source: 2010/30/lesejuku/Somalia 1993/Content/Content.contentproj @ 1384

Revision 1384, 3.3 KB checked in by lesejuku, 9 years ago (diff)
Line 
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
2  <PropertyGroup>
3    <ProjectGuid>2f5a2ec4-a623-4cb0-a6d1-0a389cadd6d8</ProjectGuid>
4    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
5    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
7    <OutputType>Library</OutputType>
8    <AppDesignerFolder>Properties</AppDesignerFolder>
9    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
10    <XnaFrameworkVersion>v3.1</XnaFrameworkVersion>
11    <PlatformTarget>x86</PlatformTarget>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13  </PropertyGroup>
14  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
15    <XnaPlatform>Windows</XnaPlatform>
16  </PropertyGroup>
17  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
18    <XnaPlatform>Windows</XnaPlatform>
19  </PropertyGroup>
20  <ItemGroup>
21    <Compile Include="norsu.png">
22      <Name>norsu</Name>
23      <Importer>TextureImporter</Importer>
24      <Processor>TextureProcessor</Processor>
25    </Compile>
26  </ItemGroup>
27  <ItemGroup>
28    <Compile Include="tahti.png">
29      <Name>tahti</Name>
30      <Importer>TextureImporter</Importer>
31      <Processor>TextureProcessor</Processor>
32    </Compile>
33  </ItemGroup>
34  <ItemGroup>
35    <Compile Include="maali.wav">
36      <Name>maali</Name>
37      <Importer>WavImporter</Importer>
38      <Processor>SoundEffectProcessor</Processor>
39    </Compile>
40  </ItemGroup>
41  <ItemGroup>
42    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
43    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
44    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
45    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
46    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
47    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
48  </ItemGroup>
49  <ItemGroup>
50    <Compile Include="Black Hawk.png">
51      <Name>Black Hawk</Name>
52      <Importer>TextureImporter</Importer>
53    </Compile>
54  </ItemGroup>
55  <ItemGroup>
56    <Compile Include="rajahdys.png">
57      <Name>rajahdys</Name>
58      <Importer>TextureImporter</Importer>
59      <Processor>TextureProcessor</Processor>
60    </Compile>
61  </ItemGroup>
62  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
63  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
64       Other similar extension points exist, see Microsoft.Common.targets.
65  <Target Name="BeforeBuild">
66  </Target>
67  <Target Name="AfterBuild">
68  </Target>
69  -->
70</Project>
Note: See TracBrowser for help on using the repository browser.