source: 2012/30/JyriP/Lofen/Lofen/LofenContent/LofenContent.contentproj @ 3730

Revision 3730, 6.3 KB checked in by jymapupu, 8 years ago (diff)

Talletus.

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{595F7289-D04C-402D-B106-C5118B232EF6}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45  </ItemGroup>
46  <ItemGroup>
47    <Compile Include="sprites\player\player1.png">
48      <Name>player1</Name>
49      <Importer>TextureImporter</Importer>
50      <Processor>TextureProcessor</Processor>
51    </Compile>
52    <Compile Include="sprites\player\player2.png">
53      <Name>player2</Name>
54      <Importer>TextureImporter</Importer>
55      <Processor>TextureProcessor</Processor>
56    </Compile>
57  </ItemGroup>
58  <ItemGroup>
59    <Compile Include="sprites\player\player3.png">
60      <Name>player3</Name>
61      <Importer>TextureImporter</Importer>
62      <Processor>TextureProcessor</Processor>
63    </Compile>
64    <Compile Include="sprites\player\player4.png">
65      <Name>player4</Name>
66      <Importer>TextureImporter</Importer>
67      <Processor>TextureProcessor</Processor>
68    </Compile>
69  </ItemGroup>
70  <ItemGroup>
71    <Compile Include="World1.txt">
72      <Name>map</Name>
73      <Importer>TextFileImporter</Importer>
74      <Processor>TextFileContentProcessor</Processor>
75      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
76    </Compile>
77  </ItemGroup>
78  <ItemGroup>
79    <Compile Include="World\grass.png">
80      <Name>grass</Name>
81      <Importer>TextureImporter</Importer>
82      <Processor>TextureProcessor</Processor>
83    </Compile>
84  </ItemGroup>
85  <ItemGroup>
86    <Compile Include="World\rock.png">
87      <Name>rock</Name>
88      <Importer>TextureImporter</Importer>
89      <Processor>TextureProcessor</Processor>
90    </Compile>
91  </ItemGroup>
92  <ItemGroup>
93    <Compile Include="World\bgMap.txt">
94      <Name>bgMap</Name>
95      <Importer>TextFileImporter</Importer>
96      <Processor>TextFileContentProcessor</Processor>
97      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
98    </Compile>
99  </ItemGroup>
100  <ItemGroup>
101    <Compile Include="World\houseRoofL.png">
102      <Name>houseRoofL</Name>
103      <Importer>TextureImporter</Importer>
104      <Processor>TextureProcessor</Processor>
105    </Compile>
106    <Compile Include="World\houseRoofR.png">
107      <Name>houseRoofR</Name>
108      <Importer>TextureImporter</Importer>
109      <Processor>TextureProcessor</Processor>
110    </Compile>
111  </ItemGroup>
112  <ItemGroup>
113    <Compile Include="World\houseBottomL.png">
114      <Name>houseBottomL</Name>
115      <Importer>TextureImporter</Importer>
116      <Processor>TextureProcessor</Processor>
117    </Compile>
118    <Compile Include="World\houseBottomR.png">
119      <Name>houseBottomR</Name>
120      <Importer>TextureImporter</Importer>
121      <Processor>TextureProcessor</Processor>
122    </Compile>
123  </ItemGroup>
124  <ItemGroup>
125    <Compile Include="World\tree.png">
126      <Name>tree</Name>
127      <Importer>TextureImporter</Importer>
128      <Processor>TextureProcessor</Processor>
129    </Compile>
130  </ItemGroup>
131  <ItemGroup>
132    <Compile Include="reeper.png">
133      <Name>reeper</Name>
134      <Importer>TextureImporter</Importer>
135      <Processor>TextureProcessor</Processor>
136    </Compile>
137  </ItemGroup>
138  <ItemGroup>
139    <Compile Include="reeper2.png">
140      <Name>reeper2</Name>
141      <Importer>TextureImporter</Importer>
142      <Processor>TextureProcessor</Processor>
143    </Compile>
144  </ItemGroup>
145  <ItemGroup>
146    <Folder Include="sprites\enemies\reeper\" />
147  </ItemGroup>
148  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
149  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
150       Other similar extension points exist, see Microsoft.Common.targets.
151  <Target Name="BeforeBuild">
152  </Target>
153  <Target Name="AfterBuild">
154  </Target>
155  -->
156</Project>
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