source: 2013/30/DenisZ/CastleMaster/CastleMaster/CastleMasterContent/CastleMasterContent.contentproj @ 4752

Revision 4752, 7.1 KB checked in by dezhidki, 6 years ago (diff)
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1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{AB19867E-486C-4F6C-91B7-F672CA22346D}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14  </PropertyGroup>
15  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
16    <PlatformTarget>x86</PlatformTarget>
17    <UseVSHostingProcess>true</UseVSHostingProcess>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>CastleMasterContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
27    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
28    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
30    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
31    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
32  </ItemGroup>
33  <ItemGroup>
34    <Compile Include="misc\icons.png">
35      <Name>icons</Name>
36      <Importer>TextureImporter</Importer>
37      <Processor>TextureProcessor</Processor>
38    </Compile>
39    <Compile Include="mobs\archer.png">
40      <Name>archer</Name>
41      <Importer>TextureImporter</Importer>
42      <Processor>TextureProcessor</Processor>
43    </Compile>
44    <Compile Include="mobs\woodcutter.png">
45      <Name>woodcutter</Name>
46      <Importer>TextureImporter</Importer>
47      <Processor>TextureProcessor</Processor>
48    </Compile>
49    <Compile Include="mobs\warrior.png">
50      <Name>warrior</Name>
51      <Importer>TextureImporter</Importer>
52      <Processor>TextureProcessor</Processor>
53    </Compile>
54    <Compile Include="tiles\tilesheet.png">
55      <Name>tilesheet</Name>
56      <Importer>TextureImporter</Importer>
57      <Processor>TextureProcessor</Processor>
58    </Compile>
59  </ItemGroup>
60  <ItemGroup>
61    <Compile Include="levels\levelForest.png">
62      <Name>levelForest</Name>
63      <Importer>TextureImporter</Importer>
64      <Processor>TextureProcessor</Processor>
65    </Compile>
66  </ItemGroup>
67  <ItemGroup>
68    <Compile Include="mobs\king.png">
69      <Name>king</Name>
70      <Importer>TextureImporter</Importer>
71      <Processor>TextureProcessor</Processor>
72    </Compile>
73  </ItemGroup>
74  <ItemGroup>
75    <Compile Include="mobs\store.png">
76      <Name>store</Name>
77      <Importer>TextureImporter</Importer>
78      <Processor>TextureProcessor</Processor>
79    </Compile>
80  </ItemGroup>
81  <ItemGroup>
82    <Compile Include="gui\font.tga">
83      <Name>font</Name>
84      <Importer>TextureImporter</Importer>
85      <Processor>FontTextureProcessor</Processor>
86    </Compile>
87  </ItemGroup>
88  <ItemGroup>
89    <Compile Include="gui\guiHealth.png">
90      <Name>guiHealth</Name>
91      <Importer>TextureImporter</Importer>
92      <Processor>TextureProcessor</Processor>
93    </Compile>
94  </ItemGroup>
95  <ItemGroup>
96    <Compile Include="gui\guiUnitMenu.png">
97      <Name>guiUnitMenu</Name>
98      <Importer>TextureImporter</Importer>
99      <Processor>TextureProcessor</Processor>
100    </Compile>
101  </ItemGroup>
102  <ItemGroup>
103    <Compile Include="mobs\armory.png">
104      <Name>armory</Name>
105      <Importer>TextureImporter</Importer>
106      <Processor>TextureProcessor</Processor>
107    </Compile>
108  </ItemGroup>
109  <ItemGroup>
110    <Compile Include="gui\logo.png">
111      <Name>logo</Name>
112      <Importer>TextureImporter</Importer>
113      <Processor>TextureProcessor</Processor>
114    </Compile>
115    <Compile Include="gui\startMenu.png">
116      <Name>startMenu</Name>
117      <Importer>TextureImporter</Importer>
118      <Processor>TextureProcessor</Processor>
119    </Compile>
120  </ItemGroup>
121  <ItemGroup>
122    <Compile Include="gui\inGameBackGround.png">
123      <Name>inGameBackGround</Name>
124      <Importer>TextureImporter</Importer>
125      <Processor>TextureProcessor</Processor>
126    </Compile>
127  </ItemGroup>
128  <ItemGroup>
129    <Compile Include="gui\instructions.png">
130      <Name>instructions</Name>
131      <Importer>TextureImporter</Importer>
132      <Processor>TextureProcessor</Processor>
133    </Compile>
134  </ItemGroup>
135  <ItemGroup>
136    <Compile Include="mobs\blu\archer_blu.png">
137      <Name>archer_blu</Name>
138      <Importer>TextureImporter</Importer>
139      <Processor>TextureProcessor</Processor>
140    </Compile>
141    <Compile Include="mobs\blu\woodcutter_blu.png">
142      <Name>woodcutter_blu</Name>
143      <Importer>TextureImporter</Importer>
144      <Processor>TextureProcessor</Processor>
145    </Compile>
146    <Compile Include="mobs\red\archer_red.png">
147      <Name>archer_red</Name>
148      <Importer>TextureImporter</Importer>
149      <Processor>TextureProcessor</Processor>
150    </Compile>
151    <Compile Include="mobs\red\warrior_red.png">
152      <Name>warrior_red</Name>
153      <Importer>TextureImporter</Importer>
154      <Processor>TextureProcessor</Processor>
155    </Compile>
156    <Compile Include="mobs\red\woodcutter_red.png">
157      <Name>woodcutter_red</Name>
158      <Importer>TextureImporter</Importer>
159      <Processor>TextureProcessor</Processor>
160    </Compile>
161  </ItemGroup>
162  <ItemGroup>
163    <Compile Include="mobs\blu\warrior_blu.png">
164      <Name>warrior_blu</Name>
165      <Importer>TextureImporter</Importer>
166      <Processor>TextureProcessor</Processor>
167    </Compile>
168  </ItemGroup>
169  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
170  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
171       Other similar extension points exist, see Microsoft.Common.targets.
172  <Target Name="BeforeBuild">
173  </Target>
174  <Target Name="AfterBuild">
175  </Target>
176  -->
177</Project>
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