1 | using System; |
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2 | using Jypeli; |
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3 | using Jypeli.Widgets; |
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4 | using Jypeli.Assets; |
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5 | |
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6 | public class Peli : PhysicsGame |
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7 | { |
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8 | Vector nopeusYlos = new Vector(0, 200); |
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9 | Vector nopeusAlas = new Vector(0, -200); |
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10 | |
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11 | PhysicsObject pallo; |
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12 | PhysicsObject vasenReuna; |
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13 | PhysicsObject oikeaReuna; |
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14 | |
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15 | PhysicsObject maila1; |
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16 | PhysicsObject maila2; |
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17 | IntMeter pelaajan1Pisteet; |
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18 | IntMeter pelaajan2Pisteet; |
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19 | |
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20 | protected override void Begin() |
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21 | { |
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22 | LuoKentta(); |
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23 | AsetaOhjaimet(); |
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24 | LisaaLaskurit(); |
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25 | AloitaPeli(); |
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26 | |
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27 | AddCollisionHandler( pallo, KasittelePallonTormays ); |
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28 | |
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29 | |
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30 | |
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31 | } |
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32 | |
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33 | void LuoKentta() |
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34 | { |
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35 | pallo = new PhysicsObject(40.0, 40.0); |
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36 | pallo.Shape = Shapes.Triangle; |
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37 | Add(pallo); |
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38 | pallo.X = -200.0; |
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39 | pallo.Y = 0.0; |
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40 | pallo.CanRotate = true; |
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41 | pallo.KineticFriction = 0.0; |
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42 | maila1 = LuoMaila(Level.Left + 20.0, 0.0); |
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43 | maila2 = LuoMaila(Level.Right - 20.0, 0.0); |
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44 | pallo.Color = Color.Fuchsia; |
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45 | pallo.Velocity = new Vector ( 35.0, 35.0); |
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46 | |
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47 | PhysicsObject pallo2; |
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48 | |
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49 | pallo2 = new PhysicsObject(60.0, 60.0); |
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50 | pallo2.Shape = Shapes.Rectangle; |
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51 | Add(pallo2); |
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52 | pallo2.X = -200.0; |
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53 | pallo2.Y = 0.0; |
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54 | pallo2.CanRotate = true; |
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55 | pallo2.KineticFriction = 0.0; |
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56 | |
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57 | pallo2.Color = Color.SkyBlue; |
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58 | pallo2.Velocity = new Vector(35.0, 35.0); |
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59 | pallo2.Restitution = 1.0; |
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60 | AddCollisionHandler(pallo2, KasittelePallonTormays); |
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61 | |
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62 | PhysicsObject pallo3; |
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63 | |
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64 | pallo3 = new PhysicsObject(50.0, 50.0); |
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65 | pallo3.Shape = Shapes.Circle; |
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66 | Add(pallo3); |
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67 | pallo3.X = -140.0; |
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68 | pallo3.Y = 6.0; |
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69 | pallo3.CanRotate = true; |
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70 | pallo3.KineticFriction = 0.0; |
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71 | |
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72 | pallo3.Color = Color.Yellow; |
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73 | pallo3.Velocity = new Vector(35.0, 35.0); |
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74 | pallo3.Restitution = 1.0; |
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75 | AddCollisionHandler(pallo3, KasittelePallonTormays); |
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76 | |
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77 | PhysicsObject pallo4; |
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78 | |
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79 | pallo4 = new PhysicsObject(50.0, 50.0); |
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80 | pallo4.Shape = Shapes.Rectangle; |
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81 | Add(pallo4); |
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82 | pallo4.X = -111.0; |
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83 | pallo4.Y = 9.2; |
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84 | pallo4.CanRotate = true; |
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85 | pallo4.KineticFriction = 0.0; |
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86 | |
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87 | pallo4.Color = Color.YellowGreen; |
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88 | pallo4.Velocity = new Vector(35.0, 35.0); |
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89 | pallo4.Restitution = 1.0; |
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90 | AddCollisionHandler(pallo4, KasittelePallonTormays); |
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91 | |
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92 | PhysicsObject pallo5; |
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93 | |
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94 | pallo5 = new PhysicsObject(75.0, 75.0); |
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95 | pallo5.Shape = Shapes.Circle; |
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96 | Add(pallo5); |
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97 | pallo5.X = -111.0; |
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98 | pallo5.Y = 9.2; |
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99 | pallo5.CanRotate = true; |
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100 | pallo5.KineticFriction = 0.0; |
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101 | |
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102 | pallo5.Color = Color.DarkRed; |
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103 | pallo5.Velocity = new Vector(35.0, 35.0); |
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104 | pallo5.Restitution = 1.0; |
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105 | AddCollisionHandler(pallo5, KasittelePallonTormays); |
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106 | |
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107 | PhysicsObject pallo6; |
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108 | |
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109 | pallo6 = new PhysicsObject(50.0, 50.0); |
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110 | pallo6.Shape = Shapes.Triangle; |
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111 | Add(pallo6); |
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112 | pallo6.X = -111.0; |
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113 | pallo6.Y = 9.2; |
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114 | pallo6.CanRotate = true; |
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115 | pallo6.KineticFriction = 0.0; |
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116 | |
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117 | pallo6.Color = Color.Beige; |
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118 | pallo6.Velocity = new Vector(35.0, 35.0); |
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119 | pallo6.Restitution = 1.0; |
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120 | AddCollisionHandler(pallo6, KasittelePallonTormays); |
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121 | //Joo en tehnyt aliohjelmalla |
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122 | |
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123 | vasenReuna = Level.CreateLeftBorder(); |
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124 | vasenReuna.Restitution = 1.0; |
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125 | vasenReuna.IsVisible = false; |
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126 | oikeaReuna = Level.CreateRightBorder(); |
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127 | oikeaReuna.Restitution = 1.0; |
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128 | oikeaReuna.IsVisible = false; |
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129 | PhysicsObject ylaReuna = Level.CreateTopBorder(); |
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130 | ylaReuna.Restitution = 1.0; |
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131 | ylaReuna.IsVisible = false; |
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132 | PhysicsObject alaReuna = Level.CreateBottomBorder(); |
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133 | alaReuna.Restitution = 1.0; |
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134 | alaReuna.IsVisible = false; |
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135 | |
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136 | |
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137 | |
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138 | |
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139 | pallo.Restitution = 1.0; |
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140 | Level.BackgroundColor = Color.TransparentBlack; |
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141 | Camera.ZoomToLevel(); |
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142 | |
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143 | AddCollisionHandler(pallo, KasittelePallonTormays); |
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144 | |
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145 | |
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146 | } |
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147 | void AloitaPeli() |
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148 | { |
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149 | Vector impulssi = new Vector(500.0, 0.0); |
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150 | pallo.Hit(impulssi); |
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151 | } |
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152 | PhysicsObject LuoMaila(double x, double y) |
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153 | { |
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154 | PhysicsObject maila = PhysicsObject.CreateStaticObject(20.0, 100.0); |
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155 | maila.Shape = Shapes.Rectangle; |
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156 | maila.X = x; |
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157 | maila.Y = y; |
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158 | maila.Restitution = 1.0; |
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159 | Add(maila); |
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160 | maila.Color = Color.White; |
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161 | |
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162 | return maila; |
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163 | |
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164 | |
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165 | } |
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166 | void AsetaOhjaimet() |
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167 | { |
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168 | Keyboard.Listen(Key.A, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta mailaa ylös", maila1, nopeusYlos); |
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169 | Keyboard.Listen(Key.A, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero); |
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170 | Keyboard.Listen(Key.Z, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta mailaa alas", maila1, nopeusAlas); |
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171 | Keyboard.Listen(Key.Z, ButtonState.Released, AsetaNopeus, null, maila1, Vector.Zero); |
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172 | |
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173 | Keyboard.Listen(Key.Up, ButtonState.Down, AsetaNopeus, "Pelaaja 2: Liikuta mailaa ylös", maila2, nopeusYlos); |
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174 | Keyboard.Listen(Key.Up, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero); |
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175 | Keyboard.Listen(Key.Down, ButtonState.Down, AsetaNopeus, "Pelaaja 2: Liikuta mailaa alas", maila2, nopeusAlas); |
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176 | Keyboard.Listen(Key.Down, ButtonState.Released, AsetaNopeus, null, maila2, Vector.Zero); |
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177 | |
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178 | Keyboard.Listen(Key.F1, ButtonState.Pressed, ShowControlHelp, "Näytä ohjeet"); |
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179 | Keyboard.Listen(Key.Escape, ButtonState.Pressed, Exit, "Poistu"); |
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180 | |
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181 | } |
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182 | void AsetaNopeus(PhysicsObject maila, Vector nopeus) |
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183 | { |
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184 | if ((nopeus.Y < 0) && (maila.Bottom < Level.Bottom)) |
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185 | { |
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186 | maila.Velocity = Vector.Zero; |
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187 | return; |
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188 | } |
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189 | if ((nopeus.Y > 0) && (maila.Top > Level.Top)) |
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190 | { |
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191 | maila.Velocity = Vector.Zero; |
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192 | return; |
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193 | } |
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194 | |
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195 | maila.Velocity = nopeus; |
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196 | |
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197 | } |
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198 | void LisaaLaskurit() |
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199 | { |
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200 | pelaajan1Pisteet = LuoPisteLaskuri(Screen.Left + 100.0, Screen.Top - 100.0); |
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201 | pelaajan2Pisteet = LuoPisteLaskuri(Screen.Right - 100.0, Screen.Top - 100.0); |
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202 | |
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203 | } |
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204 | IntMeter LuoPisteLaskuri(double x, double y) |
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205 | { |
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206 | IntMeter laskuri = new IntMeter(0); |
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207 | laskuri.MaxValue = 10; |
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208 | Label naytto = new Label(500,500); |
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209 | naytto.BindTo(laskuri); |
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210 | naytto.X = x; |
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211 | naytto.Y = y; |
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212 | naytto.TextColor = Color.OrangeRed; |
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213 | |
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214 | Add(naytto); |
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215 | return laskuri; |
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216 | } |
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217 | void KasittelePallonTormays(PhysicsObject pallo, PhysicsObject kohde) |
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218 | { |
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219 | if (kohde == oikeaReuna) |
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220 | { |
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221 | pelaajan1Pisteet.Value += 1; |
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222 | } |
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223 | else if (kohde == vasenReuna) |
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224 | { |
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225 | pelaajan2Pisteet.Value += 1; |
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226 | } |
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227 | } |
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228 | |
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229 | } |
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