source: 2012/23/HannesM/The Game of Rooms/The Game of Rooms/The Game of RoomsContent/The Game of RoomsContent.contentproj @ 2857

Revision 2857, 8.7 KB checked in by hasamati, 8 years ago (diff)
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
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7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
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44    <Reference Include="TextFileContentExtension" />
45  </ItemGroup>
46  <ItemGroup>
47    <Compile Include="The Game Of Rooms %28map1%29.txt">
48      <Name>The Game Of Rooms %28map1%29</Name>
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163      <Processor>TextureProcessor</Processor>
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184      <Processor>TextureProcessor</Processor>
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191      <Processor>TextureProcessor</Processor>
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194  <ItemGroup>
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196      <Name>seinapöö</Name>
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198      <Processor>TextureProcessor</Processor>
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201  <ItemGroup>
202    <Compile Include="seinavain.png">
203      <Name>seinavain</Name>
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205      <Processor>TextureProcessor</Processor>
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208  <ItemGroup>
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210      <Name>seinamuutos</Name>
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212      <Processor>TextureProcessor</Processor>
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215  <ItemGroup>
216    <Compile Include="seinapaljon.png">
217      <Name>seinapaljon</Name>
218      <Importer>TextureImporter</Importer>
219      <Processor>TextureProcessor</Processor>
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221  </ItemGroup>
222  <ItemGroup>
223    <Compile Include="seinakello.png">
224      <Name>seinakello</Name>
225      <Importer>TextureImporter</Importer>
226      <Processor>TextureProcessor</Processor>
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229  <ItemGroup>
230    <Compile Include="seinareuna.png">
231      <Name>seinareuna</Name>
232      <Importer>TextureImporter</Importer>
233      <Processor>TextureProcessor</Processor>
234    </Compile>
235  </ItemGroup>
236  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
237  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
238       Other similar extension points exist, see Microsoft.Common.targets.
239  <Target Name="BeforeBuild">
240  </Target>
241  <Target Name="AfterBuild">
242  </Target>
243  -->
244</Project>
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