source: 2011/23/sijoseha/Fera Proelia/Fera Proelia/Fera Proelia/HUD.cs @ 2119

Revision 2119, 544 bytes checked in by sijoseha, 8 years ago (diff)

Some files missed from the last commit

Line 
1using System;
2using System.Collections.Generic;
3using Microsoft.Xna.Framework;
4using Microsoft.Xna.Framework.Graphics;
5
6namespace Fera_Proelia
7{
8    public class HUD : DrawableGameComponent
9    {
10        private Texture2D backgroundTexture;
11
12        public HUD(Game game, Texture2D bgTex)
13            : base(game)
14        {
15            backgroundTexture = bgTex;
16        }
17
18        public override void Draw(GameTime gameTime)
19        {
20            //SpriteBatch sb =
21            base.Draw(gameTime);
22        }
23    }
24}
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