source: 2012/23/AnttiR/From above/FysiikkaPeli2/FysiikkaPeli2Content/FromAboveContent.contentproj @ 3852

Revision 3852, 7.4 KB checked in by sieerinn, 10 years ago (diff)
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{6DE8AD16-4506-434B-9096-A0F37ECAA229}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45  </ItemGroup>
46  <ItemGroup>
47    <Compile Include="Punapallo.png">
48      <Name>Punapallo</Name>
49      <Importer>TextureImporter</Importer>
50      <Processor>TextureProcessor</Processor>
51    </Compile>
52    <Compile Include="Testikartta.png">
53      <Name>Testikartta</Name>
54      <Importer>TextureImporter</Importer>
55      <Processor>TextureProcessor</Processor>
56    </Compile>
57    <Compile Include="Yang.png">
58      <Name>Yang</Name>
59      <Importer>TextureImporter</Importer>
60      <Processor>TextureProcessor</Processor>
61    </Compile>
62  </ItemGroup>
63  <ItemGroup>
64    <Compile Include="Sinipallo.png">
65      <Name>Sinipallo</Name>
66      <Importer>TextureImporter</Importer>
67      <Processor>TextureProcessor</Processor>
68    </Compile>
69  </ItemGroup>
70  <ItemGroup>
71    <Compile Include="Punapati.png">
72      <Name>Punapati</Name>
73      <Importer>TextureImporter</Importer>
74      <Processor>TextureProcessor</Processor>
75    </Compile>
76  </ItemGroup>
77  <ItemGroup>
78    <Compile Include="Sinipati.png">
79      <Name>Sinipati</Name>
80      <Importer>TextureImporter</Importer>
81      <Processor>TextureProcessor</Processor>
82    </Compile>
83  </ItemGroup>
84  <ItemGroup>
85    <Compile Include="Boom!++++++.png">
86      <Name>Boom!++++++</Name>
87      <Importer>TextureImporter</Importer>
88      <Processor>TextureProcessor</Processor>
89    </Compile>
90    <Compile Include="Aku.png">
91      <Name>Aku</Name>
92      <Importer>TextureImporter</Importer>
93      <Processor>TextureProcessor</Processor>
94    </Compile>
95    <Compile Include="Barret.png">
96      <Name>Barret</Name>
97      <Importer>TextureImporter</Importer>
98      <Processor>TextureProcessor</Processor>
99    </Compile>
100    <Compile Include="kransu.png">
101      <Name>kransu</Name>
102      <Importer>TextureImporter</Importer>
103      <Processor>TextureProcessor</Processor>
104    </Compile>
105    <Compile Include="Heart.png">
106      <Name>Heart</Name>
107      <Importer>TextureImporter</Importer>
108      <Processor>TextureProcessor</Processor>
109    </Compile>
110    <Compile Include="Lightning.png">
111      <Name>Lightning</Name>
112      <Importer>TextureImporter</Importer>
113      <Processor>TextureProcessor</Processor>
114    </Compile>
115    <Compile Include="Striker.png">
116      <Name>Striker</Name>
117      <Importer>TextureImporter</Importer>
118      <Processor>TextureProcessor</Processor>
119    </Compile>
120    <Compile Include="Caliber 89.png">
121      <Name>Caliber 89</Name>
122      <Importer>TextureImporter</Importer>
123      <Processor>TextureProcessor</Processor>
124    </Compile>
125    <Compile Include="Famas.png">
126      <Name>Famas</Name>
127      <Importer>TextureImporter</Importer>
128      <Processor>TextureProcessor</Processor>
129    </Compile>
130    <Compile Include="HMG.png">
131      <Name>HMG</Name>
132      <Importer>TextureImporter</Importer>
133      <Processor>TextureProcessor</Processor>
134    </Compile>
135    <Compile Include="Light.png">
136      <Name>Light</Name>
137      <Importer>TextureImporter</Importer>
138      <Processor>TextureProcessor</Processor>
139    </Compile>
140    <Compile Include="Hpboost.png">
141      <Name>Hpboost</Name>
142      <Importer>TextureImporter</Importer>
143      <Processor>TextureProcessor</Processor>
144    </Compile>
145    <Compile Include="Hpboost2.png">
146      <Name>Hpboost2</Name>
147      <Importer>TextureImporter</Importer>
148      <Processor>TextureProcessor</Processor>
149    </Compile>
150    <Compile Include="Dragunov.png">
151      <Name>Dragunov</Name>
152      <Importer>TextureImporter</Importer>
153      <Processor>TextureProcessor</Processor>
154    </Compile>
155    <Compile Include="Spas12.png">
156      <Name>Spas12</Name>
157      <Importer>TextureImporter</Importer>
158      <Processor>TextureProcessor</Processor>
159    </Compile>
160  </ItemGroup>
161  <ItemGroup>
162    <Compile Include="Kulta.png">
163      <Name>Kulta</Name>
164      <Importer>TextureImporter</Importer>
165      <Processor>TextureProcessor</Processor>
166    </Compile>
167  </ItemGroup>
168  <ItemGroup>
169    <Compile Include="Testikartta DM.png">
170      <Name>Testikartta DM</Name>
171      <Importer>TextureImporter</Importer>
172      <Processor>TextureProcessor</Processor>
173    </Compile>
174  </ItemGroup>
175  <ItemGroup>
176    <Compile Include="Yang DM.png">
177      <Name>Yang DM</Name>
178      <Importer>TextureImporter</Importer>
179      <Processor>TextureProcessor</Processor>
180    </Compile>
181  </ItemGroup>
182  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
183  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
184       Other similar extension points exist, see Microsoft.Common.targets.
185  <Target Name="BeforeBuild">
186  </Target>
187  <Target Name="AfterBuild">
188  </Target>
189  -->
190</Project>
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