source: 2010/31/niostuom/Pong/Peli.cs @ 1512

Revision 1512, 331 bytes checked in by paaaanro, 10 years ago (diff)

2.8.2010

Line 
1using System;
2using Jypeli;
3using Jypeli.Widgets;
4using Jypeli.Assets;
5
6public class Peli : PhysicsGame
7{
8    protected override void Begin()
9    {
10        //TODO: Alusta peli tässä
11        PhysicsObject pallo = new PhysicsObject(40.0, 40.0);
12        Add( pallo );
13        pallo.Shape = Shapes.Circle; 
14    }
15}
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