1 | using System; |
---|
2 | using System.Collections.Generic; |
---|
3 | using Jypeli; |
---|
4 | using Jypeli.Assets; |
---|
5 | using Jypeli.Controls; |
---|
6 | using Jypeli.Effects; |
---|
7 | using Jypeli.Widgets; |
---|
8 | |
---|
9 | public class Peli : PhysicsGame |
---|
10 | { |
---|
11 | |
---|
12 | PhysicsObject vasenReuna; |
---|
13 | PhysicsObject oikeaReuna; |
---|
14 | PhysicsObject www; |
---|
15 | PhysicsObject qqq; |
---|
16 | IntMeter pelaajan1Pisteet; |
---|
17 | IntMeter pelaajan2Pisteet; |
---|
18 | Vector nopeusYlos = new Vector(0, 500); |
---|
19 | Vector nopeusAlas = new Vector(0, -500); |
---|
20 | PhysicsObject pallo; |
---|
21 | PhysicsObject maila2; |
---|
22 | PhysicsObject maila1; |
---|
23 | public override void Begin() |
---|
24 | { |
---|
25 | // TODO: Kirjoita ohjelmakoodisi tähän |
---|
26 | |
---|
27 | LuoKentta(); |
---|
28 | aloitapeli(); |
---|
29 | ohjaimet(); |
---|
30 | LisaaLaskurit(); |
---|
31 | |
---|
32 | } |
---|
33 | |
---|
34 | IntMeter LuoPisteLaskuri(double x, double y, PhysicsObject maila) |
---|
35 | { |
---|
36 | IntMeter laskuri = new IntMeter(0); |
---|
37 | laskuri.MaxValue = 10; |
---|
38 | laskuri.UpperLimit += delegate { maila.Destroy(); }; |
---|
39 | laskuri.UpperLimit += delegate |
---|
40 | { |
---|
41 | Explosion a = new Explosion(200); |
---|
42 | a.Position = maila.Position; |
---|
43 | Add(a); |
---|
44 | }; |
---|
45 | |
---|
46 | Label naytto = new Label(); |
---|
47 | naytto.BindTo(laskuri); |
---|
48 | naytto.X = x; |
---|
49 | naytto.Y = y; |
---|
50 | naytto.TextColor = Color.Black; |
---|
51 | naytto.BorderColor = Level.BackgroundColor; |
---|
52 | naytto.Color = Level.BackgroundColor; |
---|
53 | Add(naytto); |
---|
54 | |
---|
55 | return laskuri; |
---|
56 | } |
---|
57 | |
---|
58 | void LuoKentta() |
---|
59 | { |
---|
60 | |
---|
61 | pallo = new PhysicsObject(10, 10); |
---|
62 | pallo.Shape = Shape.Circle; |
---|
63 | pallo.Color = Color.Black; |
---|
64 | Level.BackgroundColor = Color.White; |
---|
65 | pallo.X = -150; |
---|
66 | pallo.Y = 0; |
---|
67 | pallo.Restitution = 1.0; |
---|
68 | pallo.KineticFriction = 0.3; |
---|
69 | Add(pallo); |
---|
70 | AddCollisionHandler(pallo, KasittelePallonTormays); |
---|
71 | |
---|
72 | maila2 = PhysicsObject.CreateStaticObject(10.0, 150.0); |
---|
73 | maila2.Shape = Shape.Rectangle; |
---|
74 | maila2.X = Level.Left + 20.0; |
---|
75 | maila2.Y = 0.0; |
---|
76 | maila2.Restitution = 1.0; |
---|
77 | maila2.Color = Color.Black; |
---|
78 | Add(maila2); |
---|
79 | |
---|
80 | maila1 = PhysicsObject.CreateStaticObject(10.0, 150.0); |
---|
81 | maila1.Shape = Shape.Rectangle; |
---|
82 | maila1.X = Level.Right - 20.0; |
---|
83 | maila1.Y = 0; |
---|
84 | maila1.Restitution = 1.0; |
---|
85 | maila1.Color = Color.Black; |
---|
86 | Add(maila1); |
---|
87 | |
---|
88 | |
---|
89 | PhysicsObject www = Level.CreateBottomBorder(); |
---|
90 | vasenReuna = Level.CreateLeftBorder(); |
---|
91 | oikeaReuna = Level.CreateRightBorder(); |
---|
92 | PhysicsObject qqq = Level.CreateTopBorder(); |
---|
93 | vasenReuna.Restitution = 1.0; |
---|
94 | vasenReuna.IsVisible = false; |
---|
95 | |
---|
96 | oikeaReuna.Restitution = 1.0; |
---|
97 | oikeaReuna.IsVisible = false; |
---|
98 | |
---|
99 | qqq.Restitution = 1.0; |
---|
100 | qqq.IsVisible = false; |
---|
101 | |
---|
102 | www.Restitution = 1.0; |
---|
103 | www.IsVisible = false; |
---|
104 | Camera.ZoomToLevel(); |
---|
105 | |
---|
106 | |
---|
107 | } |
---|
108 | void aloitapeli() |
---|
109 | { |
---|
110 | Vector impulssi = new Vector(510.0, 140.0); |
---|
111 | pallo.Hit(impulssi); |
---|
112 | } |
---|
113 | void ohjaimet() |
---|
114 | { |
---|
115 | Keyboard.Listen(Key.Escape, ButtonState.Pressed, ConfirmExit, "Lopeta peli"); |
---|
116 | Keyboard.Listen(Key.A, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta mailaa ylös", maila2, nopeusYlos); |
---|
117 | Keyboard.Listen(Key.A, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero); |
---|
118 | |
---|
119 | Keyboard.Listen(Key.Z, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta mailaa alas", maila2, nopeusAlas); |
---|
120 | Keyboard.Listen(Key.Z, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero); |
---|
121 | |
---|
122 | Keyboard.Listen(Key.Up, ButtonState.Down, AsetaNopeus, "Pelaaja 2: Liikuta mailaa ylös", maila1, nopeusYlos); |
---|
123 | Keyboard.Listen(Key.Up, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero); |
---|
124 | Keyboard.Listen(Key.Down, ButtonState.Down, AsetaNopeus, "Pelaaja 2: Liikuta mailaa alas", maila1, nopeusAlas); |
---|
125 | Keyboard.Listen(Key.Down, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero); |
---|
126 | |
---|
127 | Keyboard.Listen(Key.F1, ButtonState.Pressed, ShowControlHelp, "Näytä ohjeet"); |
---|
128 | } |
---|
129 | |
---|
130 | |
---|
131 | void AsetaNopeus(PhysicsObject maila, Vector nopeus) |
---|
132 | { |
---|
133 | if ((nopeus.Y > 0) && (maila.Top > Level.Top)) |
---|
134 | { |
---|
135 | maila.Velocity = Vector.Zero; |
---|
136 | return; |
---|
137 | } |
---|
138 | |
---|
139 | if ((nopeus.Y < 0) && (maila.Bottom < Level.Bottom)) |
---|
140 | { |
---|
141 | maila.Velocity = Vector.Zero; |
---|
142 | return; |
---|
143 | } |
---|
144 | |
---|
145 | maila.Velocity = nopeus; |
---|
146 | } |
---|
147 | |
---|
148 | void LisaaLaskurit() |
---|
149 | { |
---|
150 | pelaajan1Pisteet = LuoPisteLaskuri(Screen.Left + 100.0, Screen.Top - 100.0, maila1); |
---|
151 | pelaajan2Pisteet = LuoPisteLaskuri(Screen.Right - 100.0, Screen.Top - 100.0, maila2); |
---|
152 | } |
---|
153 | |
---|
154 | void KasittelePallonTormays(PhysicsObject pallo, PhysicsObject kohde) |
---|
155 | { |
---|
156 | if (maila1.IsDestroyed || maila2.IsDestroyed) return; |
---|
157 | if (kohde == oikeaReuna) pelaajan1Pisteet.Value += 1; |
---|
158 | if (kohde == vasenReuna) pelaajan2Pisteet.Value += 1; |
---|
159 | } |
---|
160 | } |
---|