source: 2011/23/sijoseha/Fera Proelia/Fera Proelia/Fera ProeliaContent/obj/Windows Phone/Debug/ContentPipeline.xml @ 2141

Revision 2141, 4.2 KB checked in by sijoseha, 8 years ago (diff)

Whoa. A lot of stuff since last commit.
Implemented ScreenManager? stuff to handle all the screens.
Input is handled also.
Simple tile based map system started up.
Normal menu.
Alotofsmallstuff

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<XnaContent xmlns:Pipeline="Microsoft.Xna.Framework.Content.Pipeline">
3  <Asset Type="Pipeline:BuildItemCollection">
4    <Item>
5      <Source>debugImage.png</Source>
6      <Name>debugImage</Name>
7      <Importer>TextureImporter</Importer>
8      <Processor>TextureProcessor</Processor>
9      <Options>None</Options>
10      <Output>D:\Temp\sijoseha\Fera Proelia\Fera Proelia\Fera Proelia\bin\Windows Phone\Debug\Content\debugImage.xnb</Output>
11      <Time>2011-06-17T08:19:54.7030248+03:00</Time>
12    </Item>
13    <Item>
14      <Source>hudBg.png</Source>
15      <Name>hudBg</Name>
16      <Importer>TextureImporter</Importer>
17      <Processor>TextureProcessor</Processor>
18      <Options>None</Options>
19      <Output>D:\Temp\sijoseha\Fera Proelia\Fera Proelia\Fera Proelia\bin\Windows Phone\Debug\Content\hudBg.xnb</Output>
20      <Time>2011-06-17T09:46:37.7807565+03:00</Time>
21    </Item>
22    <Item>
23      <Source>menuFont.spritefont</Source>
24      <Name>menuFont</Name>
25      <Importer>FontDescriptionImporter</Importer>
26      <Processor>FontDescriptionProcessor</Processor>
27      <Options>None</Options>
28      <Output>D:\Temp\sijoseha\Fera Proelia\Fera Proelia\Fera Proelia\bin\Windows Phone\Debug\Content\menuFont.xnb</Output>
29      <Time>2011-06-21T09:13:23.9580847+03:00</Time>
30    </Item>
31    <Item>
32      <Source>groundTexture.png</Source>
33      <Name>groundTexture</Name>
34      <Importer>TextureImporter</Importer>
35      <Processor>TextureProcessor</Processor>
36      <Options>None</Options>
37      <Output>D:\Temp\sijoseha\Fera Proelia\Fera Proelia\Fera Proelia\bin\Windows Phone\Debug\Content\groundTexture.xnb</Output>
38      <Time>2011-06-21T14:29:01.9912063+03:00</Time>
39    </Item>
40    <BuildSuccessful>true</BuildSuccessful>
41    <Settings>
42      <TargetPlatform>WindowsPhone</TargetPlatform>
43      <TargetProfile>Reach</TargetProfile>
44      <BuildConfiguration>Debug</BuildConfiguration>
45      <CompressContent>false</CompressContent>
46      <RootDirectory>D:\Temp\sijoseha\Fera Proelia\Fera Proelia\Fera ProeliaContent\</RootDirectory>
47      <LoggerRootDirectory>D:\Temp\sijoseha\Fera Proelia\Fera Proelia\Fera Proelia\</LoggerRootDirectory>
48      <IntermediateDirectory>D:\Temp\sijoseha\Fera Proelia\Fera Proelia\Fera ProeliaContent\obj\Windows Phone\Debug\</IntermediateDirectory>
49      <OutputDirectory>D:\Temp\sijoseha\Fera Proelia\Fera Proelia\Fera Proelia\bin\Windows Phone\Debug\Content\</OutputDirectory>
50    </Settings>
51    <Assemblies>
52      <Assembly>
53        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.XImporter.dll</Key>
54        <Value>2010-08-23T13:41:18+03:00</Value>
55      </Assembly>
56      <Assembly>
57        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.VideoImporters.dll</Key>
58        <Value>2010-08-23T13:41:18+03:00</Value>
59      </Assembly>
60      <Assembly>
61        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.dll</Key>
62        <Value>2010-08-23T13:41:18+03:00</Value>
63      </Assembly>
64      <Assembly>
65        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.FBXImporter.dll</Key>
66        <Value>2010-08-23T13:41:18+03:00</Value>
67      </Assembly>
68      <Assembly>
69        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.EffectImporter.dll</Key>
70        <Value>2010-08-23T13:41:18+03:00</Value>
71      </Assembly>
72      <Assembly>
73        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.AudioImporters.dll</Key>
74        <Value>2010-08-23T13:41:18+03:00</Value>
75      </Assembly>
76      <Assembly>
77        <Key>C:\Windows\Microsoft.Net\assembly\GAC_32\Microsoft.Xna.Framework.Content.Pipeline\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Content.Pipeline.dll</Key>
78        <Value>2011-01-07T11:35:54.8184098+02:00</Value>
79      </Assembly>
80    </Assemblies>
81  </Asset>
82</XnaContent>
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