source: 2012/09-22/SanteriH/Kynari/Kynari/KynariContent/KynariContent.contentproj @ 3942

Revision 3942, 5.7 KB checked in by jotapoti, 7 years ago (diff)

23.2.2013 peliohjelmointikerhossa tehdyt muutokset, mm. kentän lataus tekstitiedostosta

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{CE1DC0B1-C320-4A5D-86A8-6245AF0207D1}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45  </ItemGroup>
46  <ItemGroup>
47    <Compile Include="pistol.png">
48      <Name>pistol</Name>
49      <Importer>TextureImporter</Importer>
50      <Processor>TextureProcessor</Processor>
51    </Compile>
52    <Compile Include="shotgun.png">
53      <Name>shotgun</Name>
54      <Importer>TextureImporter</Importer>
55      <Processor>TextureProcessor</Processor>
56    </Compile>
57    <Compile Include="tausta.mp3">
58      <Name>tausta</Name>
59      <Importer>Mp3Importer</Importer>
60      <Processor>SongProcessor</Processor>
61    </Compile>
62    <Compile Include="tormays.wav">
63      <Name>tormays</Name>
64      <Importer>WavImporter</Importer>
65      <Processor>SoundEffectProcessor</Processor>
66    </Compile>
67    <Compile Include="tuuppaus.wav">
68      <Name>tuuppaus</Name>
69      <Importer>WavImporter</Importer>
70      <Processor>SoundEffectProcessor</Processor>
71    </Compile>
72  </ItemGroup>
73  <ItemGroup>
74    <Compile Include="grenade.png">
75      <Name>grenade</Name>
76      <Importer>TextureImporter</Importer>
77      <Processor>TextureProcessor</Processor>
78    </Compile>
79    <Compile Include="hyppays.wav">
80      <Name>hyppays</Name>
81      <Importer>WavImporter</Importer>
82      <Processor>SoundEffectProcessor</Processor>
83    </Compile>
84    <Compile Include="kerays.wav">
85      <Name>kerays</Name>
86      <Importer>WavImporter</Importer>
87      <Processor>SoundEffectProcessor</Processor>
88    </Compile>
89    <Compile Include="maali.wav">
90      <Name>maali</Name>
91      <Importer>WavImporter</Importer>
92      <Processor>SoundEffectProcessor</Processor>
93    </Compile>
94    <Compile Include="magnum.png">
95      <Name>magnum</Name>
96      <Importer>TextureImporter</Importer>
97      <Processor>TextureProcessor</Processor>
98    </Compile>
99    <Compile Include="norsu.png">
100      <Name>norsu</Name>
101      <Importer>TextureImporter</Importer>
102      <Processor>TextureProcessor</Processor>
103    </Compile>
104  </ItemGroup>
105  <ItemGroup>
106    <Compile Include="assaultrifle.png">
107      <Name>assaultrifle</Name>
108      <Importer>TextureImporter</Importer>
109      <Processor>TextureProcessor</Processor>
110    </Compile>
111  </ItemGroup>
112  <ItemGroup>
113    <Compile Include="kentta1.txt">
114      <Name>kentta1</Name>
115      <Importer>TextFileImporter</Importer>
116      <Processor>TextFileContentProcessor</Processor>
117      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
118    </Compile>
119  </ItemGroup>
120  <ItemGroup>
121    <Compile Include="rocketlauncher.png">
122      <Name>rocketlauncher</Name>
123      <Importer>TextureImporter</Importer>
124      <Processor>TextureProcessor</Processor>
125    </Compile>
126  </ItemGroup>
127  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
128  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
129       Other similar extension points exist, see Microsoft.Common.targets.
130  <Target Name="BeforeBuild">
131  </Target>
132  <Target Name="AfterBuild">
133  </Target>
134  -->
135</Project>
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