Line | |
---|
1 | using System; |
---|
2 | using Jypeli; |
---|
3 | using Jypeli.Widgets; |
---|
4 | using Jypeli.Assets; |
---|
5 | |
---|
6 | public class Peli : PhysicsGame |
---|
7 | { |
---|
8 | PhysicsObject pallo; |
---|
9 | |
---|
10 | protected override void Begin() |
---|
11 | { |
---|
12 | //TODO: Alusta peli tässä |
---|
13 | LuoKentta(); |
---|
14 | aloitapeli(); |
---|
15 | |
---|
16 | |
---|
17 | } |
---|
18 | |
---|
19 | void LuoKentta() |
---|
20 | { |
---|
21 | pallo = new PhysicsObject(50.0, 50.0); |
---|
22 | pallo.Shape = Shapes.Circle; |
---|
23 | Add(pallo); |
---|
24 | pallo.Y = 120; |
---|
25 | pallo.X = -290; |
---|
26 | pallo.Restitution = 1.0; |
---|
27 | |
---|
28 | luomaila(Level.Left + 50.0,0); |
---|
29 | luomaila(Level.Right - 50.0,0); |
---|
30 | |
---|
31 | |
---|
32 | Level.CreateBorders(1.0, false); |
---|
33 | Level.BackgroundColor = Color.Red; |
---|
34 | |
---|
35 | Camera.ZoomToLevel(); |
---|
36 | } |
---|
37 | void aloitapeli () |
---|
38 | { |
---|
39 | Vector impullssi = new Vector(500.0, 1.0); |
---|
40 | pallo.Hit(impullssi); |
---|
41 | |
---|
42 | |
---|
43 | |
---|
44 | } |
---|
45 | |
---|
46 | void luomaila(double x, double y) |
---|
47 | { |
---|
48 | PhysicsObject maila = PhysicsObject.CreateStaticObject(20.0, 100.0); |
---|
49 | maila.Shape = Shapes.Circle; |
---|
50 | maila.X = x; |
---|
51 | maila.Y = y; |
---|
52 | maila.Restitution = 1.0; |
---|
53 | Add(maila); |
---|
54 | |
---|
55 | |
---|
56 | } |
---|
57 | |
---|
58 | |
---|
59 | } |
---|
Note: See
TracBrowser
for help on using the repository browser.