source: 2011/31/DanH/Dragonfighter/Dragonfighter/DragonfighterContent/DragonfighterContent.contentproj @ 2600

Revision 2600, 5.0 KB checked in by daalhaat, 8 years ago (diff)

Talletus.

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{E1A691F3-C8FA-46CC-8933-0BF6D4080787}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14    <ReferencePath>$(registry:HKEY_LOCAL_MACHINE\Software\Jypeli@Install_Dir)\lib\ContentExtensions</ReferencePath>
15  </PropertyGroup>
16  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
17    <PlatformTarget>x86</PlatformTarget>
18  </PropertyGroup>
19  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
20    <PlatformTarget>x86</PlatformTarget>
21  </PropertyGroup>
22  <PropertyGroup>
23    <RootNamespace>FysiikkaPeliContent</RootNamespace>
24  </PropertyGroup>
25  <ItemGroup>
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
27      <Private>False</Private>
28    </Reference>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
30      <Private>False</Private>
31    </Reference>
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
33      <Private>False</Private>
34    </Reference>
35    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
36      <Private>False</Private>
37    </Reference>
38    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
39      <Private>False</Private>
40    </Reference>
41    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
42      <Private>False</Private>
43    </Reference>
44    <Reference Include="TextFileContentExtension" />
45  </ItemGroup>
46  <ItemGroup>
47    <Compile Include="maali.wav">
48      <Name>maali</Name>
49      <Importer>WavImporter</Importer>
50      <Processor>SoundEffectProcessor</Processor>
51    </Compile>
52  </ItemGroup>
53  <ItemGroup>
54    <Compile Include="StanceGood.png">
55      <Name>StanceGood</Name>
56      <Importer>TextureImporter</Importer>
57      <Processor>TextureProcessor</Processor>
58    </Compile>
59  </ItemGroup>
60  <ItemGroup>
61    <Compile Include="JuoksuOikein.png">
62      <Name>JuoksuOikein</Name>
63      <Importer>TextureImporter</Importer>
64      <Processor>TextureProcessor</Processor>
65    </Compile>
66  </ItemGroup>
67  <ItemGroup>
68    <Compile Include="Hunter.png">
69      <Name>Hunter</Name>
70      <Importer>TextureImporter</Importer>
71      <Processor>TextureProcessor</Processor>
72    </Compile>
73  </ItemGroup>
74  <ItemGroup>
75    <Compile Include="HunterJuoksu.png">
76      <Name>HunterJuoksu</Name>
77      <Importer>TextureImporter</Importer>
78      <Processor>TextureProcessor</Processor>
79    </Compile>
80  </ItemGroup>
81  <ItemGroup>
82    <Compile Include="DragonStance.png">
83      <Name>DragonStance</Name>
84      <Importer>TextureImporter</Importer>
85      <Processor>TextureProcessor</Processor>
86    </Compile>
87  </ItemGroup>
88  <ItemGroup>
89    <Compile Include="Thunderbolt3.png">
90      <Name>Thunderbolt3</Name>
91      <Importer>TextureImporter</Importer>
92      <Processor>TextureProcessor</Processor>
93    </Compile>
94  </ItemGroup>
95  <ItemGroup>
96    <Compile Include="Fireball2.png">
97      <Name>Fireball2</Name>
98      <Importer>TextureImporter</Importer>
99      <Processor>TextureProcessor</Processor>
100    </Compile>
101  </ItemGroup>
102  <ItemGroup>
103    <Compile Include="Slayer - Raining Blood.mp3">
104      <Name>Slayer - Raining Blood</Name>
105      <Importer>Mp3Importer</Importer>
106      <Processor>SongProcessor</Processor>
107    </Compile>
108  </ItemGroup>
109  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
110  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
111       Other similar extension points exist, see Microsoft.Common.targets.
112  <Target Name="BeforeBuild">
113  </Target>
114  <Target Name="AfterBuild">
115  </Target>
116  -->
117</Project>
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