source: 2012/27/DenisZ/TheDungeonGame/TheDungeonGame/TheDungeonGameContent/TheDungeonGameContent.contentproj @ 3649

Revision 3649, 12.5 KB checked in by dezhidki, 11 years ago (diff)

Talletus.

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{BC06CCE2-293C-4149-9B64-C053045FFCFF}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45  </ItemGroup>
46  <ItemGroup>
47    <Compile Include="animations\mario\normal\attack.png">
48      <Name>attack</Name>
49      <Importer>TextureImporter</Importer>
50      <Processor>TextureProcessor</Processor>
51    </Compile>
52    <Compile Include="animations\mario\normal\walk1.png">
53      <Name>walk1</Name>
54      <Importer>TextureImporter</Importer>
55      <Processor>TextureProcessor</Processor>
56    </Compile>
57    <Compile Include="animations\mario\normal\walk2.png">
58      <Name>walk2</Name>
59      <Importer>TextureImporter</Importer>
60      <Processor>TextureProcessor</Processor>
61    </Compile>
62    <Compile Include="animations\mario\powerup\attack.png">
63      <Name>attack</Name>
64      <Importer>TextureImporter</Importer>
65      <Processor>TextureProcessor</Processor>
66    </Compile>
67    <Compile Include="animations\mario\powerup\normal.png">
68      <Name>normal</Name>
69      <Importer>TextureImporter</Importer>
70      <Processor>TextureProcessor</Processor>
71    </Compile>
72  </ItemGroup>
73  <ItemGroup>
74    <Compile Include="level1\leftRight.png">
75      <Name>leftRight</Name>
76      <Importer>TextureImporter</Importer>
77      <Processor>TextureProcessor</Processor>
78    </Compile>
79    <Compile Include="level1\topBottom.png">
80      <Name>topBottom</Name>
81      <Importer>TextureImporter</Importer>
82      <Processor>TextureProcessor</Processor>
83    </Compile>
84  </ItemGroup>
85  <ItemGroup>
86    <Compile Include="level1\levelBackground.png">
87      <Name>levelBackground</Name>
88      <Importer>TextureImporter</Importer>
89      <Processor>TextureProcessor</Processor>
90    </Compile>
91  </ItemGroup>
92  <ItemGroup>
93    <Compile Include="objects\door_closed.png">
94      <Name>door_closed</Name>
95      <Importer>TextureImporter</Importer>
96      <Processor>TextureProcessor</Processor>
97    </Compile>
98  </ItemGroup>
99  <ItemGroup>
100    <Compile Include="gui\heart.png">
101      <Name>heart</Name>
102      <Importer>TextureImporter</Importer>
103      <Processor>TextureProcessor</Processor>
104    </Compile>
105  </ItemGroup>
106  <ItemGroup>
107    <Compile Include="items\testItem.png">
108      <Name>testItem</Name>
109      <Importer>TextureImporter</Importer>
110      <Processor>TextureProcessor</Processor>
111    </Compile>
112  </ItemGroup>
113  <ItemGroup>
114    <Compile Include="objects\rock.png">
115      <Name>rock</Name>
116      <Importer>TextureImporter</Importer>
117      <Processor>TextureProcessor</Processor>
118    </Compile>
119  </ItemGroup>
120  <ItemGroup>
121    <Compile Include="objects\door_opened.png">
122      <Name>door_opened</Name>
123      <Importer>TextureImporter</Importer>
124      <Processor>TextureProcessor</Processor>
125    </Compile>
126  </ItemGroup>
127  <ItemGroup>
128    <Compile Include="sound\door_close.wav">
129      <Name>door_close</Name>
130      <Importer>WavImporter</Importer>
131      <Processor>SoundEffectProcessor</Processor>
132    </Compile>
133    <Compile Include="sound\door_open.wav">
134      <Name>door_open</Name>
135      <Importer>WavImporter</Importer>
136      <Processor>SoundEffectProcessor</Processor>
137    </Compile>
138  </ItemGroup>
139  <ItemGroup>
140    <Compile Include="animations\fly\fly1.png">
141      <Name>fly1</Name>
142      <Importer>TextureImporter</Importer>
143      <Processor>TextureProcessor</Processor>
144    </Compile>
145    <Compile Include="animations\fly\fly2.png">
146      <Name>fly2</Name>
147      <Importer>TextureImporter</Importer>
148      <Processor>TextureProcessor</Processor>
149    </Compile>
150    <Compile Include="animations\fly\fly3.png">
151      <Name>fly3</Name>
152      <Importer>TextureImporter</Importer>
153      <Processor>TextureProcessor</Processor>
154    </Compile>
155  </ItemGroup>
156  <ItemGroup>
157    <Compile Include="animations\fly2\fly1.png">
158      <Name>fly1</Name>
159      <Importer>TextureImporter</Importer>
160      <Processor>TextureProcessor</Processor>
161    </Compile>
162    <Compile Include="animations\fly2\fly2.png">
163      <Name>fly2</Name>
164      <Importer>TextureImporter</Importer>
165      <Processor>TextureProcessor</Processor>
166    </Compile>
167    <Compile Include="animations\fly2\fly3.png">
168      <Name>fly3</Name>
169      <Importer>TextureImporter</Importer>
170      <Processor>TextureProcessor</Processor>
171    </Compile>
172  </ItemGroup>
173  <ItemGroup>
174    <Compile Include="animations\zombie\frame1.png">
175      <Name>frame1</Name>
176      <Importer>TextureImporter</Importer>
177      <Processor>TextureProcessor</Processor>
178    </Compile>
179    <Compile Include="animations\zombie\frame2.png">
180      <Name>frame2</Name>
181      <Importer>TextureImporter</Importer>
182      <Processor>TextureProcessor</Processor>
183    </Compile>
184    <Compile Include="animations\zombie\frame3.png">
185      <Name>frame3</Name>
186      <Importer>TextureImporter</Importer>
187      <Processor>TextureProcessor</Processor>
188    </Compile>
189  </ItemGroup>
190  <ItemGroup>
191    <Compile Include="animations\zombie2\frame1.png">
192      <Name>frame1</Name>
193      <Importer>TextureImporter</Importer>
194      <Processor>TextureProcessor</Processor>
195    </Compile>
196    <Compile Include="animations\zombie2\frame2.png">
197      <Name>frame2</Name>
198      <Importer>TextureImporter</Importer>
199      <Processor>TextureProcessor</Processor>
200    </Compile>
201  </ItemGroup>
202  <ItemGroup>
203    <Compile Include="animations\mario\powerup\walk1.png">
204      <Name>walk1</Name>
205      <Importer>TextureImporter</Importer>
206      <Processor>TextureProcessor</Processor>
207    </Compile>
208    <Compile Include="animations\mario\powerup\walk2.png">
209      <Name>walk2</Name>
210      <Importer>TextureImporter</Importer>
211      <Processor>TextureProcessor</Processor>
212    </Compile>
213    <Compile Include="animations\mario\turtle\turtle.png">
214      <Name>turtle</Name>
215      <Importer>TextureImporter</Importer>
216      <Processor>TextureProcessor</Processor>
217    </Compile>
218  </ItemGroup>
219  <ItemGroup>
220    <Compile Include="animations\mario\normal\idle.png">
221      <Name>idle</Name>
222      <Importer>TextureImporter</Importer>
223      <Processor>TextureProcessor</Processor>
224    </Compile>
225  </ItemGroup>
226  <ItemGroup>
227    <Compile Include="animations\mario\turtle\poweredTurtle.png">
228      <Name>poweredTurtle</Name>
229      <Importer>TextureImporter</Importer>
230      <Processor>TextureProcessor</Processor>
231    </Compile>
232  </ItemGroup>
233  <ItemGroup>
234    <Compile Include="objects\bossdoor.png">
235      <Name>bossdoor</Name>
236      <Importer>TextureImporter</Importer>
237      <Processor>TextureProcessor</Processor>
238    </Compile>
239  </ItemGroup>
240  <ItemGroup>
241    <Compile Include="animations\player\idle.png">
242      <Name>idle</Name>
243      <Importer>TextureImporter</Importer>
244      <Processor>TextureProcessor</Processor>
245    </Compile>
246    <Compile Include="animations\player\walk1.png">
247      <Name>walk1</Name>
248      <Importer>TextureImporter</Importer>
249      <Processor>TextureProcessor</Processor>
250    </Compile>
251    <Compile Include="animations\player\walk2.png">
252      <Name>walk2</Name>
253      <Importer>TextureImporter</Importer>
254      <Processor>TextureProcessor</Processor>
255    </Compile>
256  </ItemGroup>
257  <ItemGroup>
258    <Compile Include="sound\robot_hit.wav">
259      <Name>robot_hit</Name>
260      <Importer>WavImporter</Importer>
261      <Processor>SoundEffectProcessor</Processor>
262    </Compile>
263  </ItemGroup>
264  <ItemGroup>
265    <Compile Include="sound\bug_hit.wav">
266      <Name>bug_hit</Name>
267      <Importer>WavImporter</Importer>
268      <Processor>SoundEffectProcessor</Processor>
269    </Compile>
270    <Compile Include="sound\zombie_hit.wav">
271      <Name>zombie_hit</Name>
272      <Importer>WavImporter</Importer>
273      <Processor>SoundEffectProcessor</Processor>
274    </Compile>
275  </ItemGroup>
276  <ItemGroup>
277    <Compile Include="sound\mario\mario_attack.wav">
278      <Name>mario_attack</Name>
279      <Importer>WavImporter</Importer>
280      <Processor>SoundEffectProcessor</Processor>
281    </Compile>
282    <Compile Include="sound\mario\mario_hit.wav">
283      <Name>mario_hit</Name>
284      <Importer>WavImporter</Importer>
285      <Processor>SoundEffectProcessor</Processor>
286    </Compile>
287    <Compile Include="sound\mario\mario_upgrade.wav">
288      <Name>mario_upgrade</Name>
289      <Importer>WavImporter</Importer>
290      <Processor>SoundEffectProcessor</Processor>
291    </Compile>
292  </ItemGroup>
293  <ItemGroup>
294    <Compile Include="sound\item_pickup.wav">
295      <Name>item_pickup</Name>
296      <Importer>WavImporter</Importer>
297      <Processor>SoundEffectProcessor</Processor>
298    </Compile>
299  </ItemGroup>
300  <ItemGroup>
301    <Compile Include="objects\ammo_damage.png">
302      <Name>ammo_damage</Name>
303      <Importer>TextureImporter</Importer>
304      <Processor>TextureProcessor</Processor>
305    </Compile>
306    <Compile Include="objects\ammo_speed.png">
307      <Name>ammo_speed</Name>
308      <Importer>TextureImporter</Importer>
309      <Processor>TextureProcessor</Processor>
310    </Compile>
311    <Compile Include="objects\healthcan.png">
312      <Name>healthcan</Name>
313      <Importer>TextureImporter</Importer>
314      <Processor>TextureProcessor</Processor>
315    </Compile>
316  </ItemGroup>
317  <ItemGroup>
318    <Compile Include="objects\ammo_lifetime.png">
319      <Name>ammo_lifetime</Name>
320      <Importer>TextureImporter</Importer>
321      <Processor>TextureProcessor</Processor>
322    </Compile>
323  </ItemGroup>
324  <ItemGroup>
325    <Compile Include="background\menu.png">
326      <Name>menu</Name>
327      <Importer>TextureImporter</Importer>
328      <Processor>TextureProcessor</Processor>
329    </Compile>
330  </ItemGroup>
331  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
332  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
333       Other similar extension points exist, see Microsoft.Common.targets.
334  <Target Name="BeforeBuild">
335  </Target>
336  <Target Name="AfterBuild">
337  </Target>
338  -->
339</Project>
Note: See TracBrowser for help on using the repository browser.