source: 2013/24/EemeliP/Tasohyppelypeli3/Tasohyppelypeli3/Tasohyppelypeli3Content/Tasohyppelypeli3Content.contentproj @ 4104

Revision 4104, 5.8 KB checked in by eevipenn, 8 years ago (diff)

Talletus.

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{82BF9772-CF16-4A2D-8DE9-462E1CDA6A79}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45    <Reference Include="AnimationExtension" />
46  </ItemGroup>
47  <ItemGroup>
48    <Compile Include="fetus.anim">
49      <Name>fetus</Name>
50      <Importer>AnimationImporter</Importer>
51      <Processor>AnimationContentProcessor</Processor>
52    </Compile>
53    <Compile Include="maali.wav">
54      <Name>maali</Name>
55      <Importer>WavImporter</Importer>
56      <Processor>SoundEffectProcessor</Processor>
57    </Compile>
58    <Compile Include="norsu.png">
59      <Name>norsu</Name>
60      <Importer>TextureImporter</Importer>
61      <Processor>TextureProcessor</Processor>
62    </Compile>
63    <Compile Include="tahti.png">
64      <Name>tahti</Name>
65      <Importer>TextureImporter</Importer>
66      <Processor>TextureProcessor</Processor>
67    </Compile>
68    <Compile Include="kentta1.txt">
69      <Name>kentta1</Name>
70      <Importer>TextFileImporter</Importer>
71      <Processor>TextFileContentProcessor</Processor>
72    </Compile>
73  </ItemGroup>
74  <ItemGroup>
75    <Compile Include="Brains.png">
76      <Name>Brains</Name>
77      <Importer>TextureImporter</Importer>
78      <Processor>TextureProcessor</Processor>
79    </Compile>
80  </ItemGroup>
81  <ItemGroup>
82    <Compile Include="Tausta.png">
83      <Name>Tausta</Name>
84      <Importer>TextureImporter</Importer>
85      <Processor>TextureProcessor</Processor>
86    </Compile>
87  </ItemGroup>
88  <ItemGroup>
89    <Compile Include="good2.wav">
90      <Name>good2</Name>
91      <Importer>WavImporter</Importer>
92      <Processor>SoundEffectProcessor</Processor>
93    </Compile>
94  </ItemGroup>
95  <ItemGroup>
96    <Compile Include="gunpoint.mp3">
97      <Name>gunpoint</Name>
98      <Importer>Mp3Importer</Importer>
99      <Processor>SongProcessor</Processor>
100    </Compile>
101    <Compile Include="ukko.png">
102      <Name>ukko</Name>
103      <Importer>TextureImporter</Importer>
104      <Processor>TextureProcessor</Processor>
105    </Compile>
106    <Compile Include="stick.png">
107      <Name>stick</Name>
108      <Importer>TextureImporter</Importer>
109      <Processor>TextureProcessor</Processor>
110    </Compile>
111  </ItemGroup>
112  <ItemGroup>
113    <Compile Include="beep.wav">
114      <Name>beep</Name>
115      <Importer>WavImporter</Importer>
116      <Processor>SoundEffectProcessor</Processor>
117    </Compile>
118  </ItemGroup>
119  <ItemGroup>
120    <Compile Include="paikallaan.anim">
121      <Name>paikallaan</Name>
122      <Importer>AnimationImporter</Importer>
123      <Processor>AnimationContentProcessor</Processor>
124    </Compile>
125  </ItemGroup>
126  <ItemGroup>
127    <Compile Include="hotdamned.mp3">
128      <Name>hotdamned</Name>
129      <Importer>Mp3Importer</Importer>
130      <Processor>SongProcessor</Processor>
131    </Compile>
132  </ItemGroup>
133  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
134  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
135       Other similar extension points exist, see Microsoft.Common.targets.
136  <Target Name="BeforeBuild">
137  </Target>
138  <Target Name="AfterBuild">
139  </Target>
140  -->
141</Project>
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