source: 2010/30/alsiseoi/WorldOfBallcraft/Content/Content.contentproj @ 1411

Revision 1411, 3.6 KB checked in by alsiseoi, 13 years ago (diff)

Talent toimii ja efekti työn alla.

Line 
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
2  <PropertyGroup>
3    <ProjectGuid>43f97c46-4527-4133-9129-98ed7378fc71</ProjectGuid>
4    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
5    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
7    <OutputType>Library</OutputType>
8    <AppDesignerFolder>Properties</AppDesignerFolder>
9    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
10    <XnaFrameworkVersion>v3.1</XnaFrameworkVersion>
11    <PlatformTarget>x86</PlatformTarget>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13  </PropertyGroup>
14  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
15    <XnaPlatform>Windows</XnaPlatform>
16  </PropertyGroup>
17  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
18    <XnaPlatform>Windows</XnaPlatform>
19  </PropertyGroup>
20  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
21  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
22       Other similar extension points exist, see Microsoft.Common.targets.
23  <Target Name="BeforeBuild">
24  </Target>
25  <Target Name="AfterBuild">
26  </Target>
27  -->
28  <ItemGroup>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
30    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
31    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
33    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
34    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
35  </ItemGroup>
36  <ItemGroup>
37    <Compile Include="Bitmap1.bmp">
38      <Name>Bitmap1</Name>
39      <Importer>TextureImporter</Importer>
40      <Processor>TextureProcessor</Processor>
41    </Compile>
42  </ItemGroup>
43  <ItemGroup>
44    <Compile Include="Riimuympyra.bmp">
45      <Name>Riimuympyra</Name>
46      <Importer>TextureImporter</Importer>
47      <Processor>TextureProcessor</Processor>
48    </Compile>
49  </ItemGroup>
50  <ItemGroup>
51    <Compile Include="testi.bmp">
52      <Name>testi</Name>
53      <Importer>TextureImporter</Importer>
54      <Processor>TextureProcessor</Processor>
55    </Compile>
56  </ItemGroup>
57  <ItemGroup>
58    <Compile Include="nuotio.PNG">
59      <Name>nuotio</Name>
60      <Importer>TextureImporter</Importer>
61      <Processor>TextureProcessor</Processor>
62    </Compile>
63  </ItemGroup>
64  <ItemGroup>
65    <Compile Include="tulitest.PNG">
66      <Name>tulitest</Name>
67      <Importer>TextureImporter</Importer>
68      <Processor>TextureProcessor</Processor>
69    </Compile>
70  </ItemGroup>
71  <ItemGroup>
72    <Compile Include="Talent0.png">
73      <Name>Talent0</Name>
74      <Importer>TextureImporter</Importer>
75      <Processor>TextureProcessor</Processor>
76    </Compile>
77  </ItemGroup>
78</Project>
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