source: 2012/26/TuomasL/Shooter/Shooter.sln @ 3370

Revision 3370, 1.2 KB checked in by tusalain, 9 years ago (diff)

Talletus.

Line 
1
2Microsoft Visual Studio Solution File, Format Version 11.00
3# Visual Studio 2010
4Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Shooter", "Shooter\Shooter\Shooter.csproj", "{0CF458AD-92BD-4D99-8560-3F313B6C62CE}"
5EndProject
6Project("{96E2B04D-8817-42C6-938A-82C39BA4D311}") = "ShooterContent", "Shooter\ShooterContent\ShooterContent.contentproj", "{53C50CC0-8312-410C-BC21-AC168397FCA6}"
7EndProject
8Global
9        GlobalSection(SolutionConfigurationPlatforms) = preSolution
10                Debug|x86 = Debug|x86
11                Release|x86 = Release|x86
12        EndGlobalSection
13        GlobalSection(ProjectConfigurationPlatforms) = postSolution
14                {0CF458AD-92BD-4D99-8560-3F313B6C62CE}.Debug|x86.ActiveCfg = Debug|x86
15                {0CF458AD-92BD-4D99-8560-3F313B6C62CE}.Debug|x86.Build.0 = Debug|x86
16                {0CF458AD-92BD-4D99-8560-3F313B6C62CE}.Release|x86.ActiveCfg = Release|x86
17                {0CF458AD-92BD-4D99-8560-3F313B6C62CE}.Release|x86.Build.0 = Release|x86
18                {53C50CC0-8312-410C-BC21-AC168397FCA6}.Debug|x86.ActiveCfg = Debug|x86
19                {53C50CC0-8312-410C-BC21-AC168397FCA6}.Release|x86.ActiveCfg = Release|x86
20        EndGlobalSection
21        GlobalSection(SolutionProperties) = preSolution
22                HideSolutionNode = FALSE
23        EndGlobalSection
24EndGlobal
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