source: 2010/27/alelaho/Ninjutsu - Hutki Ja Mätki/Content/Content.contentproj @ 1245

Revision 1245, 5.7 KB checked in by alelaho, 10 years ago (diff)
Line 
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
2  <PropertyGroup>
3    <ProjectGuid>1d9bb0d7-d3ab-4886-a16e-be48e514d6b0</ProjectGuid>
4    <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
5    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
6    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
7    <OutputType>Library</OutputType>
8    <AppDesignerFolder>Properties</AppDesignerFolder>
9    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
10    <XnaFrameworkVersion>v3.1</XnaFrameworkVersion>
11    <PlatformTarget>x86</PlatformTarget>
12    <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
13  </PropertyGroup>
14  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
15    <XnaPlatform>Windows</XnaPlatform>
16  </PropertyGroup>
17  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
18    <XnaPlatform>Windows</XnaPlatform>
19  </PropertyGroup>
20  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
21  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
22       Other similar extension points exist, see Microsoft.Common.targets.
23  <Target Name="BeforeBuild">
24  </Target>
25  <Target Name="AfterBuild">
26  </Target>
27  -->
28  <ItemGroup>
29    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
30    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
31    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
32    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
33    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
34    <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d" />
35  </ItemGroup>
36  <ItemGroup>
37    <Compile Include="Pelihahmo1 Pohjaväri.png">
38      <Name>Pelihahmo1 Pohjaväri</Name>
39      <Importer>TextureImporter</Importer>
40      <Processor>TextureProcessor</Processor>
41    </Compile>
42  </ItemGroup>
43  <ItemGroup>
44    <Compile Include="Pelihahmo1 PohjaväriFlip_edited-1.png">
45      <Name>Pelihahmo1 PohjaväriFlip_edited-1</Name>
46      <Importer>TextureImporter</Importer>
47      <Processor>TextureProcessor</Processor>
48    </Compile>
49  </ItemGroup>
50  <ItemGroup>
51    <Compile Include="Animaatio2.png">
52      <Name>Animaatio2</Name>
53      <Importer>TextureImporter</Importer>
54      <Processor>TextureProcessor</Processor>
55    </Compile>
56    <Compile Include="Animaatio3.png">
57      <Name>Animaatio3</Name>
58      <Importer>TextureImporter</Importer>
59      <Processor>TextureProcessor</Processor>
60    </Compile>
61  </ItemGroup>
62  <ItemGroup>
63    <Compile Include="Animaatio1.png">
64      <Name>Animaatio1</Name>
65      <Importer>TextureImporter</Importer>
66      <Processor>TextureProcessor</Processor>
67    </Compile>
68  </ItemGroup>
69  <ItemGroup>
70    <Compile Include="NINJA.png">
71      <Name>NINJA</Name>
72      <Importer>TextureImporter</Importer>
73      <Processor>TextureProcessor</Processor>
74    </Compile>
75  </ItemGroup>
76  <ItemGroup>
77    <Compile Include="NINJAAni1.png">
78      <Name>NINJAAni1</Name>
79      <Importer>TextureImporter</Importer>
80      <Processor>TextureProcessor</Processor>
81    </Compile>
82  </ItemGroup>
83  <ItemGroup>
84    <Compile Include="NINJAAnilolz.png">
85      <Name>NINJAAnilolz</Name>
86      <Importer>TextureImporter</Importer>
87      <Processor>TextureProcessor</Processor>
88    </Compile>
89  </ItemGroup>
90  <ItemGroup>
91    <Compile Include="N2.png">
92      <Name>N2</Name>
93      <Importer>TextureImporter</Importer>
94      <Processor>TextureProcessor</Processor>
95    </Compile>
96  </ItemGroup>
97  <ItemGroup>
98    <Compile Include="NAO.png">
99      <Name>NAO</Name>
100      <Importer>TextureImporter</Importer>
101      <Processor>TextureProcessor</Processor>
102    </Compile>
103  </ItemGroup>
104  <ItemGroup>
105    <Compile Include="NAV.png">
106      <Name>NAV</Name>
107      <Importer>TextureImporter</Importer>
108      <Processor>TextureProcessor</Processor>
109    </Compile>
110  </ItemGroup>
111  <ItemGroup>
112    <Compile Include="NRO.png">
113      <Name>NRO</Name>
114      <Importer>TextureImporter</Importer>
115      <Processor>TextureProcessor</Processor>
116    </Compile>
117    <Compile Include="NRV.png">
118      <Name>NRV</Name>
119      <Importer>TextureImporter</Importer>
120      <Processor>TextureProcessor</Processor>
121    </Compile>
122  </ItemGroup>
123  <ItemGroup>
124    <Compile Include="Tausta.png">
125      <Name>Tausta</Name>
126      <Importer>TextureImporter</Importer>
127      <Processor>TextureProcessor</Processor>
128    </Compile>
129  </ItemGroup>
130  <ItemGroup>
131    <Compile Include="LAO.png">
132      <Name>LAO</Name>
133      <Importer>TextureImporter</Importer>
134      <Processor>TextureProcessor</Processor>
135    </Compile>
136    <Compile Include="LAV.png">
137      <Name>LAV</Name>
138      <Importer>TextureImporter</Importer>
139      <Processor>TextureProcessor</Processor>
140    </Compile>
141  </ItemGroup>
142  <ItemGroup>
143    <Compile Include="AN2.png">
144      <Name>AN2</Name>
145      <Importer>TextureImporter</Importer>
146      <Processor>TextureProcessor</Processor>
147    </Compile>
148  </ItemGroup>
149</Project>
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