source: 2011/23/vikeisal/SpyInTheBase/SpyInTheBase/SpyInTheBaseContent/SpyInTheBaseContent.contentproj @ 1786

Revision 1786, 6.1 KB checked in by vikeisal, 9 years ago (diff)
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{FB2AD847-7026-4A6B-A530-E2191ADC0252}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14  </PropertyGroup>
15  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
16    <PlatformTarget>x86</PlatformTarget>
17  </PropertyGroup>
18  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
19    <PlatformTarget>x86</PlatformTarget>
20  </PropertyGroup>
21  <PropertyGroup>
22    <RootNamespace>FysiikkaPeliContent</RootNamespace>
23  </PropertyGroup>
24  <ItemGroup>
25    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
26      <Private>False</Private>
27    </Reference>
28    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
29      <Private>False</Private>
30    </Reference>
31    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
32      <Private>False</Private>
33    </Reference>
34    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
35      <Private>False</Private>
36    </Reference>
37    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
38      <Private>False</Private>
39    </Reference>
40    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
41      <Private>False</Private>
42    </Reference>
43  </ItemGroup>
44  <ItemGroup>
45    <Compile Include="victory.wav">
46      <Name>victory</Name>
47      <Importer>WavImporter</Importer>
48      <Processor>SoundEffectProcessor</Processor>
49    </Compile>
50  </ItemGroup>
51  <ItemGroup>
52    <Compile Include="lose.wav">
53      <Name>lose</Name>
54      <Importer>WavImporter</Importer>
55      <Processor>SoundEffectProcessor</Processor>
56    </Compile>
57  </ItemGroup>
58  <ItemGroup>
59    <Compile Include="maa.png">
60      <Name>maa</Name>
61      <Importer>TextureImporter</Importer>
62      <Processor>TextureProcessor</Processor>
63    </Compile>
64  </ItemGroup>
65  <ItemGroup>
66    <Compile Include="taivas.png">
67      <Name>taivas</Name>
68      <Importer>TextureImporter</Importer>
69      <Processor>TextureProcessor</Processor>
70    </Compile>
71  </ItemGroup>
72  <ItemGroup>
73    <Compile Include="maa2.png">
74      <Name>maa2</Name>
75      <Importer>TextureImporter</Importer>
76      <Processor>TextureProcessor</Processor>
77    </Compile>
78  </ItemGroup>
79  <ItemGroup>
80    <Compile Include="enemydie.wav">
81      <Name>enemydie</Name>
82      <Importer>WavImporter</Importer>
83      <Processor>SoundEffectProcessor</Processor>
84    </Compile>
85  </ItemGroup>
86  <ItemGroup>
87    <Compile Include="coin2.png">
88      <Name>coin2</Name>
89      <Importer>TextureImporter</Importer>
90      <Processor>TextureProcessor</Processor>
91    </Compile>
92  </ItemGroup>
93  <ItemGroup>
94    <Compile Include="coin3.png">
95      <Name>coin3</Name>
96      <Importer>TextureImporter</Importer>
97      <Processor>TextureProcessor</Processor>
98    </Compile>
99  </ItemGroup>
100  <ItemGroup>
101    <Compile Include="spy.png">
102      <Name>spy</Name>
103      <Importer>TextureImporter</Importer>
104      <Processor>TextureProcessor</Processor>
105    </Compile>
106  </ItemGroup>
107  <ItemGroup>
108    <Compile Include="intelligents.png">
109      <Name>intelligents</Name>
110      <Importer>TextureImporter</Importer>
111      <Processor>TextureProcessor</Processor>
112    </Compile>
113  </ItemGroup>
114  <ItemGroup>
115    <Compile Include="enemy.png">
116      <Name>enemy</Name>
117      <Importer>TextureImporter</Importer>
118      <Processor>TextureProcessor</Processor>
119    </Compile>
120  </ItemGroup>
121  <ItemGroup>
122    <Compile Include="spydie.wav">
123      <Name>spydie</Name>
124      <Importer>WavImporter</Importer>
125      <Processor>SoundEffectProcessor</Processor>
126    </Compile>
127  </ItemGroup>
128  <ItemGroup>
129    <Compile Include="coin.png">
130      <Name>coin</Name>
131      <Importer>TextureImporter</Importer>
132      <Processor>TextureProcessor</Processor>
133    </Compile>
134  </ItemGroup>
135  <ItemGroup>
136    <Compile Include="coinaani.wav">
137      <Name>coinaani</Name>
138      <Importer>WavImporter</Importer>
139      <Processor>SoundEffectProcessor</Processor>
140    </Compile>
141  </ItemGroup>
142  <ItemGroup>
143    <Compile Include="metalli.png">
144      <Name>metalli</Name>
145      <Importer>TextureImporter</Importer>
146      <Processor>TextureProcessor</Processor>
147    </Compile>
148  </ItemGroup>
149  <ItemGroup>
150    <Compile Include="puu.png">
151      <Name>puu</Name>
152      <Importer>TextureImporter</Importer>
153      <Processor>TextureProcessor</Processor>
154    </Compile>
155  </ItemGroup>
156  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
157  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
158       Other similar extension points exist, see Microsoft.Common.targets.
159  <Target Name="BeforeBuild">
160  </Target>
161  <Target Name="AfterBuild">
162  </Target>
163  -->
164</Project>
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