1 | using System; |
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2 | using Jypeli; |
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3 | using Jypeli.Widgets; |
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4 | using Jypeli.Assets; |
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5 | using Jypeli.Effects; |
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6 | |
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7 | |
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8 | public class Peli : PhysicsGame |
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9 | { |
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10 | int elamiaAlussa = 50; |
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11 | Vector nopeusoikealle = new Vector(2000, 0); |
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12 | Vector nopeusvasemmalle = new Vector(-2000, 0); |
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13 | const double pallonNopeus = 500; |
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14 | Image taustaKuva = LoadImage("avaruus"); |
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15 | |
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16 | PhysicsObject[] tiilitaulukko = new PhysicsObject[100]; |
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17 | int tiilienlukumaara = 0; |
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18 | int tiilienvarinvaihtovali = 0; |
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19 | Vector pysahdy = new Vector(0, 0); |
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20 | |
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21 | PhysicsObject pallo; |
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22 | PhysicsObject maila1; |
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23 | // PhysicsObject maila2; |
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24 | IntMeter pelaajan1Pisteet; |
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25 | IntMeter pelaajanhp; |
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26 | int rajahdyslaskuri; |
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27 | |
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28 | Flames liekki; |
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29 | Angle liekinSuunta; |
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30 | |
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31 | protected override void Begin() |
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32 | { |
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33 | liekki = new Flames(LoadImage("liekki"), 500, liekinSuunta); |
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34 | |
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35 | ClearAll(); |
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36 | LuoKentta(); |
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37 | AsetaOhjaimet(); |
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38 | AloitaPeli(); |
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39 | LisaaLaskurit(); |
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40 | Level.Background.Image = taustaKuva; |
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41 | rajahdyslaskuri = 0; |
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42 | MediaPlayer.Play("musa2"); |
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43 | MediaPlayer.Volume = 100; |
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44 | MediaPlayer.IsRepeating = true; |
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45 | } |
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46 | |
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47 | |
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48 | void TiileenTormattiin(PhysicsObject tiili, PhysicsObject tormaaja) |
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49 | { |
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50 | // Jos tormaaja == pallo (esim.) |
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51 | // niin tiili räjähtää... |
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52 | |
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53 | if (tormaaja == pallo) |
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54 | { |
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55 | Timer.SingleShot(0.1, tiili.Destroy); |
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56 | Explosion rajahdys = new Explosion(300); |
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57 | rajahdys.Position = tiili.Position; |
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58 | rajahdys.Speed = 250.0; |
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59 | rajahdys.Force = 100; |
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60 | rajahdys.ShockwaveColor = Color.TransparentBlack; |
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61 | //new Color(100,0,0 , 50); |
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62 | Add(rajahdys); |
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63 | pelaajan1Pisteet.Value += 1000; |
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64 | //tormaaja.Color = RandomGen.NextColor(); |
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65 | |
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66 | } |
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67 | |
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68 | |
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69 | } |
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70 | PhysicsObject LuoTiili(double X, double Y) |
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71 | { |
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72 | //Paikallaan pysyvä |
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73 | PhysicsObject tiili = PhysicsObject.CreateStaticObject(100.0, 20.0); |
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74 | AddCollisionHandler(tiili, TiileenTormattiin); |
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75 | tiili.X = X; |
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76 | tiili.Y = Y; |
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77 | tiili.Color = RandomGen.NextColor(); |
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78 | Add(tiili,0); |
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79 | tiilitaulukko[tiilienlukumaara] = tiili; |
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80 | tiilienlukumaara++; |
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81 | return tiili; |
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82 | |
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83 | } |
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84 | void LuoKentta() |
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85 | { |
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86 | pallo = new PhysicsObject(40.0, 40.0); |
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87 | pallo.Shape = Shapes.Circle; |
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88 | pallo.Color = Color.Red; |
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89 | pallo.X = 0.0; |
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90 | pallo.Y = -340.0; |
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91 | pallo.KineticFriction = 0.0; |
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92 | pallo.Restitution = 1.0; |
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93 | |
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94 | Add(pallo,1); |
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95 | |
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96 | //Level.CreateBorders(90.0, true); |
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97 | Level.BackgroundColor = Color.Black; |
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98 | pallo.Restitution = 1.0; |
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99 | Camera.ZoomToLevel(); |
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100 | |
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101 | maila1 = LuoMaila(0.0, -370.0); |
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102 | //Add(maila1); |
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103 | //maila2 = LuoMaila(0.0,-365.0); |
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104 | |
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105 | |
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106 | } |
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107 | void AloitaPeli() |
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108 | { |
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109 | Vector impulssi = new Vector(0.0, 200.0); |
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110 | liekinSuunta = pallo.Velocity.Angle; |
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111 | liekki.ScaleAmount = -5; |
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112 | liekki.MaxLifetime = 0.1; |
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113 | liekki.MaxScale = 0.9; |
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114 | liekki.MinScale = 0.1; |
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115 | Add(liekki); |
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116 | pallo.Hit(impulssi); |
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117 | } |
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118 | void AsetaOhjaimet() |
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119 | { |
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120 | Keyboard.Listen(Key.Left, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta mailaa vasemmalle", maila1, nopeusvasemmalle); |
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121 | Keyboard.Listen(Key.Left, ButtonState.Released, AsetaNopeus, null, maila1, pysahdy); |
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122 | Keyboard.Listen(Key.Right, ButtonState.Down, AsetaNopeus, "Pelaaja 1: Liikuta mailaa oikealle", maila1, nopeusoikealle); |
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123 | Keyboard.Listen(Key.Right, ButtonState.Released, AsetaNopeus, null, maila1, pysahdy); |
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124 | Keyboard.Listen(Key.Escape, ButtonState.Pressed, Exit, "Poistu"); |
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125 | Keyboard.Listen(Key.F12, ButtonState.Pressed,uudistatiili ,"uusi tiili kasa" ); |
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126 | } |
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127 | void AsetaNopeus(PhysicsObject maila, Vector nopeus) |
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128 | { |
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129 | maila.Velocity = nopeus; |
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130 | if ((maila.Right) > Level.Right) |
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131 | { |
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132 | maila.X = maila.X - 4; |
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133 | maila.Velocity = Vector.Zero; |
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134 | } |
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135 | if ((maila.Left) < Level.Left) |
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136 | { |
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137 | maila.X = maila.X + 4; |
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138 | maila.Velocity = Vector.Zero; |
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139 | } |
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140 | } |
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141 | PhysicsObject LuoMaila(double x, double y) |
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142 | { |
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143 | PhysicsObject maila = PhysicsObject.CreateStaticObject(200.0, 20.0,Shapes.Rectangle,CollisionShapeQuality.Best); |
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144 | maila.X = x; |
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145 | maila.Y = y; |
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146 | maila.Restitution = 1.0; |
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147 | maila.Color = Color.ForestGreen; |
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148 | maila.IgnoresCollisionResponse = false; |
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149 | |
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150 | Add(maila); |
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151 | |
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152 | return maila; |
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153 | } |
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154 | |
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155 | |
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156 | protected override void Update(Time time) |
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157 | { |
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158 | |
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159 | liekki.Position = pallo.Position; |
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160 | liekinSuunta = pallo.Velocity.Angle; |
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161 | |
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162 | if (rajahdyslaskuri == 100) |
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163 | { |
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164 | //pummi(); |
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165 | rajahdyslaskuri = 0; |
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166 | } |
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167 | rajahdyslaskuri++; |
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168 | |
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169 | if (pallo != null && Math.Abs(pallo.Velocity.Y) < pallonNopeus) |
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170 | { |
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171 | pallo.Velocity = new Vector(pallo.Velocity.X, pallo.Velocity.Y * 1.1); |
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172 | } |
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173 | Vector pallonNykyinenVektori = Vector.FromLengthAndAngle(pallo.Velocity.Magnitude, pallo.Velocity.Angle); |
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174 | if (pallo.X < Level.Left) |
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175 | { |
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176 | pallonNykyinenVektori.X = pallonNykyinenVektori.X * -1; |
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177 | pallo.X = pallo.X + 5; |
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178 | } |
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179 | if (pallo.X > Level.Right) |
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180 | { |
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181 | pallonNykyinenVektori.X = pallonNykyinenVektori.X * -1; |
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182 | pallo.X = pallo.X - 5; |
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183 | } |
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184 | if (pallo.Y > Level.Top) |
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185 | { |
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186 | pallonNykyinenVektori.Y = pallonNykyinenVektori.Y * -1; |
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187 | pallo.Y = pallo.Y - 5; |
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188 | } |
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189 | if (pallo.Y < Level.Bottom) |
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190 | { |
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191 | pallonNykyinenVektori.Y = pallonNykyinenVektori.Y * -1; |
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192 | pallo.Y = pallo.Y + 5; |
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193 | pelaajanhp.Value -= 1; |
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194 | } |
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195 | |
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196 | |
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197 | pallo.Velocity = pallonNykyinenVektori; |
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198 | //tässä vaihdetaan tiilien väri |
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199 | if (tiilienvarinvaihtovali == 0) |
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200 | { |
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201 | for (int a = 0; a < tiilienlukumaara; a++) |
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202 | { |
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203 | tiilitaulukko[a].Color = RandomGen.NextColor(); |
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204 | } |
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205 | maila1.Color = RandomGen.NextColor(); |
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206 | tiilienvarinvaihtovali = 10; |
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207 | } |
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208 | tiilienvarinvaihtovali--; |
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209 | |
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210 | base.Update(time); |
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211 | } |
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212 | void LisaaLaskurit() |
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213 | { |
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214 | pelaajan1Pisteet = LuoPisteLaskuri(350, 350,"pisteet"); |
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215 | pelaajanhp = LuoPisteLaskuri(-350, 350,"HP"); |
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216 | pelaajanhp.Value = elamiaAlussa; |
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217 | pelaajanhp.MinValue = -1; |
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218 | pelaajanhp.LowerLimit += PeliLoppui; |
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219 | |
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220 | } |
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221 | IntMeter LuoPisteLaskuri(double x, double y,string texti ) |
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222 | { |
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223 | IntMeter laskuri = new IntMeter(0); |
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224 | |
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225 | Label naytto = new Label(); |
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226 | naytto.BindTo(laskuri); |
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227 | naytto.X = x; |
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228 | naytto.Y = y; |
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229 | naytto.TextColor = Color.Red; |
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230 | Add(naytto); |
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231 | Label textit = new Label(texti); |
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232 | Add(textit); |
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233 | textit.X = naytto.X -90; |
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234 | textit.Y = naytto.Y = 300; |
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235 | textit.Color = Color.Red; |
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236 | return laskuri; |
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237 | } |
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238 | |
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239 | void uudistatiili() |
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240 | { |
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241 | tiilienlukumaara = 0; |
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242 | for (int i = 0; i < 10; i++) |
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243 | { |
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244 | LuoTiili(-450 + i * 101, 100); |
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245 | } |
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246 | for (int j = 0; j < 9; j++) |
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247 | { |
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248 | LuoTiili(-400 + j * 101, 121); |
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249 | } |
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250 | for (int y = 0; y < 8; y++) |
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251 | { |
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252 | LuoTiili(-350 + y * 101, 142); |
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253 | } |
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254 | for (int x = 0; x < 7; x++) |
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255 | { |
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256 | LuoTiili(-300 + x * 101, 163); |
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257 | } |
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258 | for (int z = 0; z < 6; z++) |
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259 | { |
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260 | LuoTiili(-250 + z * 101, 184); |
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261 | } |
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262 | for (int s = 0; s < 5; s++) |
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263 | { |
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264 | LuoTiili(-200 + s * 101, 205); |
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265 | } |
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266 | for (int g = 0; g < 4; g++) |
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267 | { |
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268 | LuoTiili(-150 + g * 101, 226); |
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269 | } |
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270 | for (int p = 0; p < 3; p++) |
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271 | { |
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272 | LuoTiili(-100 + p * 101, 247); |
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273 | } |
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274 | for (int i = 0; i < 2; i++) |
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275 | { |
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276 | LuoTiili(-50 + i * 101, 268); |
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277 | } |
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278 | for (int o = 0; o < 1; o++) |
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279 | { |
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280 | LuoTiili(-0 + o * 101, 289); |
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281 | } |
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282 | } |
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283 | void PeliLoppui(int elamia) |
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284 | { |
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285 | Label gameower = new Label(); |
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286 | gameower.Text = "GAMEOWER"; |
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287 | gameower.Color = Color.Red; |
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288 | Add(gameower); |
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289 | Timer.SingleShot(1,Begin); |
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290 | } |
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291 | void pummi() |
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292 | { |
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293 | Explosion rajahdys = new Explosion(10); |
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294 | rajahdys.Position = RandomGen.NextVector(Level.Left, Level.Right, Level.Top, Level.Bottom); |
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295 | rajahdys.Speed = 5.0; |
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296 | rajahdys.Force = 0; |
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297 | rajahdys.ShockwaveColor = Color.TransparentBlack; |
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298 | new Color(0, 100, 0, 100); |
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299 | Add(rajahdys); |
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300 | |
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301 | } |
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302 | |
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303 | |
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304 | |
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305 | } |
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