source: 2011/23/sijoseha/Fera Proelia/Fera Proelia/Fera ProeliaContent/obj/Windows Phone/Debug/ContentPipeline.xml @ 2124

Revision 2124, 3.4 KB checked in by sijoseha, 9 years ago (diff)

Changes to how screens are handled. Doesn't really do anything yet.

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<XnaContent xmlns:Pipeline="Microsoft.Xna.Framework.Content.Pipeline">
3  <Asset Type="Pipeline:BuildItemCollection">
4    <Item>
5      <Source>debugImage.png</Source>
6      <Name>debugImage</Name>
7      <Importer>TextureImporter</Importer>
8      <Processor>TextureProcessor</Processor>
9      <Options>None</Options>
10      <Output>D:\Temp\sijoseha\Fera Proelia\Fera Proelia\Fera Proelia\bin\Windows Phone\Debug\Content\debugImage.xnb</Output>
11      <Time>2011-06-16T22:37:48.8337831+03:00</Time>
12    </Item>
13    <Item>
14      <Source>hudBg.png</Source>
15      <Name>hudBg</Name>
16      <Importer>TextureImporter</Importer>
17      <Processor>TextureProcessor</Processor>
18      <Options>None</Options>
19      <Output>D:\Temp\sijoseha\Fera Proelia\Fera Proelia\Fera Proelia\bin\Windows Phone\Debug\Content\hudBg.xnb</Output>
20      <Time>2011-06-17T17:44:41.4557698+03:00</Time>
21    </Item>
22    <BuildSuccessful>true</BuildSuccessful>
23    <Settings>
24      <TargetPlatform>WindowsPhone</TargetPlatform>
25      <TargetProfile>Reach</TargetProfile>
26      <BuildConfiguration>Debug</BuildConfiguration>
27      <CompressContent>false</CompressContent>
28      <RootDirectory>D:\Temp\sijoseha\Fera Proelia\Fera Proelia\Fera ProeliaContent\</RootDirectory>
29      <LoggerRootDirectory>D:\Temp\sijoseha\Fera Proelia\Fera Proelia\Fera Proelia\</LoggerRootDirectory>
30      <IntermediateDirectory>D:\Temp\sijoseha\Fera Proelia\Fera Proelia\Fera ProeliaContent\obj\Windows Phone\Debug\</IntermediateDirectory>
31      <OutputDirectory>D:\Temp\sijoseha\Fera Proelia\Fera Proelia\Fera Proelia\bin\Windows Phone\Debug\Content\</OutputDirectory>
32    </Settings>
33    <Assemblies>
34      <Assembly>
35        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.XImporter.dll</Key>
36        <Value>2010-08-23T12:41:18+03:00</Value>
37      </Assembly>
38      <Assembly>
39        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.VideoImporters.dll</Key>
40        <Value>2010-08-23T12:41:18+03:00</Value>
41      </Assembly>
42      <Assembly>
43        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.dll</Key>
44        <Value>2010-08-23T12:41:18+03:00</Value>
45      </Assembly>
46      <Assembly>
47        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.FBXImporter.dll</Key>
48        <Value>2010-08-23T12:41:18+03:00</Value>
49      </Assembly>
50      <Assembly>
51        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.EffectImporter.dll</Key>
52        <Value>2010-08-23T12:41:18+03:00</Value>
53      </Assembly>
54      <Assembly>
55        <Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.AudioImporters.dll</Key>
56        <Value>2010-08-23T12:41:18+03:00</Value>
57      </Assembly>
58      <Assembly>
59        <Key>C:\Windows\Microsoft.Net\assembly\GAC_32\Microsoft.Xna.Framework.Content.Pipeline\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Content.Pipeline.dll</Key>
60        <Value>2010-10-04T19:11:18.5288743+03:00</Value>
61      </Assembly>
62    </Assemblies>
63  </Asset>
64</XnaContent>
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