source: 2010/27/anlakane/Nopeuspeli/Content/Content.contentproj @ 1261

Revision 1261, 4.8 KB checked in by anlakane, 13 years ago (diff)

Nappulan sammumisbugi korjattu, ikkunaa pienenntty, lisätty anti-realistinen animaatio nappulan syttymiseen.

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1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
2  <PropertyGroup>
3    <ProjectGuid>634635bc-95c0-405f-b051-8f848d1f4fa1</ProjectGuid>
4    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
5    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
7    <OutputType>Library</OutputType>
8    <AppDesignerFolder>Properties</AppDesignerFolder>
9    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
10    <XnaFrameworkVersion>v3.1</XnaFrameworkVersion>
11    <PlatformTarget>x86</PlatformTarget>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13  </PropertyGroup>
14  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
15    <XnaPlatform>Windows</XnaPlatform>
16  </PropertyGroup>
17  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
18    <XnaPlatform>Windows</XnaPlatform>
19  </PropertyGroup>
20  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
21  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
22       Other similar extension points exist, see Microsoft.Common.targets.
23  <Target Name="BeforeBuild">
24  </Target>
25  <Target Name="AfterBuild">
26  </Target>
27  -->
28  <ItemGroup>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
30    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
31    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
33    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
34    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
35  </ItemGroup>
36  <ItemGroup>
37    <Compile Include="0.png">
38      <Name>0</Name>
39      <Importer>TextureImporter</Importer>
40      <Processor>TextureProcessor</Processor>
41    </Compile>
42    <Compile Include="0_.png">
43      <Name>0_</Name>
44      <Importer>TextureImporter</Importer>
45      <Processor>TextureProcessor</Processor>
46    </Compile>
47    <Compile Include="1.png">
48      <Name>1</Name>
49      <Importer>TextureImporter</Importer>
50      <Processor>TextureProcessor</Processor>
51    </Compile>
52    <Compile Include="1_.png">
53      <Name>1_</Name>
54      <Importer>TextureImporter</Importer>
55      <Processor>TextureProcessor</Processor>
56    </Compile>
57    <Compile Include="2.png">
58      <Name>2</Name>
59      <Importer>TextureImporter</Importer>
60      <Processor>TextureProcessor</Processor>
61    </Compile>
62    <Compile Include="2_.png">
63      <Name>2_</Name>
64      <Importer>TextureImporter</Importer>
65      <Processor>TextureProcessor</Processor>
66    </Compile>
67    <Compile Include="3.png">
68      <Name>3</Name>
69      <Importer>TextureImporter</Importer>
70      <Processor>TextureProcessor</Processor>
71    </Compile>
72    <Compile Include="3_.png">
73      <Name>3_</Name>
74      <Importer>TextureImporter</Importer>
75      <Processor>TextureProcessor</Processor>
76    </Compile>
77  </ItemGroup>
78  <ItemGroup>
79    <Compile Include="tausta.jpg">
80      <Name>tausta</Name>
81      <Importer>TextureImporter</Importer>
82      <Processor>TextureProcessor</Processor>
83    </Compile>
84  </ItemGroup>
85  <ItemGroup>
86    <Compile Include="sinewave.wav">
87      <Name>sinewave</Name>
88      <Importer>WavImporter</Importer>
89      <Processor>SoundEffectProcessor</Processor>
90    </Compile>
91  </ItemGroup>
92  <ItemGroup>
93    <Compile Include="00.png">
94      <Name>00</Name>
95      <Importer>TextureImporter</Importer>
96      <Processor>TextureProcessor</Processor>
97    </Compile>
98  </ItemGroup>
99  <ItemGroup>
100    <Compile Include="11.png">
101      <Name>11</Name>
102      <Importer>TextureImporter</Importer>
103      <Processor>TextureProcessor</Processor>
104    </Compile>
105    <Compile Include="22.png">
106      <Name>22</Name>
107      <Importer>TextureImporter</Importer>
108      <Processor>TextureProcessor</Processor>
109    </Compile>
110    <Compile Include="33.png">
111      <Name>33</Name>
112      <Importer>TextureImporter</Importer>
113      <Processor>TextureProcessor</Processor>
114    </Compile>
115  </ItemGroup>
116</Project>
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