source: 2012/10-20/LeoL/Super Mario classic/Super Mario classic/Super Mario classicContent/Super Mario classicContent.contentproj @ 3909

Revision 3909, 4.8 KB checked in by tojukarp, 10 years ago (diff)
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{93A0E60D-E2E7-4F29-82A2-FA9BC2248856}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45  </ItemGroup>
46  <ItemGroup>
47    <Compile Include="maali.wav">
48      <Name>maali</Name>
49      <Importer>WavImporter</Importer>
50      <Processor>SoundEffectProcessor</Processor>
51    </Compile>
52  </ItemGroup>
53  <ItemGroup>
54    <Compile Include="Dirt.png">
55      <Name>Dirt</Name>
56      <Importer>TextureImporter</Importer>
57      <Processor>TextureProcessor</Processor>
58    </Compile>
59    <Compile Include="Morton jr.png">
60      <Name>Morton jr</Name>
61      <Importer>TextureImporter</Importer>
62      <Processor>TextureProcessor</Processor>
63    </Compile>
64    <Compile Include="Star.png">
65      <Name>Star</Name>
66      <Importer>TextureImporter</Importer>
67      <Processor>TextureProcessor</Processor>
68    </Compile>
69    <Compile Include="Toad.png">
70      <Name>Toad</Name>
71      <Importer>TextureImporter</Importer>
72      <Processor>TextureProcessor</Processor>
73    </Compile>
74  </ItemGroup>
75  <ItemGroup>
76    <Compile Include="kentta1.png">
77      <Name>kentta1</Name>
78      <Importer>TextureImporter</Importer>
79      <Processor>TextureProcessor</Processor>
80    </Compile>
81  </ItemGroup>
82  <ItemGroup>
83    <Compile Include="Coin.png">
84      <Name>Coin</Name>
85      <Importer>TextureImporter</Importer>
86      <Processor>TextureProcessor</Processor>
87    </Compile>
88  </ItemGroup>
89  <ItemGroup>
90    <Compile Include="kentta2.png">
91      <Name>kentta2</Name>
92      <Importer>TextureImporter</Importer>
93      <Processor>TextureProcessor</Processor>
94    </Compile>
95  </ItemGroup>
96  <ItemGroup>
97    <Compile Include="Kentta3.png">
98      <Name>Kentta3</Name>
99      <Importer>TextureImporter</Importer>
100      <Processor>TextureProcessor</Processor>
101    </Compile>
102  </ItemGroup>
103  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
104  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
105       Other similar extension points exist, see Microsoft.Common.targets.
106  <Target Name="BeforeBuild">
107  </Target>
108  <Target Name="AfterBuild">
109  </Target>
110  -->
111</Project>
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