source: 2013/30/DenisZ/CastleMaster/CastleMaster/CastleMasterContent/CastleMasterContent.contentproj @ 4703

Revision 4703, 6.6 KB checked in by dezhidki, 7 years ago (diff)

Talletus.

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{AB19867E-486C-4F6C-91B7-F672CA22346D}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14  </PropertyGroup>
15  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
16    <PlatformTarget>x86</PlatformTarget>
17    <UseVSHostingProcess>true</UseVSHostingProcess>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>CastleMasterContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
27    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
28    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
30    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
31    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
32  </ItemGroup>
33  <ItemGroup>
34    <Compile Include="misc\buildingmaterial.png">
35      <Name>buildingmaterial</Name>
36      <Importer>TextureImporter</Importer>
37      <Processor>TextureProcessor</Processor>
38    </Compile>
39    <Compile Include="misc\icons.png">
40      <Name>icons</Name>
41      <Importer>TextureImporter</Importer>
42      <Processor>TextureProcessor</Processor>
43    </Compile>
44    <Compile Include="misc\tempmap.png">
45      <Name>tempmap</Name>
46      <Importer>TextureImporter</Importer>
47      <Processor>TextureProcessor</Processor>
48    </Compile>
49    <Compile Include="misc\tempunits.png">
50      <Name>tempunits</Name>
51      <Importer>TextureImporter</Importer>
52      <Processor>TextureProcessor</Processor>
53    </Compile>
54    <Compile Include="misc\Untitled.png">
55      <Name>Untitled</Name>
56      <Importer>TextureImporter</Importer>
57      <Processor>TextureProcessor</Processor>
58    </Compile>
59    <Compile Include="mobs\archer.png">
60      <Name>archer</Name>
61      <Importer>TextureImporter</Importer>
62      <Processor>TextureProcessor</Processor>
63    </Compile>
64    <Compile Include="mobs\woodcutter.png">
65      <Name>woodcutter</Name>
66      <Importer>TextureImporter</Importer>
67      <Processor>TextureProcessor</Processor>
68    </Compile>
69    <Compile Include="mobs\warrior.png">
70      <Name>warrior</Name>
71      <Importer>TextureImporter</Importer>
72      <Processor>TextureProcessor</Processor>
73    </Compile>
74    <Compile Include="tiles\tile.png">
75      <Name>tile</Name>
76      <Importer>TextureImporter</Importer>
77      <Processor>TextureProcessor</Processor>
78    </Compile>
79    <Compile Include="tiles\tilesheet.png">
80      <Name>tilesheet</Name>
81      <Importer>TextureImporter</Importer>
82      <Processor>TextureProcessor</Processor>
83    </Compile>
84  </ItemGroup>
85  <ItemGroup>
86    <Compile Include="levels\levelForest.png">
87      <Name>levelForest</Name>
88      <Importer>TextureImporter</Importer>
89      <Processor>TextureProcessor</Processor>
90    </Compile>
91  </ItemGroup>
92  <ItemGroup>
93    <Compile Include="mobs\king.png">
94      <Name>king</Name>
95      <Importer>TextureImporter</Importer>
96      <Processor>TextureProcessor</Processor>
97    </Compile>
98  </ItemGroup>
99  <ItemGroup>
100    <Compile Include="mobs\store.png">
101      <Name>store</Name>
102      <Importer>TextureImporter</Importer>
103      <Processor>TextureProcessor</Processor>
104    </Compile>
105  </ItemGroup>
106  <ItemGroup>
107    <Compile Include="gui\font.tga">
108      <Name>font</Name>
109      <Importer>TextureImporter</Importer>
110      <Processor>FontTextureProcessor</Processor>
111    </Compile>
112  </ItemGroup>
113  <ItemGroup>
114    <Compile Include="gui\guiHealth.png">
115      <Name>guiHealth</Name>
116      <Importer>TextureImporter</Importer>
117      <Processor>TextureProcessor</Processor>
118    </Compile>
119  </ItemGroup>
120  <ItemGroup>
121    <Compile Include="gui\guiUnitMenu.png">
122      <Name>guiUnitMenu</Name>
123      <Importer>TextureImporter</Importer>
124      <Processor>TextureProcessor</Processor>
125    </Compile>
126  </ItemGroup>
127  <ItemGroup>
128    <Compile Include="mobs\armory.png">
129      <Name>armory</Name>
130      <Importer>TextureImporter</Importer>
131      <Processor>TextureProcessor</Processor>
132    </Compile>
133  </ItemGroup>
134  <ItemGroup>
135    <Compile Include="gui\logo.png">
136      <Name>logo</Name>
137      <Importer>TextureImporter</Importer>
138      <Processor>TextureProcessor</Processor>
139    </Compile>
140    <Compile Include="gui\startMenu.png">
141      <Name>startMenu</Name>
142      <Importer>TextureImporter</Importer>
143      <Processor>TextureProcessor</Processor>
144    </Compile>
145  </ItemGroup>
146  <ItemGroup>
147    <Compile Include="gui\inGameBackGround.png">
148      <Name>inGameBackGround</Name>
149      <Importer>TextureImporter</Importer>
150      <Processor>TextureProcessor</Processor>
151    </Compile>
152  </ItemGroup>
153  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
154  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
155       Other similar extension points exist, see Microsoft.Common.targets.
156  <Target Name="BeforeBuild">
157  </Target>
158  <Target Name="AfterBuild">
159  </Target>
160  -->
161</Project>
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