source: 2011/26/JaakkoL/Rogue Agent 2372/Rogue Agent 2372/Rogue Agent 2372Content/Rogue Agent 2372Content.contentproj @ 2226

Revision 2226, 5.2 KB checked in by jaollipa, 8 years ago (diff)

Talletus.

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{CE75A981-87CF-48FF-A073-8D29994B65DD}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14  </PropertyGroup>
15  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
16    <PlatformTarget>x86</PlatformTarget>
17  </PropertyGroup>
18  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
19    <PlatformTarget>x86</PlatformTarget>
20  </PropertyGroup>
21  <PropertyGroup>
22    <RootNamespace>FysiikkaPeliContent</RootNamespace>
23  </PropertyGroup>
24  <ItemGroup>
25    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
26      <Private>False</Private>
27    </Reference>
28    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
29      <Private>False</Private>
30    </Reference>
31    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
32      <Private>False</Private>
33    </Reference>
34    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
35      <Private>False</Private>
36    </Reference>
37    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
38      <Private>False</Private>
39    </Reference>
40    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
41      <Private>False</Private>
42    </Reference>
43  </ItemGroup>
44  <ItemGroup>
45    <Compile Include="maali.wav">
46      <Name>maali</Name>
47      <Importer>WavImporter</Importer>
48      <Processor>SoundEffectProcessor</Processor>
49    </Compile>
50    <Compile Include="norsu.png">
51      <Name>norsu</Name>
52      <Importer>TextureImporter</Importer>
53      <Processor>TextureProcessor</Processor>
54    </Compile>
55    <Compile Include="tahti.png">
56      <Name>tahti</Name>
57      <Importer>TextureImporter</Importer>
58      <Processor>TextureProcessor</Processor>
59    </Compile>
60  </ItemGroup>
61  <ItemGroup>
62    <Compile Include="reactorBG.jpg">
63      <Name>reactorBG</Name>
64      <Importer>TextureImporter</Importer>
65      <Processor>TextureProcessor</Processor>
66    </Compile>
67  </ItemGroup>
68  <ItemGroup>
69    <Compile Include="alienclaws.png">
70      <Name>alienclaws</Name>
71      <Importer>TextureImporter</Importer>
72      <Processor>TextureProcessor</Processor>
73    </Compile>
74    <Compile Include="basealien.png">
75      <Name>basealien</Name>
76      <Importer>TextureImporter</Importer>
77      <Processor>TextureProcessor</Processor>
78    </Compile>
79    <Compile Include="character.png">
80      <Name>character</Name>
81      <Importer>TextureImporter</Importer>
82      <Processor>TextureProcessor</Processor>
83    </Compile>
84    <Compile Include="gausspistol.png">
85      <Name>gausspistol</Name>
86      <Importer>TextureImporter</Importer>
87      <Processor>TextureProcessor</Processor>
88    </Compile>
89    <Compile Include="gaussrifle.png">
90      <Name>gaussrifle</Name>
91      <Importer>TextureImporter</Importer>
92      <Processor>TextureProcessor</Processor>
93    </Compile>
94    <Compile Include="grenade.png">
95      <Name>grenade</Name>
96      <Importer>TextureImporter</Importer>
97      <Processor>TextureProcessor</Processor>
98    </Compile>
99    <Compile Include="plasmagrenade.png">
100      <Name>plasmagrenade</Name>
101      <Importer>TextureImporter</Importer>
102      <Processor>TextureProcessor</Processor>
103    </Compile>
104    <Compile Include="reactorBG.png">
105      <Name>reactorBG</Name>
106      <Importer>TextureImporter</Importer>
107      <Processor>TextureProcessor</Processor>
108    </Compile>
109  </ItemGroup>
110  <ItemGroup>
111    <Compile Include="ReactorEntrance.txt">
112      <Name>ReactorEntrance</Name>
113    </Compile>
114  </ItemGroup>
115  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
116  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
117       Other similar extension points exist, see Microsoft.Common.targets.
118  <Target Name="BeforeBuild">
119  </Target>
120  <Target Name="AfterBuild">
121  </Target>
122  -->
123</Project>
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