source: 2012/24/PyryL/RageFight/RageFight/RageFightContent/RageFightContent.contentproj @ 2960

Revision 2960, 7.0 KB checked in by pyjuella, 9 years ago (diff)

Talletus.

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{B954A0B2-E820-499C-95A2-206ACF0DC794}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45  </ItemGroup>
46  <ItemGroup>
47    <Compile Include="maali.wav">
48      <Name>maali</Name>
49      <Importer>WavImporter</Importer>
50      <Processor>SoundEffectProcessor</Processor>
51    </Compile>
52    <Compile Include="norsu.png">
53      <Name>norsu</Name>
54      <Importer>TextureImporter</Importer>
55      <Processor>TextureProcessor</Processor>
56    </Compile>
57    <Compile Include="tahti.png">
58      <Name>tahti</Name>
59      <Importer>TextureImporter</Importer>
60      <Processor>TextureProcessor</Processor>
61    </Compile>
62  </ItemGroup>
63  <ItemGroup>
64    <Compile Include="LOL1.png">
65      <Name>LOL1</Name>
66      <Importer>TextureImporter</Importer>
67      <Processor>TextureProcessor</Processor>
68    </Compile>
69    <Compile Include="LOL2.png">
70      <Name>LOL2</Name>
71      <Importer>TextureImporter</Importer>
72      <Processor>TextureProcessor</Processor>
73    </Compile>
74    <Compile Include="LOL3.png">
75      <Name>LOL3</Name>
76      <Importer>TextureImporter</Importer>
77      <Processor>TextureProcessor</Processor>
78    </Compile>
79    <Compile Include="LOL4.png">
80      <Name>LOL4</Name>
81      <Importer>TextureImporter</Importer>
82      <Processor>TextureProcessor</Processor>
83    </Compile>
84    <Compile Include="LOLpotku.png">
85      <Name>LOLpotku</Name>
86      <Importer>TextureImporter</Importer>
87      <Processor>TextureProcessor</Processor>
88    </Compile>
89  </ItemGroup>
90  <ItemGroup>
91    <Compile Include="LOLpotku2.png">
92      <Name>LOLpotku2</Name>
93      <Importer>TextureImporter</Importer>
94      <Processor>TextureProcessor</Processor>
95    </Compile>
96    <Compile Include="LOLpotku3.png">
97      <Name>LOLpotku3</Name>
98      <Importer>TextureImporter</Importer>
99      <Processor>TextureProcessor</Processor>
100    </Compile>
101  </ItemGroup>
102  <ItemGroup>
103    <Compile Include="muuri.png">
104      <Name>muuri</Name>
105      <Importer>TextureImporter</Importer>
106      <Processor>TextureProcessor</Processor>
107    </Compile>
108  </ItemGroup>
109  <ItemGroup>
110    <Compile Include="rage.png">
111      <Name>rage</Name>
112      <Importer>TextureImporter</Importer>
113      <Processor>TextureProcessor</Processor>
114    </Compile>
115  </ItemGroup>
116  <ItemGroup>
117    <Compile Include="rage2.png">
118      <Name>rage2</Name>
119      <Importer>TextureImporter</Importer>
120      <Processor>TextureProcessor</Processor>
121    </Compile>
122  </ItemGroup>
123  <ItemGroup>
124    <Compile Include="kone1.png">
125      <Name>kone1</Name>
126      <Importer>TextureImporter</Importer>
127      <Processor>TextureProcessor</Processor>
128    </Compile>
129    <Compile Include="kone2.png">
130      <Name>kone2</Name>
131      <Importer>TextureImporter</Importer>
132      <Processor>TextureProcessor</Processor>
133    </Compile>
134  </ItemGroup>
135  <ItemGroup>
136    <Compile Include="taso.png">
137      <Name>taso</Name>
138      <Importer>TextureImporter</Importer>
139      <Processor>TextureProcessor</Processor>
140    </Compile>
141  </ItemGroup>
142  <ItemGroup>
143    <Compile Include="kup1.png">
144      <Name>kup1</Name>
145      <Importer>TextureImporter</Importer>
146      <Processor>TextureProcessor</Processor>
147    </Compile>
148    <Compile Include="kup2.png">
149      <Name>kup2</Name>
150      <Importer>TextureImporter</Importer>
151      <Processor>TextureProcessor</Processor>
152    </Compile>
153    <Compile Include="kup3.png">
154      <Name>kup3</Name>
155      <Importer>TextureImporter</Importer>
156      <Processor>TextureProcessor</Processor>
157    </Compile>
158    <Compile Include="kup4.png">
159      <Name>kup4</Name>
160      <Importer>TextureImporter</Importer>
161      <Processor>TextureProcessor</Processor>
162    </Compile>
163    <Compile Include="kup5.png">
164      <Name>kup5</Name>
165      <Importer>TextureImporter</Importer>
166      <Processor>TextureProcessor</Processor>
167    </Compile>
168    <Compile Include="kup6.png">
169      <Name>kup6</Name>
170      <Importer>TextureImporter</Importer>
171      <Processor>TextureProcessor</Processor>
172    </Compile>
173  </ItemGroup>
174  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
175  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
176       Other similar extension points exist, see Microsoft.Common.targets.
177  <Target Name="BeforeBuild">
178  </Target>
179  <Target Name="AfterBuild">
180  </Target>
181  -->
182</Project>
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