source: 2011/24/MiskaK/Sniper/Sniper/SniperContent/SniperContent.contentproj @ 2029

Revision 2029, 6.9 KB checked in by mikrkana, 8 years ago (diff)
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{1137811B-B081-4E1E-B83E-15316100DF30}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14  </PropertyGroup>
15  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
16    <PlatformTarget>x86</PlatformTarget>
17  </PropertyGroup>
18  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
19    <PlatformTarget>x86</PlatformTarget>
20  </PropertyGroup>
21  <PropertyGroup>
22    <RootNamespace>FysiikkaPeliContent</RootNamespace>
23  </PropertyGroup>
24  <ItemGroup>
25    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
26      <Private>False</Private>
27    </Reference>
28    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
29      <Private>False</Private>
30    </Reference>
31    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
32      <Private>False</Private>
33    </Reference>
34    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
35      <Private>False</Private>
36    </Reference>
37    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
38      <Private>False</Private>
39    </Reference>
40    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
41      <Private>False</Private>
42    </Reference>
43  </ItemGroup>
44  <ItemGroup>
45    <Compile Include="maalitaulu.png">
46      <Name>maalitaulu</Name>
47      <Importer>TextureImporter</Importer>
48      <Processor>TextureProcessor</Processor>
49    </Compile>
50  </ItemGroup>
51  <ItemGroup>
52    <Compile Include="tähtäin2.png">
53      <Name>tähtäin2</Name>
54      <Importer>TextureImporter</Importer>
55      <Processor>TextureProcessor</Processor>
56    </Compile>
57  </ItemGroup>
58  <ItemGroup>
59    <Compile Include="savuhiukkanen.png">
60      <Name>savuhiukkanen</Name>
61      <Importer>TextureImporter</Importer>
62      <Processor>TextureProcessor</Processor>
63    </Compile>
64  </ItemGroup>
65  <ItemGroup>
66    <Compile Include="räjähdyshiukkanen.png">
67      <Name>räjähdyshiukkanen</Name>
68      <Importer>TextureImporter</Importer>
69      <Processor>TextureProcessor</Processor>
70    </Compile>
71  </ItemGroup>
72  <ItemGroup>
73    <Compile Include="loadtähtäin.png">
74      <Name>loadtähtäin</Name>
75      <Importer>TextureImporter</Importer>
76      <Processor>TextureProcessor</Processor>
77    </Compile>
78  </ItemGroup>
79  <ItemGroup>
80    <Compile Include="loadtähtäin2.png">
81      <Name>loadtähtäin2</Name>
82      <Importer>TextureImporter</Importer>
83      <Processor>TextureProcessor</Processor>
84    </Compile>
85  </ItemGroup>
86  <ItemGroup>
87    <Compile Include="tähtäin3.png">
88      <Name>tähtäin3</Name>
89      <Importer>TextureImporter</Importer>
90      <Processor>TextureProcessor</Processor>
91    </Compile>
92  </ItemGroup>
93  <ItemGroup>
94    <Compile Include="ammukset0.png">
95      <Name>ammukset0</Name>
96      <Importer>TextureImporter</Importer>
97      <Processor>TextureProcessor</Processor>
98    </Compile>
99    <Compile Include="ammukset1.png">
100      <Name>ammukset1</Name>
101      <Importer>TextureImporter</Importer>
102      <Processor>TextureProcessor</Processor>
103    </Compile>
104  </ItemGroup>
105  <ItemGroup>
106    <Compile Include="Pump Shotgun.wav">
107      <Name>Pump Shotgun</Name>
108      <Importer>WavImporter</Importer>
109      <Processor>SoundEffectProcessor</Processor>
110    </Compile>
111  </ItemGroup>
112  <ItemGroup>
113    <Compile Include="Sniper_Rifle.wav">
114      <Name>Sniper_Rifle</Name>
115      <Importer>WavImporter</Importer>
116      <Processor>SoundEffectProcessor</Processor>
117    </Compile>
118  </ItemGroup>
119  <ItemGroup>
120    <Compile Include="Bomb.wav">
121      <Name>Bomb</Name>
122      <Importer>WavImporter</Importer>
123      <Processor>SoundEffectProcessor</Processor>
124    </Compile>
125  </ItemGroup>
126  <ItemGroup>
127    <Compile Include="pistetausta.png">
128      <Name>pistetausta</Name>
129      <Importer>TextureImporter</Importer>
130      <Processor>TextureProcessor</Processor>
131    </Compile>
132  </ItemGroup>
133  <ItemGroup>
134    <Compile Include="rajahdys.png">
135      <Name>rajahdys</Name>
136      <Importer>TextureImporter</Importer>
137      <Processor>TextureProcessor</Processor>
138    </Compile>
139  </ItemGroup>
140  <ItemGroup>
141    <Compile Include="Game Over.png">
142      <Name>Game Over</Name>
143      <Importer>TextureImporter</Importer>
144      <Processor>TextureProcessor</Processor>
145    </Compile>
146  </ItemGroup>
147  <ItemGroup>
148    <Compile Include="ammukset2.png">
149      <Name>ammukset2</Name>
150      <Importer>TextureImporter</Importer>
151      <Processor>TextureProcessor</Processor>
152    </Compile>
153  </ItemGroup>
154  <ItemGroup>
155    <Compile Include="ammukset2.1.png">
156      <Name>ammukset2.1</Name>
157      <Importer>TextureImporter</Importer>
158      <Processor>TextureProcessor</Processor>
159    </Compile>
160  </ItemGroup>
161  <ItemGroup>
162    <Compile Include="radioaktiivinen hiukkanen.png">
163      <Name>radioaktiivinen hiukkanen</Name>
164      <Importer>TextureImporter</Importer>
165      <Processor>TextureProcessor</Processor>
166    </Compile>
167  </ItemGroup>
168  <ItemGroup>
169    <Compile Include="nuketaulu.png">
170      <Name>nuketaulu</Name>
171      <Importer>TextureImporter</Importer>
172      <Processor>TextureProcessor</Processor>
173    </Compile>
174  </ItemGroup>
175  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
176  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
177       Other similar extension points exist, see Microsoft.Common.targets.
178  <Target Name="BeforeBuild">
179  </Target>
180  <Target Name="AfterBuild">
181  </Target>
182  -->
183</Project>
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