source: 2011/23/anlakane/SpeedKing/SpeedKing/SpeedKingContent/SpeedKingContent.contentproj @ 1747

Revision 1747, 5.3 KB checked in by anlakane, 8 years ago (diff)

Nopeuspelin tynkää wp7:lle.

Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup>
4    <ProjectGuid>{E0F021DE-C559-4250-989F-A5565C4EA06F}</ProjectGuid>
5    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
6    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
7    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
8    <OutputType>Library</OutputType>
9    <AppDesignerFolder>Properties</AppDesignerFolder>
10    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
11    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13    <ContentRootDirectory>Content</ContentRootDirectory>
14  </PropertyGroup>
15  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
16    <PlatformTarget>x86</PlatformTarget>
17  </PropertyGroup>
18  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
19    <PlatformTarget>x86</PlatformTarget>
20  </PropertyGroup>
21  <PropertyGroup>
22    <RootNamespace>PerusPeliContent</RootNamespace>
23  </PropertyGroup>
24  <ItemGroup>
25    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
26      <Private>False</Private>
27    </Reference>
28    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
29      <Private>False</Private>
30    </Reference>
31    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
32      <Private>False</Private>
33    </Reference>
34    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
35      <Private>False</Private>
36    </Reference>
37    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
38      <Private>False</Private>
39    </Reference>
40    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
41      <Private>False</Private>
42    </Reference>
43  </ItemGroup>
44  <ItemGroup>
45    <Compile Include="0.png">
46      <Name>0</Name>
47      <Importer>TextureImporter</Importer>
48      <Processor>TextureProcessor</Processor>
49    </Compile>
50    <Compile Include="00.png">
51      <Name>00</Name>
52      <Importer>TextureImporter</Importer>
53      <Processor>TextureProcessor</Processor>
54    </Compile>
55    <Compile Include="0_.png">
56      <Name>0_</Name>
57      <Importer>TextureImporter</Importer>
58      <Processor>TextureProcessor</Processor>
59    </Compile>
60    <Compile Include="1.png">
61      <Name>1</Name>
62      <Importer>TextureImporter</Importer>
63      <Processor>TextureProcessor</Processor>
64    </Compile>
65    <Compile Include="11.png">
66      <Name>11</Name>
67      <Importer>TextureImporter</Importer>
68      <Processor>TextureProcessor</Processor>
69    </Compile>
70    <Compile Include="1_.png">
71      <Name>1_</Name>
72      <Importer>TextureImporter</Importer>
73      <Processor>TextureProcessor</Processor>
74    </Compile>
75    <Compile Include="2.png">
76      <Name>2</Name>
77      <Importer>TextureImporter</Importer>
78      <Processor>TextureProcessor</Processor>
79    </Compile>
80    <Compile Include="22.png">
81      <Name>22</Name>
82      <Importer>TextureImporter</Importer>
83      <Processor>TextureProcessor</Processor>
84    </Compile>
85    <Compile Include="2_.png">
86      <Name>2_</Name>
87      <Importer>TextureImporter</Importer>
88      <Processor>TextureProcessor</Processor>
89    </Compile>
90    <Compile Include="3.png">
91      <Name>3</Name>
92      <Importer>TextureImporter</Importer>
93      <Processor>TextureProcessor</Processor>
94    </Compile>
95    <Compile Include="33.png">
96      <Name>33</Name>
97      <Importer>TextureImporter</Importer>
98      <Processor>TextureProcessor</Processor>
99    </Compile>
100    <Compile Include="3_.png">
101      <Name>3_</Name>
102      <Importer>TextureImporter</Importer>
103      <Processor>TextureProcessor</Processor>
104    </Compile>
105    <Compile Include="sinewave.wav">
106      <Name>sinewave</Name>
107      <Importer>WavImporter</Importer>
108      <Processor>SoundEffectProcessor</Processor>
109    </Compile>
110  </ItemGroup>
111  <ItemGroup>
112    <Compile Include="tausta.jpg">
113      <Name>tausta</Name>
114      <Importer>TextureImporter</Importer>
115      <Processor>TextureProcessor</Processor>
116    </Compile>
117  </ItemGroup>
118  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
119  <!--  To modify your build process, add your task inside one of the targets below and uncomment it.
120       Other similar extension points exist, see Microsoft.Common.targets.
121  <Target Name="BeforeBuild">
122  </Target>
123  <Target Name="AfterBuild">
124  </Target>
125  -->
126</Project>
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