DebugSymbols>true</DebugSymbols>
30    <DebugType>full</DebugType>
31    <Optimize>false</Optimize>
32    <OutputPath>bin\x86\Debug</OutputPath>
33    <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
34    <ErrorReport>prompt</ErrorReport>
35    <WarningLevel>4</WarningLevel>
36    <NoStdLib>true</NoStdLib>
37    <UseVSHostingProcess>false</UseVSHostingProcess>
38    <PlatformTarget>x86</PlatformTarget>
39    <XnaCompressContent>false</XnaCompressContent>
40  </PropertyGroup>
41  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
42    <DebugType>pdbonly</DebugType>
43    <Optimize>true</Optimize>
44    <OutputPath>bin\x86\Release</OutputPath>
45    <DefineConstants>TRACE;WINDOWS</DefineConstants>
46    <ErrorReport>prompt</ErrorReport>
47    <WarningLevel>4</WarningLevel>
48    <NoStdLib>true</NoStdLib>
49    <UseVSHostingProcess>false</UseVSHostingProcess>
50    <PlatformTarget>x86</PlatformTarget>
51    <XnaCompressContent>true</XnaCompressContent>
52  </PropertyGroup>
53  <ItemGroup>
54    <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
55    <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
56    <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
57    <Reference Include="mscorlib">
58      <Private>False</Private>
59    </Reference>
60    <Reference Include="System">
61      <Private>False</Private>
62    </Reference>
63    <Reference Include="System.Xml">
64      <Private>False</Private>
65    </Reference>
66    <Reference Include="System.Core">
67      <RequiredTargetFramework>4.0</RequiredTargetFramework>
68      <Private>False</Private>
69    </Reference>
70    <Reference Include="System.Xml.Linq">
71      <RequiredTargetFramework>4.0</RequiredTargetFramework>
72      <Private>False</Private>
73    </Reference>
74  </ItemGroup>
75  <ItemGroup>
76    <Compile Include="Common\BoundingRect.cs" />
77    <Compile Include="KryptonEngine.cs" />
78    <Compile Include="Lights\ILight2D.cs" />
79    <Compile Include="LightTextureBuilder.cs" />
80    <Compile Include="Lights\Light2D.cs" />
81    <Compile Include="Properties\AssemblyInfo.cs" />
82    <Compile Include="KryptonRenderHelper.cs" />
83    <Compile Include="ShadowHull.cs" />
84    <Compile Include="ShadowHullPoint.cs" />
85    <Compile Include="ShadowHullVertex.cs" />
86  </ItemGroup>
87  <ItemGroup />
88  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
89  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
90  <!--
91      To modify your build process, add your task inside one of the targets below and uncomment it.
92      Other similar extension points exist, see Microsoft.Common.targets.
93      <Target Name="BeforeBuild">
94      </Target>
95      <Target Name="AfterBuild">
96      </Target>
97    -->
98</Project>
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