source: 2012/23/AnttiR/From above/FysiikkaPeli2/FysiikkaPeli2Content/FromAboveContent.contentproj @ 2885

Revision 2885, 7.2 KB checked in by anjuroys, 9 years ago (diff)
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{6DE8AD16-4506-434B-9096-A0F37ECAA229}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45  </ItemGroup>
46  <ItemGroup>
47    <Compile Include="tausta.png">
48      <Name>tausta</Name>
49      <Importer>TextureImporter</Importer>
50      <Processor>TextureProcessor</Processor>
51    </Compile>
52  </ItemGroup>
53  <ItemGroup>
54    <Compile Include="tausta2.png">
55      <Name>tausta2</Name>
56      <Importer>TextureImporter</Importer>
57      <Processor>TextureProcessor</Processor>
58    </Compile>
59  </ItemGroup>
60  <ItemGroup>
61    <Compile Include="Punapallo.png">
62      <Name>Punapallo</Name>
63      <Importer>TextureImporter</Importer>
64      <Processor>TextureProcessor</Processor>
65    </Compile>
66  </ItemGroup>
67  <ItemGroup>
68    <Compile Include="Sinipallo.png">
69      <Name>Sinipallo</Name>
70      <Importer>TextureImporter</Importer>
71      <Processor>TextureProcessor</Processor>
72    </Compile>
73  </ItemGroup>
74  <ItemGroup>
75    <Compile Include="Shell.png">
76      <Name>Shell</Name>
77      <Importer>TextureImporter</Importer>
78      <Processor>TextureProcessor</Processor>
79    </Compile>
80  </ItemGroup>
81  <ItemGroup>
82    <Compile Include="Punapati.png">
83      <Name>Punapati</Name>
84      <Importer>TextureImporter</Importer>
85      <Processor>TextureProcessor</Processor>
86    </Compile>
87  </ItemGroup>
88  <ItemGroup>
89    <Compile Include="Sinipati.png">
90      <Name>Sinipati</Name>
91      <Importer>TextureImporter</Importer>
92      <Processor>TextureProcessor</Processor>
93    </Compile>
94  </ItemGroup>
95  <ItemGroup>
96    <Compile Include="Boom!++++++.png">
97      <Name>Boom!++++++</Name>
98      <Importer>TextureImporter</Importer>
99      <Processor>TextureProcessor</Processor>
100    </Compile>
101    <Compile Include="Aku.png">
102      <Name>Aku</Name>
103      <Importer>TextureImporter</Importer>
104      <Processor>TextureProcessor</Processor>
105    </Compile>
106    <Compile Include="Barret.png">
107      <Name>Barret</Name>
108      <Importer>TextureImporter</Importer>
109      <Processor>TextureProcessor</Processor>
110    </Compile>
111    <Content Include="Boom!.png">
112      <Name>Boom!</Name>
113      <Importer>TextureImporter</Importer>
114    </Content>
115    <Compile Include="kransu.png">
116      <Name>kransu</Name>
117      <Importer>TextureImporter</Importer>
118      <Processor>TextureProcessor</Processor>
119    </Compile>
120    <Compile Include="Heart.png">
121      <Name>Heart</Name>
122      <Importer>TextureImporter</Importer>
123      <Processor>TextureProcessor</Processor>
124    </Compile>
125    <Compile Include="Lightning.png">
126      <Name>Lightning</Name>
127      <Importer>TextureImporter</Importer>
128      <Processor>TextureProcessor</Processor>
129    </Compile>
130    <Compile Include="Striker.png">
131      <Name>Striker</Name>
132      <Importer>TextureImporter</Importer>
133      <Processor>TextureProcessor</Processor>
134    </Compile>
135    <Compile Include="Caliber 89.png">
136      <Name>Caliber 89</Name>
137      <Importer>TextureImporter</Importer>
138      <Processor>TextureProcessor</Processor>
139    </Compile>
140    <Compile Include="Famas.png">
141      <Name>Famas</Name>
142      <Importer>TextureImporter</Importer>
143      <Processor>TextureProcessor</Processor>
144    </Compile>
145    <Compile Include="HMG.png">
146      <Name>HMG</Name>
147      <Importer>TextureImporter</Importer>
148      <Processor>TextureProcessor</Processor>
149    </Compile>
150    <Compile Include="Light.png">
151      <Name>Light</Name>
152      <Importer>TextureImporter</Importer>
153      <Processor>TextureProcessor</Processor>
154    </Compile>
155    <Compile Include="Hpboost.png">
156      <Name>Hpboost</Name>
157      <Importer>TextureImporter</Importer>
158      <Processor>TextureProcessor</Processor>
159    </Compile>
160    <Compile Include="Hpboost2.png">
161      <Name>Hpboost2</Name>
162      <Importer>TextureImporter</Importer>
163      <Processor>TextureProcessor</Processor>
164    </Compile>
165    <Compile Include="Dragunov.png">
166      <Name>Dragunov</Name>
167      <Importer>TextureImporter</Importer>
168      <Processor>TextureProcessor</Processor>
169    </Compile>
170    <Compile Include="Spas12.png">
171      <Name>Spas12</Name>
172      <Importer>TextureImporter</Importer>
173      <Processor>TextureProcessor</Processor>
174    </Compile>
175  </ItemGroup>
176  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
177  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
178       Other similar extension points exist, see Microsoft.Common.targets.
179  <Target Name="BeforeBuild">
180  </Target>
181  <Target Name="AfterBuild">
182  </Target>
183  -->
184</Project>
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