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1 | using System; |
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2 | using System.Collections.Generic; |
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3 | using System.Linq; |
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4 | using System.Text; |
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5 | using Jypeli; |
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6 | using Jypeli.Assets; |
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7 | using Jypeli.Controls; |
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8 | using Jypeli.Effects; |
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9 | using Jypeli.Widgets; |
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10 | |
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11 | public class Zombie1 : PhysicsObject |
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12 | { |
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13 | public Zombie1(double widht, double height) : base(widht, height) |
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14 | { |
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15 | this.Shape = Shape.Circle; |
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16 | |
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17 | } |
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18 | } |
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19 | |
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20 | public class Zombie2 : PhysicsObject |
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21 | { |
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22 | public Zombie2(double widht, double height) : base(widht, height) |
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23 | { |
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24 | this.Shape = Shape.Circle; |
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25 | } |
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26 | } |
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27 | |
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28 | public class Zombie3 : PhysicsObject |
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29 | { |
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30 | public Zombie3(double widht, double height) : base(widht, height) |
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31 | { |
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32 | this.Shape = Shape.Circle; |
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33 | } |
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34 | |
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35 | } |
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