source: 2013/27/ArttuY/trunk/RampageRebellion/RampageRebellion/RampageRebellion/RRLProjectile.cs @ 4451

Revision 4451, 635 bytes checked in by eearyla, 7 years ago (diff)

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1using System;
2using System.Collections.Generic;
3using System.Linq;
4using System.Text;
5using Jypeli;
6using Jypeli.Assets;
7using Jypeli.Controls;
8using Jypeli.Effects;
9using Jypeli.Widgets;
10
11/// @author     Jaakko Lipas
12/// @version    Dev - 18.4.2013
13///
14/// <summary>
15/// A projectile class to be used by ShipWeapons.
16/// </summary>
17public class LProjectile : RRProjectile
18{
19    /// <summary>
20    /// Player weapon damage.
21    /// </summary>
22    public int Damage;
23
24    public LProjectile(double width, double height, double mass, Color color)
25        : base(width, height, mass, color)
26    {
27    }
28}
29
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