Revision 2119,
544 bytes
checked in by sijoseha, 10 years ago
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Some files missed from the last commit
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1 | using System; |
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2 | using System.Collections.Generic; |
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3 | using Microsoft.Xna.Framework; |
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4 | using Microsoft.Xna.Framework.Graphics; |
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5 | |
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6 | namespace Fera_Proelia |
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7 | { |
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8 | public class HUD : DrawableGameComponent |
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9 | { |
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10 | private Texture2D backgroundTexture; |
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11 | |
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12 | public HUD(Game game, Texture2D bgTex) |
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13 | : base(game) |
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14 | { |
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15 | backgroundTexture = bgTex; |
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16 | } |
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17 | |
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18 | public override void Draw(GameTime gameTime) |
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19 | { |
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20 | //SpriteBatch sb = |
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21 | base.Draw(gameTime); |
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22 | } |
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23 | } |
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24 | } |
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