1 | <?xml version="1.0" encoding="utf-8"?> |
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2 | <XnaContent xmlns:Pipeline="Microsoft.Xna.Framework.Content.Pipeline"> |
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3 | <Asset Type="Pipeline:BuildItemCollection"> |
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4 | <BuildSuccessful>false</BuildSuccessful> |
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5 | <Settings> |
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6 | <ContentProjectGUID>{7ACFD14C-C6F7-4882-A22A-55EBD417A6D1}</ContentProjectGUID> |
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7 | <TargetPlatform>Windows</TargetPlatform> |
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8 | <TargetProfile>Reach</TargetProfile> |
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9 | <BuildConfiguration>Debug</BuildConfiguration> |
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10 | <CompressContent>false</CompressContent> |
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11 | <RootDirectory>C:\MyTemp\JaakkoL\Crisis Fire\FysiikkaPeli1\FysiikkaPeli1Content\</RootDirectory> |
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12 | <LoggerRootDirectory>C:\MyTemp\JaakkoL\Crisis Fire\FysiikkaPeli1\FysiikkaPeli1\</LoggerRootDirectory> |
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13 | <IntermediateDirectory>C:\MyTemp\JaakkoL\Crisis Fire\FysiikkaPeli1\FysiikkaPeli1\obj\x86\Debug\</IntermediateDirectory> |
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14 | <OutputDirectory>C:\MyTemp\JaakkoL\Crisis Fire\FysiikkaPeli1\FysiikkaPeli1\bin\x86\Debug\Content\</OutputDirectory> |
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15 | </Settings> |
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16 | <Assemblies> |
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17 | <Assembly> |
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18 | <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.XImporter.dll</Key> |
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19 | <Value>2011-09-01T17:22:30+03:00</Value> |
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20 | </Assembly> |
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21 | <Assembly> |
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23 | <Value>2011-09-01T17:22:30+03:00</Value> |
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24 | </Assembly> |
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25 | <Assembly> |
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27 | <Value>2011-09-01T17:22:30+03:00</Value> |
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28 | </Assembly> |
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32 | </Assembly> |
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36 | </Assembly> |
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39 | <Value>2011-09-01T17:22:30+03:00</Value> |
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40 | </Assembly> |
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42 | <Key>C:\Windows\Microsoft.Net\assembly\GAC_32\Microsoft.Xna.Framework.Content.Pipeline\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Content.Pipeline.dll</Key> |
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44 | </Assembly> |
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45 | </Assemblies> |
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46 | </Asset> |
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47 | </XnaContent> |
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