source: 2010/30/jyniinin/SeppoPeli/Content/Content.contentproj @ 1467

Revision 1467, 3.6 KB checked in by jyniinin, 13 years ago (diff)

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1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
2  <PropertyGroup>
3    <ProjectGuid>0d96d8e3-4e87-4dfe-aaa3-8fd94e157d57</ProjectGuid>
4    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
5    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
7    <OutputType>Library</OutputType>
8    <AppDesignerFolder>Properties</AppDesignerFolder>
9    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
10    <XnaFrameworkVersion>v3.1</XnaFrameworkVersion>
11    <PlatformTarget>x86</PlatformTarget>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13  </PropertyGroup>
14  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
15    <XnaPlatform>Windows</XnaPlatform>
16  </PropertyGroup>
17  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
18    <XnaPlatform>Windows</XnaPlatform>
19  </PropertyGroup>
20  <ItemGroup>
21    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
22    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
23    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
24    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
25    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
26    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
27  </ItemGroup>
28  <ItemGroup>
29    <Compile Include="Seppo.png">
30      <Name>Seppo</Name>
31      <Importer>TextureImporter</Importer>
32      <Processor>TextureProcessor</Processor>
33    </Compile>
34  </ItemGroup>
35  <ItemGroup>
36    <Compile Include="Seppo 2.png">
37      <Name>Seppo 2</Name>
38      <Importer>TextureImporter</Importer>
39      <Processor>TextureProcessor</Processor>
40    </Compile>
41  </ItemGroup>
42  <ItemGroup>
43    <Compile Include="seppo 3.png">
44      <Name>seppo 3</Name>
45      <Importer>TextureImporter</Importer>
46      <Processor>TextureProcessor</Processor>
47    </Compile>
48  </ItemGroup>
49  <ItemGroup>
50    <Compile Include="seppo 4.png">
51      <Name>seppo 4</Name>
52      <Importer>TextureImporter</Importer>
53      <Processor>TextureProcessor</Processor>
54    </Compile>
55  </ItemGroup>
56  <ItemGroup>
57    <Compile Include="sepoo2.png">
58      <Name>sepoo2</Name>
59      <Importer>TextureImporter</Importer>
60      <Processor>TextureProcessor</Processor>
61    </Compile>
62  </ItemGroup>
63  <ItemGroup>
64    <Compile Include="sepoo.png">
65      <Name>sepoo</Name>
66      <Importer>TextureImporter</Importer>
67      <Processor>TextureProcessor</Processor>
68    </Compile>
69  </ItemGroup>
70  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
71  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
72       Other similar extension points exist, see Microsoft.Common.targets.
73  <Target Name="BeforeBuild">
74  </Target>
75  <Target Name="AfterBuild">
76  </Target>
77  -->
78</Project>
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