1 | # -*- coding: latin-1 -*- |
---|
2 | """ |
---|
3 | Builds all the .csproj-projects in all subdirectories, copies |
---|
4 | compiled games to directory games and optionally writes the |
---|
5 | results of the build. |
---|
6 | """ |
---|
7 | |
---|
8 | from __future__ import with_statement |
---|
9 | import sys |
---|
10 | import os |
---|
11 | from os.path import * |
---|
12 | import shutil |
---|
13 | from shutil import * |
---|
14 | from glob import * |
---|
15 | from subprocess import * |
---|
16 | from datetime import * |
---|
17 | import re |
---|
18 | |
---|
19 | should_write_results = True |
---|
20 | |
---|
21 | output_dir = abspath("pelit") |
---|
22 | build_result_dir = abspath("build") |
---|
23 | lib_dir_x86 = abspath("lib") |
---|
24 | personal_dirs = [d for d in os.listdir(".") if isdir(d) and d not in ("lib", basename(output_dir), ".svn")] |
---|
25 | projects_that_did_not_build = [] |
---|
26 | msbuild = "msbuild" |
---|
27 | |
---|
28 | |
---|
29 | |
---|
30 | def check_requirements(): |
---|
31 | global msbuild |
---|
32 | if not exists("lib\\Jypeli.dll"): |
---|
33 | raise Exception("lib\\Jypeli.dll expected") |
---|
34 | return_code = call(msbuild + " /? 1> NUL 2> NUL", shell=True) |
---|
35 | if return_code != 0: |
---|
36 | msbuild = join(os.getenv("SystemRoot"), "Microsoft.NET\\Framework\\v4.0.30319\\MSBuild.exe") |
---|
37 | if not exists(msbuild): |
---|
38 | raise Exception("MSBuild not found in " + msbuild) |
---|
39 | |
---|
40 | |
---|
41 | def create_output_directory(): |
---|
42 | if not exists(output_dir): |
---|
43 | os.mkdir(output_dir) |
---|
44 | for d in personal_dirs: |
---|
45 | if not exists(join(output_dir, d)): |
---|
46 | os.mkdir(join(output_dir, d)) |
---|
47 | |
---|
48 | def create_build_result_directory(): |
---|
49 | if not exists(build_result_dir): |
---|
50 | os.mkdir(build_result_dir) |
---|
51 | |
---|
52 | |
---|
53 | def parse_last_changed_date(svn_info_output): |
---|
54 | match = re.search("Last Changed Date: (\\d\\d\\d\\d)-(\\d\\d)-(\\d\\d) (\\d\\d):(\\d\\d)", svn_info_output) |
---|
55 | if not match: |
---|
56 | raise Exception("Last Changed Date not found from svn info output!") |
---|
57 | year = int(match.group(1)) |
---|
58 | month = int(match.group(2)) |
---|
59 | day = int(match.group(3)) |
---|
60 | hour = int(match.group(4)) |
---|
61 | minute = int(match.group(5)) |
---|
62 | return datetime(year=year, month=month, day=day, hour=hour, minute=minute) |
---|
63 | |
---|
64 | |
---|
65 | def build_games(): |
---|
66 | for d in personal_dirs: |
---|
67 | path = abspath(d) |
---|
68 | time = datetime(2000, 1, 1) |
---|
69 | if should_write_results and exists(join(path, ".svn")): |
---|
70 | call("svn update " + path, shell=True) |
---|
71 | outputs = Popen("svn info " + path, stdout=PIPE).communicate() |
---|
72 | time = parse_last_changed_date(outputs[0]) |
---|
73 | build_games_in_personal_dir(path, time) |
---|
74 | |
---|
75 | |
---|
76 | counter = 1 |
---|
77 | |
---|
78 | |
---|
79 | def get_weekday_name(n): |
---|
80 | if n == 0: return "Maanantai" |
---|
81 | if n == 1: return "Tiistai" |
---|
82 | if n == 2: return "Keskiviikko" |
---|
83 | if n == 3: return "Torstai" |
---|
84 | if n == 4: return "Perjantai" |
---|
85 | if n == 5: return "Lauantai" |
---|
86 | if n == 6: return "Sunnuntai" |
---|
87 | raise Exception("Invalid weekday number") |
---|
88 | |
---|
89 | |
---|
90 | def write_result(author, name, success, last_changed_date): |
---|
91 | global counter |
---|
92 | with open(join(build_result_dir, str(counter)+".txt"), "w") as f: |
---|
93 | f.write(author+"\n") |
---|
94 | f.write(name+"\n") |
---|
95 | result = "success" |
---|
96 | if not success: |
---|
97 | result = "fail" |
---|
98 | f.write(result+"\n") |
---|
99 | formatted_time = get_weekday_name(last_changed_date.weekday()) + last_changed_date.strftime(" %H:%M") |
---|
100 | f.write(formatted_time+"\n") |
---|
101 | counter += 1 |
---|
102 | |
---|
103 | |
---|
104 | def build_games_in_personal_dir(personal_dir, last_changed_date): |
---|
105 | for root, dirs, files in os.walk(personal_dir): |
---|
106 | if '.svn' in dirs: |
---|
107 | dirs.remove('.svn') |
---|
108 | projects = glob(join(root, '*.csproj')) |
---|
109 | if projects: |
---|
110 | if len(projects) > 1: |
---|
111 | print "NOTE: There is more than one project file in", root |
---|
112 | |
---|
113 | project_name = splitext(basename(projects[0]))[0] |
---|
114 | author = basename(personal_dir) |
---|
115 | |
---|
116 | success = build(projects[0]) |
---|
117 | |
---|
118 | if should_write_results: |
---|
119 | write_result(author, project_name, success, last_changed_date) |
---|
120 | |
---|
121 | if success: |
---|
122 | dst_dir = join(output_dir, author) |
---|
123 | copy_game(project_name, root, dst_dir) |
---|
124 | print author + ": " + project_name |
---|
125 | else: |
---|
126 | projects_that_did_not_build.append(projects[0]) |
---|
127 | |
---|
128 | |
---|
129 | def build(project_file_path): |
---|
130 | build_cmd = msbuild + ' /nologo /verbosity:quiet /p:XnaProfile=Reach /p:Configuration=Release /p:"ReferencePath=%s" /t:Build "%s"' % (lib_dir_x86, project_file_path) |
---|
131 | return call(build_cmd, shell=True) == 0 |
---|
132 | |
---|
133 | |
---|
134 | def copy_game(project_name, project_dir, dst_dir): |
---|
135 | bin = join(project_dir, "bin\\x86\\Release") |
---|
136 | if not exists(bin): |
---|
137 | print "NO BIN DIR FOUND IN", project_dir |
---|
138 | dst = join(dst_dir, project_name) |
---|
139 | if exists(dst): |
---|
140 | rmtree(dst) |
---|
141 | copytree(bin, dst, ignore=shutil.ignore_patterns('.svn', '*.pdb', 'jypeli.xml')) |
---|
142 | |
---|
143 | |
---|
144 | def parse_arguments(): |
---|
145 | for arg in sys.argv[1:]: |
---|
146 | if arg == "--write-results": |
---|
147 | global should_write_results |
---|
148 | should_write_results = True |
---|
149 | else: |
---|
150 | raise Exception("Unknown argument: " + arg) |
---|
151 | |
---|
152 | |
---|
153 | def main(): |
---|
154 | try: |
---|
155 | parse_arguments() |
---|
156 | check_requirements() |
---|
157 | create_output_directory() |
---|
158 | if should_write_results: create_build_result_directory() |
---|
159 | build_games() |
---|
160 | except KeyboardInterrupt: |
---|
161 | print "BUILD CANCELLED" |
---|
162 | except Exception, e: |
---|
163 | print |
---|
164 | print "NOT SUCCESSFUL:", e |
---|
165 | return 1 |
---|
166 | |
---|
167 | print |
---|
168 | print 'Projects that did not build (%d):' % len(projects_that_did_not_build) |
---|
169 | for p in projects_that_did_not_build: |
---|
170 | print p |
---|
171 | |
---|
172 | |
---|
173 | if __name__ == '__main__': |
---|
174 | sys.exit(main()) |
---|