1 | using System; |
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2 | using System.Collections.Generic; |
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3 | using Jypeli; |
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4 | using Jypeli.Assets; |
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5 | using Jypeli.Controls; |
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6 | using Jypeli.Effects; |
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7 | using Jypeli.Widgets; |
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8 | |
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9 | public class Enter_name : PhysicsGame |
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10 | { |
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11 | const int RUUDUN_KOKO = 40; |
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12 | |
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13 | [Save] int Taso; |
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14 | int NykTaso; |
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15 | const int MaxTaso = 4; //KASVATA KUN LISÄÄT TASOJA |
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16 | |
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17 | public Image pelaajanKuva = LoadImage("norsu"); |
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18 | Image tahtiKuva = LoadImage("tahti"); |
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19 | Image menubg = LoadImage("menubg"); |
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20 | Image gamebg = LoadImage("wall"); |
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21 | Image TasoKuva = LoadImage("floor"); |
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22 | Image Kreitti = LoadImage("crate"); |
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23 | Image[] AnsaKuvat = LoadImages("trap1", "trap2"); |
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24 | |
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25 | SoundEffect maaliAani = LoadSoundEffect("maali"); |
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26 | |
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27 | Hemmo hemmo; |
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28 | |
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29 | Label splash; |
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30 | double splashGrow = 0.013; |
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31 | Vector splashMax = new Vector(1.1, 1.1); |
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32 | Vector splashMin = new Vector(0.7, 0.7); |
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33 | |
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34 | public override void Begin() |
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35 | { |
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36 | if (DataStorage.Exists("save.xml")) LoadGame("save.xml"); else Taso = 0; |
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37 | Valikko(); |
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38 | } |
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39 | |
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40 | public void Valikko() |
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41 | { |
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42 | ClearAll(); |
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43 | Camera.Reset(); //Tarpeellisuus kyseenalaista |
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44 | //Level.Background.Image = menubg; |
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45 | //Level.Background.ScaleToLevel(); |
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46 | //Level.Background.MovesWithCamera = false; |
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47 | |
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48 | splash = new Label("");//getSplash()); |
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49 | splash.Angle = new Vector(25,10).Angle; |
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50 | splash.Position = new Vector(Screen.Right - 400, Screen.Top - 200); |
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51 | splash.TextColor = Color.Red; |
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52 | Add(splash); |
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53 | splash.TextScale = new Vector(1,1); |
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54 | |
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55 | NykTaso = Taso; |
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56 | |
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57 | MultiSelectWindow alku = new MultiSelectWindow("", "Pelaa", "Kentät", "Lopeta"); |
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58 | /*alku.Color = Color.Beige; |
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59 | alku.BorderColor = Color.Red; |
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60 | alku.SelectionColor = Color.Rose;*/ |
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61 | alku.AddItemHandler(0, Aloita); |
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62 | alku.AddItemHandler(1, valitseKentta); |
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63 | alku.AddItemHandler(2, Lopeta); |
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64 | alku.DefaultCancel = -1; |
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65 | Add(alku); |
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66 | } |
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67 | |
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68 | |
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69 | void valitseKentta() |
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70 | { |
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71 | MultiSelectWindow kentat = new MultiSelectWindow("Valitse kenttä", "1", "2", "3", "4", "5", "Alkuun"); |
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72 | kentat.AddItemHandler(0, delegate { if (Taso >= 0) { NykTaso = 0; Aloita(); } else {valitseKentta();}}); |
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73 | kentat.AddItemHandler(1, delegate { if (Taso >= 1) { NykTaso = 1; Aloita(); } else {valitseKentta();}}); |
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74 | kentat.AddItemHandler(2, delegate { if (Taso >= 2) { NykTaso = 2; Aloita(); } else { valitseKentta();}}); |
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75 | kentat.AddItemHandler(3, delegate { if (Taso >= 3) { NykTaso = 3; Aloita(); } else { valitseKentta();}}); |
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76 | kentat.AddItemHandler(4, delegate { if (Taso >= 4) { NykTaso = 4; Aloita(); } else { valitseKentta(); } }); |
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77 | kentat.AddItemHandler(5, Valikko); |
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78 | kentat.DefaultCancel = 5; |
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79 | Add(kentat); |
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80 | } |
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81 | |
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82 | |
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83 | public void Aloita() |
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84 | { |
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85 | ClearAll(); |
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86 | |
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87 | hemmo = new Hemmo(); |
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88 | LataaKentta(NykTaso); |
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89 | Gravity = new Vector(0, -1000); |
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90 | |
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91 | Camera.Follow(hemmo); |
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92 | Camera.ZoomFactor = 1.2; |
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93 | //Camera.StayInLevel = true; |
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94 | |
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95 | //Level.Size = new Vector(4000, 4000); |
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96 | Level.Background.Image = gamebg; |
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97 | Level.Background.TileToLevel(); |
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98 | //Level.Background.TextureWrapSize = new Vector(100, 100); |
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99 | //Level.Background.ScaleToLevel(); |
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100 | //Level.Background.ScaleToLevelFull(); |
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101 | //Level.Background.MovesWithCamera = true; |
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102 | |
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103 | //Kontrollit |
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104 | Mouse.ListenMovement(0.1, hemmo.Tahtaa, ""); |
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105 | Mouse.Listen(MouseButton.Left, ButtonState.Down, Toimi, ""); |
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106 | Keyboard.Listen(Key.A, ButtonState.Down, Vasen, ""); |
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107 | Keyboard.Listen(Key.D, ButtonState.Down, Oikea, ""); |
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108 | Keyboard.Listen(Key.W, ButtonState.Pressed, Hyppy, ""); |
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109 | Keyboard.Listen(Key.Escape, ButtonState.Pressed, Paussi, ""); |
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110 | |
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111 | Keyboard.Listen(Key.Add, ButtonState.Pressed, Camera.Zoom, "", 1.1); |
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112 | Keyboard.Listen(Key.Subtract, ButtonState.Pressed, Camera.Zoom, "", 0.9); |
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113 | } |
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114 | |
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115 | void LataaKentta(int taso) |
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116 | { |
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117 | Level.BackgroundColor = Color.Ivory; |
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118 | TileMap kentta = TileMap.FromLevelAsset(taso.ToString()); |
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119 | kentta.SetTileMethod('0', LisaaTuhottava); |
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120 | kentta.SetTileMethod('#', LisaaTaso); |
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121 | kentta.SetTileMethod('_', LisaaAnsa); |
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122 | kentta.SetTileMethod('H', LisaaLoota); |
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123 | kentta.SetTileMethod('*', LisaaMaali); |
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124 | kentta.SetTileMethod('N', LisaaPelaaja); |
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125 | kentta.Execute(RUUDUN_KOKO, RUUDUN_KOKO); |
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126 | } |
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127 | |
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128 | void LisaaTaso(Vector paikka, double leveys, double korkeus) |
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129 | { |
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130 | PhysicsObject taso = PhysicsObject.CreateStaticObject(leveys, korkeus); |
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131 | taso.Position = paikka; |
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132 | taso.Image = TasoKuva; |
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133 | Add(taso); |
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134 | } |
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135 | void LisaaTuhottava(Vector paikka, double leveys, double korkeus) |
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136 | { |
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137 | PhysicsObject taso = PhysicsObject.CreateStaticObject(leveys, korkeus); |
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138 | taso.Position = paikka; |
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139 | taso.Image = Kreitti; |
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140 | taso.Tag = "TuhoaMinut"; |
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141 | Add(taso); |
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142 | } |
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143 | void LisaaAnsa(Vector paikka, double leveys, double korkeus) |
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144 | { |
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145 | PhysicsObject ansa = PhysicsObject.CreateStaticObject(leveys, korkeus*0.2); |
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146 | paikka.Y -= korkeus*0.4; |
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147 | ansa.Position = paikka; |
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148 | ansa.Tag = "Consequence for failure"; |
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149 | ansa.Animation = new Animation(AnsaKuvat); |
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150 | ansa.Animation.Start(); |
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151 | Add(ansa); |
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152 | } |
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153 | void LisaaLoota(Vector paikka, double leveys, double korkeus) |
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154 | { |
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155 | Loota loota = new Loota((int)leveys, (int)korkeus,10,10); |
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156 | loota.IgnoresCollisionResponse = true; |
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157 | loota.Tag = "laatikko"; |
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158 | loota.Position = paikka; |
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159 | loota.Image = tahtiKuva; |
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160 | Add(loota, -1); |
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161 | } |
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162 | void LisaaMaali(Vector paikka, double leveys, double korkeus) |
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163 | { |
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164 | PhysicsObject maali = PhysicsObject.CreateStaticObject(leveys, korkeus * 0.1); |
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165 | paikka.Y -= korkeus / 2; |
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166 | maali.Position = paikka; |
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167 | maali.Color = Color.Green; |
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168 | maali.Tag = "Today is ours"; |
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169 | Add(maali); |
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170 | } |
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171 | void LisaaPelaaja(Vector paikka, double leveys, double korkeus) |
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172 | { |
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173 | hemmo.Position = paikka; |
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174 | Add(hemmo); |
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175 | Add(hemmo.Ase); |
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176 | AddCollisionHandler(hemmo, hemmo.kolari); |
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177 | |
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178 | ProgressBar hpbar = new ProgressBar(100, 20); |
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179 | hpbar.Position = new Vector(Screen.Left + 80, Screen.Top -30); |
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180 | hpbar.BindTo(hemmo.hp); |
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181 | Add(hpbar); |
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182 | |
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183 | Label Ammocount = new Label(); |
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184 | Ammocount.BindTo(hemmo.Ase.Ammo); |
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185 | Ammocount.Position = new Vector(Screen.Left + 150, Screen.Top -30); |
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186 | Add(Ammocount); |
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187 | |
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188 | } //!!?!??!?!??!!?!??!+1 |
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189 | |
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190 | void Toimi() { hemmo.Toimi(); } |
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191 | void Vasen() { hemmo.Liiku(-1); } |
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192 | void Oikea() { hemmo.Liiku(1); } |
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193 | void Hyppy() { hemmo.Hyppy(); } |
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194 | |
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195 | void Paussi() |
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196 | { |
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197 | MultiSelectWindow pause = new MultiSelectWindow("", "Jatka", "Alkuun"); |
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198 | pause.AddItemHandler(1, Valikko); |
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199 | Add(pause); |
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200 | } |
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201 | public void Edistys() |
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202 | { |
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203 | hemmo.Destroy(); |
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204 | hemmo.Ase.Destroy(); |
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205 | if (NykTaso != MaxTaso) |
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206 | { |
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207 | if (Taso == NykTaso) Taso++; |
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208 | MultiSelectWindow edistys = new MultiSelectWindow("Läpäisit tason!", "Seuraava", "Uudelleen", "Alkuun"); |
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209 | edistys.AddItemHandler(0, delegate { NykTaso++; Aloita(); }); |
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210 | edistys.AddItemHandler(1, Aloita); |
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211 | edistys.AddItemHandler(2, Valikko); |
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212 | Add(edistys); |
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213 | } |
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214 | else |
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215 | { |
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216 | MultiSelectWindow edistys = new MultiSelectWindow("Voitit pelin!", "Uudelleen", "Alkuun"); |
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217 | edistys.AddItemHandler(0, Aloita); |
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218 | edistys.AddItemHandler(1, Valikko); |
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219 | Add(edistys); |
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220 | } |
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221 | } |
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222 | public void Kuolema() |
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223 | { |
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224 | hemmo.Destroy(); |
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225 | hemmo.Ase.Destroy(); |
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226 | MultiSelectWindow kuollut = new MultiSelectWindow("Kuolit!", "Uudelleen", "Alkuun"); |
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227 | kuollut.AddItemHandler(0, Aloita); |
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228 | kuollut.AddItemHandler(1, Valikko); |
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229 | Add(kuollut); |
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230 | } |
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231 | |
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232 | void Lopeta() |
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233 | { |
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234 | SaveGame("save.xml"); |
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235 | Exit(); |
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236 | } |
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237 | |
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238 | protected override void Update(Microsoft.Xna.Framework.GameTime gameTime) |
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239 | { |
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240 | base.Update(gameTime); |
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241 | if (hemmo != null)hemmo.Ase.Position = hemmo.Position; |
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242 | if (splash.IsAddedToGame) |
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243 | { |
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244 | splash.TextScale += new Vector(splashGrow, splashGrow); |
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245 | if (splash.TextScale.Magnitude >= splashMax.Magnitude || splash.TextScale.Magnitude <= splashMin.Magnitude) { splashGrow *= -1; } |
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246 | } |
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247 | } |
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248 | |
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249 | String getSplash() |
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250 | { |
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251 | String[] splashes = { |
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252 | "Very original flickering text!", |
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253 | "GUNS, EXPLOSIONS, BRAINS!" |
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254 | }; |
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255 | return splashes[RandomGen.NextInt(splashes.Length)]; |
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256 | } |
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257 | } |
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