source: 2011/24/LeeviK/Pong/Pong/PongContent/PongContent.contentproj @ 1993

Revision 1993, 5.1 KB checked in by lesejuku, 8 years ago (diff)
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{36E78871-8FB4-4533-9961-30AF827EBFF3}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14  </PropertyGroup>
15  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
16    <PlatformTarget>x86</PlatformTarget>
17  </PropertyGroup>
18  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
19    <PlatformTarget>x86</PlatformTarget>
20  </PropertyGroup>
21  <PropertyGroup>
22    <RootNamespace>FysiikkaPeliContent</RootNamespace>
23  </PropertyGroup>
24  <ItemGroup>
25    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
26      <Private>False</Private>
27    </Reference>
28    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
29      <Private>False</Private>
30    </Reference>
31    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
32      <Private>False</Private>
33    </Reference>
34    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
35      <Private>False</Private>
36    </Reference>
37    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
38      <Private>False</Private>
39    </Reference>
40    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
41      <Private>False</Private>
42    </Reference>
43  </ItemGroup>
44  <ItemGroup>
45    <Compile Include="jenkki.png">
46      <Name>jenkki</Name>
47      <Importer>TextureImporter</Importer>
48      <Processor>TextureProcessor</Processor>
49    </Compile>
50  </ItemGroup>
51  <ItemGroup>
52    <Compile Include="tausta.png">
53      <Name>tausta</Name>
54      <Importer>TextureImporter</Importer>
55      <Processor>TextureProcessor</Processor>
56    </Compile>
57  </ItemGroup>
58  <ItemGroup>
59    <Compile Include="crosshair.png">
60      <Name>crosshair</Name>
61      <Importer>TextureImporter</Importer>
62      <Processor>TextureProcessor</Processor>
63    </Compile>
64  </ItemGroup>
65  <ItemGroup>
66    <Compile Include="jenkki lataus1.png">
67      <Name>jenkki lataus1</Name>
68      <Importer>TextureImporter</Importer>
69      <Processor>TextureProcessor</Processor>
70    </Compile>
71    <Compile Include="jenkki lataus2.png">
72      <Name>jenkki lataus2</Name>
73      <Importer>TextureImporter</Importer>
74      <Processor>TextureProcessor</Processor>
75    </Compile>
76    <Compile Include="jenkki lataus3.png">
77      <Name>jenkki lataus3</Name>
78      <Importer>TextureImporter</Importer>
79      <Processor>TextureProcessor</Processor>
80    </Compile>
81    <Compile Include="jenkki lataus4.png">
82      <Name>jenkki lataus4</Name>
83      <Importer>TextureImporter</Importer>
84      <Processor>TextureProcessor</Processor>
85    </Compile>
86    <Compile Include="jenkki lataus5.png">
87      <Name>jenkki lataus5</Name>
88      <Importer>TextureImporter</Importer>
89      <Processor>TextureProcessor</Processor>
90    </Compile>
91    <Compile Include="jenkki lataus6.png">
92      <Name>jenkki lataus6</Name>
93      <Importer>TextureImporter</Importer>
94      <Processor>TextureProcessor</Processor>
95    </Compile>
96  </ItemGroup>
97  <ItemGroup>
98    <Compile Include="NATSI.png">
99      <Name>NATSI</Name>
100      <Importer>TextureImporter</Importer>
101      <Processor>TextureProcessor</Processor>
102    </Compile>
103  </ItemGroup>
104  <ItemGroup>
105    <Compile Include="jenkki2.png">
106      <Name>jenkki2</Name>
107      <Importer>TextureImporter</Importer>
108      <Processor>TextureProcessor</Processor>
109    </Compile>
110  </ItemGroup>
111  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
112  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
113       Other similar extension points exist, see Microsoft.Common.targets.
114  <Target Name="BeforeBuild">
115  </Target>
116  <Target Name="AfterBuild">
117  </Target>
118  -->
119</Project>
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