source: 2012/27/LeoL/pong/pong/pong/pong.cs @ 3429

Revision 3429, 649 bytes checked in by leotoiol, 9 years ago (diff)

Talletus.

Line 
1using System;
2using System.Collections.Generic;
3using Jypeli;
4using Jypeli.Assets;
5using Jypeli.Controls;
6using Jypeli.Effects;
7using Jypeli.Widgets;
8
9public class pong : PhysicsGame
10{
11    public override void Begin()
12    {
13        // TODO: Kirjoita ohjelmakoodisi tähän
14
15        PhysicsObject pallo = new PhysicsObject(40.0, 40.0);
16        Add(pallo);
17        pallo.Shape = Shape.Circle;
18        pallo.X = -200.0;
19        pallo.Y = 0.0;
20
21        Vector impulssi = new Vector(500.0, 0.0);
22        pallo.Hit(impulssi);
23        Level.CreateBorders();
24        PhoneBackButton.Listen(ConfirmExit, "Lopeta peli"); 
25    }
26}
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