source: 2013/27/AkiP/Kirkle/KirkleContent/AbillyContent.contentproj @ 4373

Revision 4373, 22.8 KB checked in by akeepylv, 8 years ago (diff)
Line 
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567      <Name>AbillyAttack</Name>
568      <Importer>TextureImporter</Importer>
569      <Processor>TextureProcessor</Processor>
570    </Compile>
571    <Compile Include="AbillyAttackReady.png">
572      <Name>AbillyAttackReady</Name>
573      <Importer>TextureImporter</Importer>
574      <Processor>TextureProcessor</Processor>
575    </Compile>
576    <Compile Include="AbillyCrawling-1.png">
577      <Name>AbillyCrawling-1</Name>
578      <Importer>TextureImporter</Importer>
579      <Processor>TextureProcessor</Processor>
580    </Compile>
581    <Compile Include="AbillyCrawling-2.png">
582      <Name>AbillyCrawling-2</Name>
583      <Importer>TextureImporter</Importer>
584      <Processor>TextureProcessor</Processor>
585    </Compile>
586    <Compile Include="AbillyCrouch.png">
587      <Name>AbillyCrouch</Name>
588      <Importer>TextureImporter</Importer>
589      <Processor>TextureProcessor</Processor>
590    </Compile>
591    <Compile Include="AbillyCrouchAttack.png">
592      <Name>AbillyCrouchAttack</Name>
593      <Importer>TextureImporter</Importer>
594      <Processor>TextureProcessor</Processor>
595    </Compile>
596    <Compile Include="AbillyCrouchAttackReady.png">
597      <Name>AbillyCrouchAttackReady</Name>
598      <Importer>TextureImporter</Importer>
599      <Processor>TextureProcessor</Processor>
600    </Compile>
601  </ItemGroup>
602  <ItemGroup>
603    <Compile Include="AbillyGliding.png">
604      <Name>AbillyGliding</Name>
605      <Importer>TextureImporter</Importer>
606      <Processor>TextureProcessor</Processor>
607    </Compile>
608    <Compile Include="AbillyMid-airAttack.png">
609      <Name>AbillyMid-airAttack</Name>
610      <Importer>TextureImporter</Importer>
611      <Processor>TextureProcessor</Processor>
612    </Compile>
613    <Compile Include="AbillyMid-airAttackReady.png">
614      <Name>AbillyMid-airAttackReady</Name>
615      <Importer>TextureImporter</Importer>
616      <Processor>TextureProcessor</Processor>
617    </Compile>
618  </ItemGroup>
619  <ItemGroup>
620    <Compile Include="Fruit.png">
621      <Name>Fruit</Name>
622      <Importer>TextureImporter</Importer>
623      <Processor>TextureProcessor</Processor>
624    </Compile>
625  </ItemGroup>
626  <ItemGroup>
627    <Compile Include="ScarfPropeller-1.png">
628      <Name>ScarfPropeller-1</Name>
629      <Importer>TextureImporter</Importer>
630      <Processor>TextureProcessor</Processor>
631    </Compile>
632    <Compile Include="ScarfPropeller-2.png">
633      <Name>ScarfPropeller-2</Name>
634      <Importer>TextureImporter</Importer>
635      <Processor>TextureProcessor</Processor>
636    </Compile>
637    <Compile Include="ScarfWhip.png">
638      <Name>ScarfWhip</Name>
639      <Importer>TextureImporter</Importer>
640      <Processor>TextureProcessor</Processor>
641    </Compile>
642    <Compile Include="ScarfWhipCrouch.png">
643      <Name>ScarfWhipCrouch</Name>
644      <Importer>TextureImporter</Importer>
645      <Processor>TextureProcessor</Processor>
646    </Compile>
647  </ItemGroup>
648  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
649  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
650       Other similar extension points exist, see Microsoft.Common.targets.
651  <Target Name="BeforeBuild">
652  </Target>
653  <Target Name="AfterBuild">
654  </Target>
655  -->
656</Project>
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